Player Matchup

Ares
Ares
Azmoahn
Ares
Level 5
God Stats
6W - 17L
1,212 SR
Queue Stats
13W - 35L
1,216 Elo+
Solo
Ne Zha
Ne Zha
Colemehr
Ne Zha
Level 18
God Stats
2W - 1L
1,743 SR
Queue Stats
50W - 52L
1,293 Elo+
Solo
Neith
Neith
Larissa011
Neith
Level 6
God Stats
32W - 37L
1,132 SR
Queue Stats
639W - 601L
1,138 Elo+
Party 1
Artemis
Artemis
MonsterSlayerD
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,423 Elo+
Solo
Hercules
Hercules
Zvokt
Hercules
Level 5
God Stats
67W - 68L
1,500 SR
Queue Stats
618W - 571L
1,327 Elo+
Party 1
Team Averages
Level 10
1,417 SR
1,279 Elo+

VS

Team Averages
Level 22
1,616 SR
1,362 Elo+
The Morrigan
The Morrigan
HeitorPSF
The Morrigan
Level 15
God Stats
8W - 1L
1,686 SR
Queue Stats
24W - 22L
1,205 Elo+
Party 3
King Arthur
King Arthur
Luceat03
King Arthur
Level 17
God Stats
16W - 15L
1,624 SR
Queue Stats
331W - 293L
1,474 Elo+
Solo
Cthulhu
Cthulhu
NopZop
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,134 Elo+
Party 3
Baron Samedi
Baron Samedi
leitakcoc
Baron Samedi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,498 Elo+
Party 2
Thanatos
Thanatos
x2MuchSpook4Ux
Thanatos
Level 66
God Stats
1W - 1L
1,771 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Azmoahn
Ares
18
1 / 12 / 7
11,366
874
9,129
29,596
28,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
Colemehr
Ne Zha
17
2 / 4 / 7
11,588
891
10,503
15,952
6,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
17
1 / 5 / 7
10,927
841
11,650
17,177
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 6 / 6
10,761
828
11,961
16,434
6,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
Zvokt
Hercules
17
6 / 5 / 4
12,670
975
18,547
25,555
18,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HeitorPSF
The Morrigan
19
2 / 4 / 20
11,767
905
14,838
9,593
4,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Luceat03
King Arthur
18
5 / 1 / 17
11,936
918
16,800
16,609
18,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
NopZop
Cthulhu
20
6 / 0 / 22
13,391
1,030
26,924
23,418
27,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
leitakcoc
Baron Samedi
19
6 / 4 / 16
12,545
965
13,741
9,223
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
20
13 / 2 / 14
14,017
1,078
26,601
15,469
7,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
121
11
Kills
32
32
Deaths
11
31
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ares
Azmoahn
Ares
1
12
7
0.38
L
Ne Zha
Colemehr
Ne Zha
2
4
7
1.38
W
The Morrigan
HeitorPSF
The Morrigan
2
4
20
3
L
Neith
1
5
7
0.9
W
King Arthur
Luceat03
King Arthur
5
1
17
13.5
L
1
6
6
0.67
W
Cthulhu
NopZop
Cthulhu
6
0
22
17
L
Hercules
Zvokt
Hercules
6
5
4
1.6
W
Baron Samedi
leitakcoc
Baron Samedi
6
4
16
3.5
W
Thanatos
13
2
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,790
Damage
98,904
104,714
Taken
74,312
66,422
Mitigated
62,456
8,844
Healing
31,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Azmoahn
Ares
9,129
1,555
0
0
29,596
28,180
0
17,293
11,575
23,646
0
L
Ne Zha
Colemehr
Ne Zha
10,503
3,633
0
645
15,952
6,571
0
5,764
9,863
0
27,571
W
The Morrigan
HeitorPSF
The Morrigan
14,838
3,288
487
574
9,593
4,381
0
1,912
7,681
20,878
0
L
Neith
11,650
4,567
0
2,278
17,177
7,218
0
7,494
9,016
0
29,464
W
King Arthur
Luceat03
King Arthur
16,800
3,010
0
3,425
16,609
18,655
0
3,737
12,802
58
26,662
L
11,961
4,984
0
1,148
16,434
6,214
0
7,515
8,456
0
22,776
W
Cthulhu
NopZop
Cthulhu
26,924
3,487
1,088
7,768
23,418
27,243
0
1,603
21,592
60,071
0
L
Hercules
Zvokt
Hercules
18,547
6,294
0
4,773
25,555
18,239
0
15,636
9,276
0
24,942
W
Baron Samedi
leitakcoc
Baron Samedi
13,741
1,900
1,569
1,884
9,223
4,445
0
513
8,487
24,163
0
W
Thanatos
26,601
9,905
0
14,335
15,469
7,732
0
1,364
13,954
0
51,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,312
Gold Earned
63,656
131
Minions Killed
194
4
Camps Cleared
5
1,019,155
Distance Traveled
1,111,887
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,366
874
25
2
0
156,240
2
L
Ne Zha
11,588
891
27
2
2
252,623
3
W
The Morrigan
11,767
905
26
2
1
171,383
0
L
Neith
10,927
841
44
3
0
212,559
3
W
King Arthur
11,936
918
34
3
2
254,294
0
L
Artemis
10,761
828
19
1
0
148,985
2
W
Cthulhu
13,391
1,030
51
4
0
265,263
1
L
Hercules
12,670
975
16
1
2
248,748
0
W
Baron Samedi
12,545
965
29
2
0
201,456
0
W
Thanatos
14,017
1,078
54
4
2
219,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role