Player Matchup

Danzaburou
Danzaburou
FlamingMolestres
Danzaburou
Level 94
God Stats
4W - 5L
1,695 SR
Queue Stats
227W - 244L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
HanmaBl00dline
Nu Wa
Level 119
God Stats
2W - 2L
1,598 SR
Queue Stats
43W - 50L
1,332 Elo+
Solo
Ne Zha
Ne Zha
dyrson
Ne Zha
Level 143
God Stats
3W - 2L
1,766 SR
Queue Stats
189W - 178L
1,579 Elo+
Party 2
Aphrodite
Aphrodite
kirstiedenise
Aphrodite
Level 145
God Stats
2W - 3L
1,506 SR
Queue Stats
51W - 52L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
salamandrCZ
Erlang Shen
Level 136
God Stats
1W - 1L
1,282 SR
Queue Stats
63W - 52L
1,609 Elo+
Party 2
Team Averages
Level 127
1,569 SR
1,529 Elo+

VS

Team Averages
Level 107
1,446 SR
1,523 Elo+
Tsukuyomi
Tsukuyomi
GoDz x iBADstar
Tsukuyomi
Level 125
God Stats
4W - 10L
1,562 SR
Queue Stats
85W - 70L
1,500 Elo+
Solo
Sobek
Sobek
GreenMike
Sobek
Level 101
God Stats
0W - 3L
1,167 SR
Queue Stats
12W - 14L
1,532 Elo+
Party 1
Janus
Janus
Onsku9997
Janus
Level 102
God Stats
11W - 11L
1,500 SR
Queue Stats
180W - 124L
1,582 Elo+
Solo
Mulan
Mulan
jimmexas19
Mulan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Âidën
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlamingMolestres
Danzaburou
20
8 / 3 / 12
14,182
834
17,939
13,948
5,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 2 / 16
12,821
754
19,811
14,242
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
dyrson
Ne Zha
20
14 / 5 / 8
15,356
903
20,130
17,022
7,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
kirstiedenise
Aphrodite
18
0 / 2 / 11
11,125
654
7,250
19,833
9,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
salamandrCZ
Erlang Shen
20
7 / 3 / 14
13,242
779
20,677
25,746
14,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GoDz x iBADstar
Tsukuyomi
19
4 / 5 / 4
12,113
713
16,439
17,234
6,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
GreenMike
Sobek
18
2 / 7 / 8
12,721
748
8,403
24,974
32,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
Onsku9997
Janus
18
2 / 5 / 11
12,111
712
24,212
14,312
4,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
16
2 / 8 / 8
11,224
660
9,705
22,537
19,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Âidën
Tiamat
20
5 / 7 / 3
13,214
777
15,215
16,744
12,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
49
32
Kills
15
15
Deaths
32
61
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FlamingMolestres
Danzaburou
8
3
12
4.67
L
Tsukuyomi
GoDz x iBADstar
Tsukuyomi
4
5
4
1.2
L
Sobek
GreenMike
Sobek
2
7
8
0.86
W
3
2
16
5.5
L
Janus
Onsku9997
Janus
2
5
11
1.5
W
Ne Zha
dyrson
Ne Zha
14
5
8
3.6
L
Mulan
2
8
8
0.75
W
Aphrodite
kirstiedenise
Aphrodite
0
2
11
2.75
W
Erlang Shen
salamandrCZ
Erlang Shen
7
3
14
4.67
L
Tiamat
Âidën
Tiamat
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,807
Damage
73,974
90,791
Taken
95,801
42,462
Mitigated
75,938
41,719
Healing
13,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FlamingMolestres
Danzaburou
17,939
8,447
0
2,491
13,948
5,995
533
5,389
8,344
0
47,638
L
Tsukuyomi
GoDz x iBADstar
Tsukuyomi
16,439
3,160
0
3,692
17,234
6,763
253
4,337
12,634
0
48,904
L
Sobek
GreenMike
Sobek
8,403
628
0
3,351
24,974
32,925
261
7,123
17,183
28,640
0
W
19,811
3,729
112
2,649
14,242
5,373
2,269
8,456
5,520
57,556
0
L
Janus
Onsku9997
Janus
24,212
2,617
0
4,161
14,312
4,571
361
4,228
9,816
57,815
0
W
Ne Zha
dyrson
Ne Zha
20,130
2,214
0
4,201
17,022
7,144
1,738
9,351
7,451
0
56,212
L
Mulan
9,705
1,863
267
1,478
22,537
19,557
0
5,685
16,171
0
18,892
W
Aphrodite
kirstiedenise
Aphrodite
7,250
406
10,930
13,625
19,833
9,660
459
10,329
9,164
40,700
0
W
Erlang Shen
salamandrCZ
Erlang Shen
20,677
9,393
0
7,711
25,746
14,290
284
13,917
11,425
0
43,763
L
Tiamat
Âidën
Tiamat
15,215
1,463
0
874
16,744
12,122
1,021
4,683
11,771
57,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,726
Gold Earned
61,383
425
Minions Killed
355
11
Camps Cleared
5
1,577,491
Distance Traveled
1,487,319
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,182
834
90
5
0
297,235
0
L
Tsukuyomi
12,113
713
83
5
2
320,183
3
L
Sobek
12,721
748
22
1
0
307,583
5
W
Nu Wa
12,821
754
117
7
2
314,870
3
L
Janus
12,111
712
101
6
1
280,154
1
W
Ne Zha
15,356
903
76
4
2
320,825
1
L
Mulan
11,224
660
26
2
0
288,319
1
W
Aphrodite
11,125
654
93
5
3
304,410
1
W
Erlang Shen
13,242
779
49
3
4
340,151
4
L
Tiamat
13,214
777
123
7
2
291,080
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role