Player Matchup

Cupid
Cupid
Gold IV
Curdawgg
Cupid
Gold IV
Level 148
God Stats
13W - 8L
1,649 SR
Queue Stats
370W - 367L
1,396 MMR
Solo
Cthulhu
Cthulhu
Gold V
DOMOB
Cthulhu
Gold V
Level 156
God Stats
1W - 2L
1,289 SR
Queue Stats
18W - 25L
1,392 MMR
Solo
Mercury
Mercury
Bronze III
Glock40StayGory
Mercury
Bronze III
Level 48
God Stats
3W - 10L
1,412 SR
Queue Stats
7W - 17L
1,416 MMR
Solo
Vulcan
Vulcan
Gold V
Tr1no
Vulcan
Gold V
Level 147
God Stats
3W - 2L
1,983 SR
Queue Stats
108W - 109L
1,364 MMR
Solo
Anubis
Anubis
Silver I
ZziniD
Anubis
Silver I
Level 120
God Stats
5W - 5L
1,268 SR
Queue Stats
348W - 336L
1,373 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,520 SR
1,388 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,521 SR
1,388 MMR
Fafnir
Fafnir
Gold V
Boogaloonie
Fafnir
Gold V
Level 105
God Stats
6W - 10L
1,500 SR
Queue Stats
509W - 512L
1,341 MMR
Solo
King Arthur
King Arthur
Gold IV
Reezil
King Arthur
Gold IV
Level 149
God Stats
9W - 7L
1,556 SR
Queue Stats
86W - 86L
1,426 MMR
Solo
Raijin
Raijin
Gold V
SpoOOokyGhost
Raijin
Gold V
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 92L
1,407 MMR
Solo
Ravana
Ravana
Gold V
plslogin
Ravana
Gold V
Level 43
God Stats
6W - 6L
1,500 SR
Queue Stats
261W - 273L
1,393 MMR
Solo
Medusa
Medusa
Gold V
trashher
Medusa
Gold V
Level 129
God Stats
359W - 393L
1,549 SR
Queue Stats
1,446W - 1,452L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Curdawgg
Cupid
15
0 / 5 / 1
8,726
436
5,434
14,628
4,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
DOMOB
Cthulhu
13
1 / 1 / 0
8,595
430
7,762
13,702
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 0
7,816
391
1,237
9,179
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Tr1no
Vulcan
14
1 / 1 / 0
9,000
450
7,740
6,212
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
ZziniD
Anubis
16
0 / 7 / 1
9,673
484
10,706
14,685
8,949
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
DanzaburouJanusSetNu WaCu Chulainn

VS

Bans
ScyllaPersephoneErlang ShenThothTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
0 / 0 / 6
10,516
526
3,728
12,710
12,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Reezil
King Arthur
20
7 / 1 / 4
12,408
620
11,282
22,973
13,773
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 1 / 0
12,387
619
8,571
11,876
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
plslogin
Ravana
18
3 / 0 / 2
11,114
556
4,425
7,747
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
trashher
Medusa
19
2 / 1 / 0
11,623
581
8,902
10,446
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
16
16
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
0
6
3
L
Cupid
Curdawgg
Cupid
0
5
1
0.1
L
Cthulhu
DOMOB
Cthulhu
1
1
0
1
L
1
2
0
0.5
W
King Arthur
Reezil
King Arthur
7
1
4
9
W
4
1
0
4
L
Vulcan
Tr1no
Vulcan
1
1
0
1
L
Anubis
ZziniD
Anubis
0
7
1
0.07
W
Ravana
plslogin
Ravana
3
0
2
4
W
Medusa
trashher
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,879
Damage
36,908
58,406
Taken
65,752
27,088
Mitigated
38,552
18,311
Healing
25,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
3,728
875
0
3,031
12,710
12,595
414
3,269
9,375
32,068
0
L
Cupid
Curdawgg
Cupid
5,434
3,510
0
5,883
14,628
4,626
0
2,132
12,438
0
56,765
L
Cthulhu
DOMOB
Cthulhu
7,762
111
106
3,490
13,702
8,598
0
4,510
9,047
38,249
0
L
1,237
167
0
688
9,179
2,862
0
1,630
7,505
0
38,409
W
King Arthur
Reezil
King Arthur
11,282
253
0
9,289
22,973
13,773
656
9,830
12,768
265
78,089
W
8,571
976
273
4,234
11,876
4,625
170
7,297
4,301
101,577
0
L
Vulcan
Tr1no
Vulcan
7,740
1,284
0
2,044
6,212
2,053
0
3,398
2,616
61,555
0
L
Anubis
ZziniD
Anubis
10,706
465
0
6,100
14,685
8,949
0
398
14,209
71,355
0
W
Ravana
plslogin
Ravana
4,425
1,365
0
5,246
7,747
3,408
0
1,827
5,862
0
80,288
W
Medusa
trashher
Medusa
8,902
3,998
0
3,262
10,446
4,151
2,514
3,208
7,238
0
107,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,810
Gold Earned
58,048
518
Minions Killed
716
0
Camps Cleared
0
1,554,244
Distance Traveled
1,991,646
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,516
526
25
1
0
398,482
8
L
Cupid
8,726
436
113
6
0
298,384
5
L
Cthulhu
8,595
430
47
2
0
412,117
11
L
Mercury
7,816
391
83
4
0
266,054
0
W
King Arthur
12,408
620
148
7
0
432,309
1
W
Raijin
12,387
619
217
11
0
377,419
10
L
Vulcan
9,000
450
134
7
0
305,146
2
L
Anubis
9,673
484
141
7
0
272,543
4
W
Ravana
11,114
556
139
7
0
413,245
7
W
Medusa
11,623
581
187
9
0
370,191
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role