Player Matchup

Zeus
Zeus
Dol Riddy
Zeus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 115L
1,540 Elo+
Solo
Nemesis
Nemesis
DrEdRichtofen50
Nemesis
Level 5
God Stats
1W - 4L
1,448 SR
Queue Stats
2W - 7L
1,351 Elo+
Party 1
Thor
Thor
JobarGames
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Kali
Kali
JokerSmoker3223
Kali
Level 14
God Stats
0W - 2L
1,304 SR
Queue Stats
4W - 6L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
MatchedOcean918
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,578 Elo+
Party 1
Team Averages
Level 9
1,450 SR
1,503 Elo+

VS

Team Averages
Level 24
1,583 SR
1,474 Elo+
Fenrir
Fenrir
Aether iKato
Fenrir
Level 22
God Stats
4W - 2L
1,737 SR
Queue Stats
167W - 153L
1,501 Elo+
Solo
Tiamat
Tiamat
Celestialinari
Tiamat
Level 27
God Stats
6W - 6L
1,496 SR
Queue Stats
25W - 28L
1,545 Elo+
Solo
Danzaburou
Danzaburou
RafHazelEye
Danzaburou
Level 16
God Stats
4W - 7L
1,604 SR
Queue Stats
102W - 82L
1,584 Elo+
Solo
Jormungandr
Jormungandr
VoorheeGamer
Jormungandr
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 19L
1,260 Elo+
Solo
Chaac
Chaac
durveeto
Chaac
Level 26
God Stats
16W - 12L
1,577 SR
Queue Stats
91W - 104L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 4 / 0
7,315
914
9,975
7,639
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 11 / 0
7,210
901
7,084
17,284
8,072
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 7 / 0
6,834
854
2,690
7,796
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 10 / 0
7,227
903
3,552
16,018
7,667
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
MatchedOcean918
Kumbhakarna
12
0 / 15 / 0
7,035
879
3,588
20,915
15,508
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

404

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 0 / 19
9,407
1,176
6,434
4,372
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 0 / 26
9,457
1,182
7,704
3,655
4,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RafHazelEye
Danzaburou
17
14 / 0 / 25
11,099
1,387
18,579
3,729
1,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
VoorheeGamer
Jormungandr
17
13 / 0 / 26
10,205
1,276
13,086
9,563
6,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
durveeto
Chaac
16
9 / 0 / 27
9,911
1,239
14,034
10,695
5,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
170
0
Kills
47
47
Deaths
0
0
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
0
19
16.5
W
4
0
26
17
L
Zeus
0
4
0
0
L
0
11
0
0
L
0
7
0
0
L
0
10
0
0
L
Kumbhakarna
MatchedOcean918
Kumbhakarna
0
15
0
0
W
Danzaburou
RafHazelEye
Danzaburou
14
0
25
26.5
W
Jormungandr
VoorheeGamer
Jormungandr
13
0
26
26
W
Chaac
durveeto
Chaac
9
0
27
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,889
Damage
59,837
69,652
Taken
32,014
35,876
Mitigated
21,938
3,276
Healing
13,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,434
1,649
744
927
4,372
4,024
0
2,030
2,342
0
9,532
W
7,704
1,138
0
946
3,655
4,189
0
1,757
1,898
17,111
0
L
Zeus
9,975
1,169
0
602
7,639
2,016
0
1,738
5,901
24,271
0
L
7,084
4,298
0
1,192
17,284
8,072
0
4,585
12,699
0
15,350
L
2,690
545
0
128
7,796
2,613
0
2,766
5,030
0
5,523
L
3,552
1,650
0
1,354
16,018
7,667
0
4,623
11,395
0
14,029
L
Kumbhakarna
MatchedOcean918
Kumbhakarna
3,588
1,758
0
0
20,915
15,508
0
7,078
13,837
9,716
0
W
Danzaburou
RafHazelEye
Danzaburou
18,579
9,568
577
2,057
3,729
1,619
0
1,436
2,293
0
32,363
W
Jormungandr
VoorheeGamer
Jormungandr
13,086
3,423
0
2,889
9,563
6,284
0
3,766
5,797
28,770
0
W
Chaac
durveeto
Chaac
14,034
5,933
214
5,370
10,695
5,822
0
4,574
6,121
0
25,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,621
Gold Earned
50,079
86
Minions Killed
122
3
Camps Cleared
3
532,813
Distance Traveled
781,245
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,407
1,176
4
1
0
149,815
2
W
Tiamat
9,457
1,182
24
3
0
164,101
0
L
Zeus
7,315
914
29
4
1
113,149
0
L
Nemesis
7,210
901
22
3
1
137,229
1
L
Thor
6,834
854
2
0
0
79,404
0
L
Kali
7,227
903
21
3
0
99,226
1
L
Kumbhakarna
7,035
879
12
2
1
103,805
0
W
Danzaburou
11,099
1,387
31
4
2
145,137
1
W
Jormungandr
10,205
1,276
30
4
1
162,568
0
W
Chaac
9,911
1,239
33
4
0
159,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role