Player Matchup

Janus
Janus
GOD Xbalanque R
Janus
Level 129
God Stats
1W - 2L
1,412 SR
Queue Stats
208W - 202L
1,531 Elo+
Solo
Achilles
Achilles
ICKiller
Achilles
Level 129
God Stats
1W - 1L
1,302 SR
Queue Stats
14W - 9L
1,569 Elo+
Solo
Danzaburou
Danzaburou
L0RDSAUCIN
Danzaburou
Level 110
God Stats
13W - 14L
1,658 SR
Queue Stats
612W - 584L
1,463 Elo+
Party 2
Kuzenbo
Kuzenbo
SaggyUdon
Kuzenbo
Level 66
God Stats
3W - 4L
1,160 SR
Queue Stats
29W - 29L
1,381 Elo+
Solo
Tiamat
Tiamat
kStarrWolfe
Tiamat
Level 132
God Stats
11W - 12L
1,660 SR
Queue Stats
70W - 65L
1,552 Elo+
Party 2
Team Averages
Level 113
1,438 SR
1,499 Elo+

VS

Team Averages
Level 94
1,515 SR
1,502 Elo+
Yemoja
Yemoja
Dermicgerson
Yemoja
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
489W - 448L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
PapaPanda4444
Danzaburou
Level 85
God Stats
18W - 13L
1,424 SR
Queue Stats
92W - 91L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
PoloRobes
Tsukuyomi
Level 123
God Stats
1W - 7L
1,407 SR
Queue Stats
279W - 255L
1,534 Elo+
Solo
Ne Zha
Ne Zha
Volfito9383
Ne Zha
Level 108
God Stats
7W - 9L
1,316 SR
Queue Stats
574W - 548L
1,494 Elo+
Party 1
Tiamat
Tiamat
noammii
Tiamat
Level 54
God Stats
27W - 31L
1,929 SR
Queue Stats
571W - 562L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,827
765
1,436
1,644
396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
ICKiller
Achilles
7
0 / 0 / 0
3,612
722
810
3,195
1,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
L0RDSAUCIN
Danzaburou
6
2 / 0 / 0
3,978
796
320
1,321
300
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
SaggyUdon
Kuzenbo
5
0 / 1 / 2
3,391
678
0
2,350
1,097
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
6
0 / 0 / 0
3,557
711
12
2,450
941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
1
0 / 0 / 0
2,544
509
0
0
0
Danzaburou
PapaPanda4444
Danzaburou
6
1 / 1 / 0
3,575
715
739
2,386
456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tsukuyomi
PoloRobes
Tsukuyomi
6
0 / 0 / 0
3,729
746
1,561
2,308
870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
1
0 / 0 / 0
1,044
209
0
0
0
Tiamat
noammii
Tiamat
6
0 / 1 / 0
3,137
627
1,047
2,656
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
0
0
W
0
0
1
0.5
W
Achilles
ICKiller
Achilles
0
0
0
0
W
Danzaburou
L0RDSAUCIN
Danzaburou
2
0
0
2
L
Danzaburou
PapaPanda4444
Danzaburou
1
1
0
1
L
Tsukuyomi
PoloRobes
Tsukuyomi
0
0
0
0
W
Kuzenbo
SaggyUdon
Kuzenbo
0
1
2
1
L
Ne Zha
0
0
0
0
W
Tiamat
0
0
0
0
L
Tiamat
noammii
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,578
Damage
3,347
10,960
Taken
7,350
4,411
Mitigated
2,326
4,745
Healing
2,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
1,436
100
0
545
1,644
396
317
810
640
17,354
0
W
Achilles
ICKiller
Achilles
810
138
0
1,590
3,195
1,677
0
0
2,995
0
11,620
W
Danzaburou
L0RDSAUCIN
Danzaburou
320
290
0
840
1,321
300
425
0
1,321
0
13,079
L
Danzaburou
PapaPanda4444
Danzaburou
739
163
0
126
2,386
456
0
0
2,386
0
11,286
L
Tsukuyomi
PoloRobes
Tsukuyomi
1,561
316
0
1,249
2,308
870
0
0
2,158
0
13,469
W
Kuzenbo
SaggyUdon
Kuzenbo
0
0
0
0
2,350
1,097
501
43
2,307
5,249
0
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
12
12
0
1,770
2,450
941
44
0
2,450
15,045
0
L
Tiamat
noammii
Tiamat
1,047
43
0
1,068
2,656
1,000
0
1,304
1,208
8,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,365
Gold Earned
14,029
133
Minions Killed
74
0
Camps Cleared
0
489,163
Distance Traveled
296,104
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
2,544
509
0
0
0
0
0
W
Janus
3,827
765
38
8
0
95,412
0
W
Achilles
3,612
722
17
3
0
89,190
1
W
Danzaburou
3,978
796
30
6
0
102,781
1
L
Danzaburou
3,575
715
19
4
0
91,699
1
L
Tsukuyomi
3,729
746
35
7
0
112,867
2
W
Kuzenbo
3,391
678
12
2
0
109,986
1
L
Ne Zha
1,044
209
0
0
0
0
0
W
Tiamat
3,557
711
36
7
0
91,794
0
L
Tiamat
3,137
627
20
4
0
91,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role