Player Matchup

Thor
Thor
GodsWords11
Thor
Level 3
God Stats
1W - 2L
1,293 SR
Queue Stats
2W - 4L
1,283 Elo+
Party 2
Horus
Horus
Jeringaslokas
Horus
Level 27
God Stats
17W - 20L
1,583 SR
Queue Stats
445W - 559L
1,408 Elo+
Party 3
Yemoja
Yemoja
Rodright1152
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 231L
1,473 Elo+
Party 3
Fenrir
Fenrir
UnHolyDragon01
Fenrir
Level 5
God Stats
1W - 2L
1,504 SR
Queue Stats
1W - 2L
1,404 Elo+
Party 2
Ullr
Ullr
jupiterares
Ullr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,404 Elo+
Party 2
Team Averages
Level 13
1,476 SR
1,395 Elo+

VS

Team Averages
Level 29
1,606 SR
1,513 Elo+
Scylla
Scylla
LookAtCurryMan
Scylla
Level 30
God Stats
4W - 5L
1,548 SR
Queue Stats
170W - 172L
1,476 Elo+
Party 1
Artemis
Artemis
Migdalel
Artemis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,607 Elo+
Solo
Athena
Athena
NewCARtOoNz
Athena
Level 29
God Stats
15W - 13L
1,702 SR
Queue Stats
379W - 379L
1,442 Elo+
Party 1
Vamana
Vamana
ZinDaGreat
Vamana
Level 29
God Stats
5W - 2L
1,617 SR
Queue Stats
203W - 209L
1,490 Elo+
Solo
Arachne
Arachne
snoopnoop
Arachne
Level 28
God Stats
3W - 2L
1,662 SR
Queue Stats
109W - 100L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,533
503
2,743
8,773
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,039
458
814
4,687
2,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
8
0 / 4 / 1
4,991
454
3,508
6,754
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 4 / 0
5,452
496
3,613
5,419
1,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 5 / 0
5,532
503
3,394
7,591
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 5
7,119
647
7,371
4,999
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Migdalel
Artemis
10
1 / 1 / 8
5,983
544
4,560
5,586
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
8
1 / 1 / 2
5,438
494
2,756
7,524
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
ZinDaGreat
Vamana
11
5 / 1 / 0
6,433
585
5,350
6,458
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
snoopnoop
Arachne
12
7 / 0 / 3
7,020
638
4,201
5,375
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
22
22
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
0
3
0
0
W
8
1
5
10.5
W
Artemis
Migdalel
Artemis
1
1
8
5
W
Athena
1
1
2
2
L
Yemoja
0
4
1
0.13
L
2
4
0
0.5
W
Vamana
ZinDaGreat
Vamana
5
1
0
5
L
1
5
0
0.2
W
Arachne
snoopnoop
Arachne
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,072
Damage
24,238
33,224
Taken
29,942
11,333
Mitigated
12,291
5,535
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,743
1,538
0
1,401
8,773
1,968
0
3,648
5,023
0
18,508
L
814
503
178
775
4,687
2,030
668
2,389
2,192
0
14,853
W
7,371
976
0
1,375
4,999
1,289
500
163
4,811
31,954
0
W
Artemis
Migdalel
Artemis
4,560
2,001
0
2,372
5,586
1,585
720
1,811
3,750
0
22,672
W
Athena
2,756
1,404
0
1,794
7,524
4,016
370
966
6,458
16,911
0
L
Yemoja
3,508
698
343
743
6,754
3,680
0
1,466
5,168
14,850
0
L
3,613
992
0
1,098
5,419
1,543
0
2,140
3,073
0
9,763
W
Vamana
ZinDaGreat
Vamana
5,350
2,343
0
2,734
6,458
3,434
0
359
6,099
0
24,001
L
3,394
1,985
0
997
7,591
2,112
680
0
7,216
0
19,755
W
Arachne
snoopnoop
Arachne
4,201
2,965
0
3,619
5,375
1,967
26
209
5,166
0
33,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,547
Gold Earned
31,993
151
Minions Killed
245
0
Camps Cleared
0
974,560
Distance Traveled
1,064,333
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,533
503
32
3
0
206,744
0
L
Horus
5,039
458
23
2
0
182,205
0
W
Scylla
7,119
647
59
5
0
203,225
2
W
Artemis
5,983
544
44
4
0
181,890
5
W
Athena
5,438
494
22
2
0
216,634
4
L
Yemoja
4,991
454
26
2
0
194,145
0
L
Fenrir
5,452
496
24
2
0
191,512
1
W
Vamana
6,433
585
42
4
0
229,099
0
L
Ullr
5,532
503
46
4
0
199,954
0
W
Arachne
7,020
638
78
7
0
233,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role