Player Matchup

Fenrir
Fenrir
HadesOW
Fenrir
Level 26
God Stats
112W - 77L
1,649 SR
Queue Stats
323W - 267L
1,639 Elo+
Party 2
Ra
Ra
Ice0572
Ra
Level 8
God Stats
9W - 1L
1,688 SR
Queue Stats
17W - 17L
1,404 Elo+
Party 1
Bellona
Bellona
Ollie0109
Bellona
Level 22
God Stats
31W - 12L
1,829 SR
Queue Stats
43W - 37L
1,607 Elo+
Party 2
Danzaburou
Danzaburou
VoidFlaKeZ
Danzaburou
Level 89
God Stats
11W - 8L
1,605 SR
Queue Stats
21W - 15L
1,627 Elo+
Party 1
Sylvanus
Sylvanus
pietaaah
Sylvanus
Level 8
God Stats
6W - 4L
1,710 SR
Queue Stats
29W - 32L
1,429 Elo+
Party 1
Team Averages
Level 31
1,696 SR
1,541 Elo+

VS

Team Averages
Level 15
1,535 SR
1,535 Elo+
Jing Wei
Jing Wei
Lucklybastrd
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,633 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Nikheta
Tsukuyomi
Level 19
God Stats
1W - 2L
1,487 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Tiamat
Tiamat
RenoGvard
Tiamat
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SmyleB4Death
Scylla
Level 27
God Stats
0W - 1L
1,687 SR
Queue Stats
6W - 4L
1,563 Elo+
Solo
Tyr
Tyr
TyrSkills
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HadesOW
Fenrir
20
18 / 2 / 12
13,618
567
22,665
17,051
14,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
6 / 3 / 15
12,176
507
17,323
13,780
7,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Ollie0109
Bellona
20
10 / 1 / 14
12,751
531
12,921
19,773
20,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
VoidFlaKeZ
Danzaburou
15
4 / 5 / 4
10,310
430
10,161
14,512
6,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
pietaaah
Sylvanus
14
1 / 4 / 13
9,078
378
3,574
18,836
17,186
Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lucklybastrd
Jing Wei
16
3 / 7 / 6
10,039
418
12,432
17,615
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Nikheta
Tsukuyomi
17
8 / 8 / 2
11,749
490
9,791
18,327
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
RenoGvard
Tiamat
15
2 / 8 / 9
9,847
410
15,492
16,711
8,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
14
0 / 10 / 0
9,124
380
8,740
12,810
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 6 / 3
10,443
435
5,762
20,084
18,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
34
39
Kills
14
15
Deaths
39
58
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
HadesOW
Fenrir
18
2
12
12
W
6
3
15
4.5
L
Jing Wei
Lucklybastrd
Jing Wei
3
7
6
0.86
L
Tsukuyomi
Nikheta
Tsukuyomi
8
8
2
1.13
W
Bellona
Ollie0109
Bellona
10
1
14
17
L
Tiamat
RenoGvard
Tiamat
2
8
9
0.81
L
Scylla
0
10
0
0
L
1
6
3
0.42
W
Danzaburou
VoidFlaKeZ
Danzaburou
4
5
4
1.2
W
Sylvanus
pietaaah
Sylvanus
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,644
Damage
52,217
83,952
Taken
85,547
64,627
Mitigated
44,775
30,010
Healing
22,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
HadesOW
Fenrir
22,665
6,422
0
1,896
17,051
14,063
2,414
4,044
13,007
0
102,953
W
17,323
1,751
3,546
4,686
13,780
7,007
1,491
3,961
9,819
87,415
0
L
Jing Wei
Lucklybastrd
Jing Wei
12,432
7,736
0
6,075
17,615
6,127
824
4,350
13,265
0
56,828
L
Tsukuyomi
Nikheta
Tsukuyomi
9,791
2,083
0
4,768
18,327
6,853
0
3,890
14,437
0
53,945
W
Bellona
Ollie0109
Bellona
12,921
4,641
0
3,817
19,773
20,236
1,647
2,526
17,247
0
64,023
L
Tiamat
RenoGvard
Tiamat
15,492
1,589
0
3,723
16,711
8,878
677
3,918
12,793
44,598
0
L
Scylla
8,740
499
0
884
12,810
4,689
135
5,838
6,972
52,288
0
L
5,762
798
0
7,471
20,084
18,228
0
2,901
17,183
0
65,610
W
Danzaburou
VoidFlaKeZ
Danzaburou
10,161
2,766
1,024
2,616
14,512
6,135
3,765
4,656
9,856
0
58,332
W
Sylvanus
pietaaah
Sylvanus
3,574
735
6,748
5,677
18,836
17,186
1,085
9,045
9,791
16,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,933
Gold Earned
51,202
543
Minions Killed
476
0
Camps Cleared
0
2,071,622
Distance Traveled
1,815,302
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,618
567
133
6
0
510,950
3
W
Ra
12,176
507
149
6
0
411,708
3
L
Jing Wei
10,039
418
122
5
0
359,888
2
L
Tsukuyomi
11,749
490
78
3
0
402,899
0
W
Bellona
12,751
531
117
5
0
415,814
0
L
Tiamat
9,847
410
57
2
0
366,966
2
L
Scylla
9,124
380
104
4
0
311,009
0
L
Tyr
10,443
435
115
5
0
374,540
4
W
Danzaburou
10,310
430
106
4
0
376,653
0
W
Sylvanus
9,078
378
38
2
0
356,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role