Player Matchup

Olorun
Olorun
FelicityMay29
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,138 Elo+
Solo
Bellona
Bellona
Invade Planets
Bellona
Level 29
God Stats
19W - 25L
1,676 SR
Queue Stats
20W - 27L
1,545 Elo+
Solo
Tiamat
Tiamat
Krimzin
Tiamat
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 17L
1,147 Elo+
Solo
King Arthur
King Arthur
Too high Fs
King Arthur
Level 18
God Stats
3W - 3L
1,392 SR
Queue Stats
57W - 58L
1,380 Elo+
Solo
Bakasura
Bakasura
chico-pop
Bakasura
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,342 Elo+

VS

Team Averages
Level 16
1,470 SR
1,376 Elo+
Ra
Ra
ABLINDFERRET
Ra
Level 8
God Stats
42W - 42L
1,575 SR
Queue Stats
44W - 53L
1,369 Elo+
Party 1
Cerberus
Cerberus
AjarIsland59256
Cerberus
Level 15
God Stats
6W - 1L
1,758 SR
Queue Stats
64W - 58L
1,263 Elo+
Solo
Danzaburou
Danzaburou
AstroHygiea
Danzaburou
Level 27
God Stats
49W - 40L
1,526 SR
Queue Stats
167W - 175L
1,446 Elo+
Party 1
Artio
Artio
BlazedBlaira
Artio
Level 25
God Stats
35W - 23L
1,280 SR
Queue Stats
156W - 197L
1,304 Elo+
Solo
Nemesis
Nemesis
bigpapa71504
Nemesis
Level 4
God Stats
2W - 2L
1,212 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,556
856
6,631
15,610
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 8 / 1
8,615
862
11,743
17,640
9,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Krimzin
Tiamat
12
0 / 3 / 0
7,802
780
2,298
4,075
1,649
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Too high Fs
King Arthur
11
0 / 0 / 0
6,228
623
0
0
0
Bakasura
chico-pop
Bakasura
13
3 / 4 / 0
8,953
895
7,845
11,727
6,062
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

30

VS

Team 2 Tickets

428

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 12
9,279
928
6,276
5,770
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
16
7 / 1 / 10
10,705
1,071
10,789
10,079
8,749
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
AstroHygiea
Danzaburou
16
9 / 0 / 11
11,247
1,125
17,415
4,245
1,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 13
10,707
1,071
6,103
7,774
6,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
bigpapa71504
Nemesis
14
1 / 0 / 9
8,910
891
4,093
7,172
2,483

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
75
4
Kills
20
20
Deaths
4
2
Assists
55
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
Cerberus
7
1
10
12
W
Danzaburou
AstroHygiea
Danzaburou
9
0
11
14.5
W
2
0
13
8.5
L
0
5
1
0.1
L
1
8
1
0.19
L
Tiamat
Krimzin
Tiamat
0
3
0
0
L
King Arthur
Too high Fs
King Arthur
0
0
0
0
W
Nemesis
bigpapa71504
Nemesis
1
0
9
5.5
L
Bakasura
chico-pop
Bakasura
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,517
Damage
44,676
49,052
Taken
35,040
22,779
Mitigated
20,685
3,451
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,276
549
0
424
5,770
1,807
0
582
4,981
22,782
0
W
Cerberus
10,789
1,586
0
1,740
10,079
8,749
0
2,195
7,114
17,452
0
W
Danzaburou
AstroHygiea
Danzaburou
17,415
12,248
151
1,463
4,245
1,376
0
865
3,321
0
40,074
W
6,103
725
438
1,828
7,774
6,270
0
2,650
4,774
20,406
0
L
6,631
4,346
136
1,825
15,610
5,395
0
8,642
6,968
13,344
0
L
11,743
4,536
0
918
17,640
9,673
0
7,852
9,788
0
18,711
L
Tiamat
Krimzin
Tiamat
2,298
512
0
8
4,075
1,649
0
2,066
2,009
4,214
0
L
King Arthur
Too high Fs
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
bigpapa71504
Nemesis
4,093
1,665
0
721
7,172
2,483
0
2,637
4,101
0
8,565
L
Bakasura
chico-pop
Bakasura
7,845
5,966
0
564
11,727
6,062
0
4,608
7,119
0
7,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,154
Gold Earned
50,848
47
Minions Killed
181
0
Camps Cleared
1
358,842
Distance Traveled
901,228
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,279
928
48
5
0
157,296
0
W
Cerberus
10,705
1,071
26
3
0
170,763
0
W
Danzaburou
11,247
1,125
61
6
0
185,230
0
W
Artio
10,707
1,071
39
4
0
236,586
1
L
Olorun
8,556
856
17
2
0
104,906
0
L
Bellona
8,615
862
20
2
0
126,390
1
L
Tiamat
7,802
780
4
0
0
64,888
0
L
King Arthur
6,228
623
0
0
0
0
0
W
Nemesis
8,910
891
7
1
1
151,353
2
L
Bakasura
8,953
895
6
1
0
62,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role