Player Matchup

Tiamat
Tiamat
Beerus Slayz
Tiamat
Level 55
God Stats
37W - 22L
1,655 SR
Queue Stats
38W - 22L
1,668 Elo+
Party 1
Bellona
Bellona
Mr Maou Sama
Bellona
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
charactir
Ullr
Level 18
God Stats
2W - 1L
1,760 SR
Queue Stats
35W - 22L
1,786 Elo+
Party 1
Team Averages
Level 57
1,639 SR
1,651 Elo+

VS

Team Averages
Level 60
1,562 SR
1,486 Elo+
Ra
Ra
BIG GANDR
Ra
Level 15
God Stats
4W - 3L
1,864 SR
Queue Stats
63W - 64L
1,417 Elo+
Party 2
Tiamat
Tiamat
Itsbooney
Tiamat
Level 159
God Stats
10W - 16L
1,321 SR
Queue Stats
123W - 142L
1,539 Elo+
Party 2
Artemis
Artemis
Shiro_ng12
Artemis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 75L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 7 / 2
11,924
628
14,718
17,149
15,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Mr Maou Sama
Bellona
12
1 / 2 / 2
10,155
534
4,057
15,151
18,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
13
1 / 9 / 3
11,058
582
6,809
18,794
7,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 8
13,419
706
17,521
14,937
8,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Itsbooney
Tiamat
19
9 / 0 / 8
13,296
700
17,291
16,752
24,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Shiro_ng12
Artemis
4
0 / 2 / 2
8,983
473
656
1,733
444
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
18
18
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
L
Tiamat
3
7
2
0.57
W
Tiamat
Itsbooney
Tiamat
9
0
8
13
L
Bellona
Mr Maou Sama
Bellona
1
2
2
1
W
Artemis
Shiro_ng12
Artemis
0
2
2
0.5
L
Ullr
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,584
Damage
35,468
51,094
Taken
33,422
41,615
Mitigated
33,362
10,200
Healing
19,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,521
877
3,203
8,031
14,937
8,533
1,136
7,168
7,769
82,467
0
L
Tiamat
14,718
1,737
96
4,508
17,149
15,680
813
11,882
5,267
66,514
0
W
Tiamat
Itsbooney
Tiamat
17,291
2,474
0
8,606
16,752
24,385
1,220
7,160
9,592
54,207
0
L
Bellona
Mr Maou Sama
Bellona
4,057
1,111
0
3,471
15,151
18,041
291
8,984
6,167
0
19,036
W
Artemis
Shiro_ng12
Artemis
656
323
0
77
1,733
444
0
421
1,312
0
1,586
L
Ullr
6,809
3,546
342
1,783
18,794
7,894
761
14,018
4,776
0
55,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,137
Gold Earned
35,698
233
Minions Killed
237
0
Camps Cleared
0
991,532
Distance Traveled
708,405
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,419
706
123
6
0
352,182
1
L
Tiamat
11,924
628
115
6
0
315,694
0
W
Tiamat
13,296
700
110
6
0
326,187
1
L
Bellona
10,155
534
34
2
0
375,120
2
W
Artemis
8,983
473
4
0
0
30,036
0
L
Ullr
11,058
582
84
4
0
300,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role