Player Matchup

Jing Wei
Jing Wei
DatRandomWolf
Jing Wei
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,457 Elo+
Party 1
Chaac
Chaac
DeadlyNo1
Chaac
Level 101
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
SheepDoggOG69420
Tiamat
Level 85
God Stats
0W - 3L
1,648 SR
Queue Stats
75W - 57L
1,560 Elo+
Party 1
Ymir
Ymir
TheThirdNomad
Ymir
Level 28
God Stats
1W - 3L
1,487 SR
Queue Stats
22W - 40L
1,292 Elo+
Party 1
Team Averages
Level 64
1,504 SR
1,452 Elo+

VS

Team Averages
Level 136
1,629 SR
1,521 Elo+
Chiron
Chiron
ELMISHA
Chiron
Level 129
God Stats
1W - 0L
1,721 SR
Queue Stats
57W - 40L
1,486 Elo+
Party 2
Hercules
Hercules
SirRama00
Hercules
Level 103
God Stats
4W - 1L
1,715 SR
Queue Stats
26W - 16L
1,672 Elo+
Party 2
Anubis
Anubis
buboooooo
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
d-iabLOFan
Aphrodite
Level 153
God Stats
14W - 23L
1,580 SR
Queue Stats
48W - 107L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DatRandomWolf
Jing Wei
13
5 / 7 / 5
8,097
810
6,877
11,457
2,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
DeadlyNo1
Chaac
13
3 / 4 / 2
8,145
815
7,253
9,975
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 6
7,048
705
6,159
7,810
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 5
7,842
784
2,467
11,540
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ELMISHA
Chiron
14
5 / 0 / 4
8,334
833
6,514
4,570
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
SirRama00
Hercules
14
7 / 1 / 5
9,207
921
8,909
10,537
6,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
buboooooo
Anubis
14
6 / 7 / 6
8,567
857
13,666
9,919
5,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
d-iabLOFan
Aphrodite
13
0 / 2 / 10
7,619
762
5,664
6,407
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
10
Kills
18
18
Deaths
10
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DatRandomWolf
Jing Wei
5
7
5
1.07
L
Chaac
DeadlyNo1
Chaac
3
4
2
1
W
Chiron
ELMISHA
Chiron
5
0
4
7
L
0
3
6
1
W
Hercules
SirRama00
Hercules
7
1
5
9.5
L
2
4
5
1.13
W
Anubis
buboooooo
Anubis
6
7
6
1.29
W
Aphrodite
d-iabLOFan
Aphrodite
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,756
Damage
34,753
40,782
Taken
31,433
24,324
Mitigated
16,224
8,021
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DatRandomWolf
Jing Wei
6,877
4,319
0
2,689
11,457
2,997
0
6,995
4,462
0
23,217
L
Chaac
DeadlyNo1
Chaac
7,253
1,054
0
2,366
9,975
7,180
0
4,244
5,731
0
22,256
W
Chiron
ELMISHA
Chiron
6,514
2,647
855
1,329
4,570
2,148
432
1,564
2,839
0
32,034
L
6,159
205
0
1,844
7,810
4,717
0
3,922
3,888
18,931
0
W
Hercules
SirRama00
Hercules
8,909
3,586
0
3,526
10,537
6,089
34
1,600
8,753
181
19,250
L
2,467
215
0
1,122
11,540
9,430
0
4,544
6,996
9,749
0
W
Anubis
buboooooo
Anubis
13,666
431
0
592
9,919
5,108
312
3,802
5,850
33,051
0
W
Aphrodite
d-iabLOFan
Aphrodite
5,664
44
3,479
3,641
6,407
2,879
706
1,325
4,700
18,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,132
Gold Earned
33,727
110
Minions Killed
162
6
Camps Cleared
10
667,795
Distance Traveled
753,994
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,097
810
25
3
1
163,808
1
L
Chaac
8,145
815
42
4
1
164,916
0
W
Chiron
8,334
833
61
6
4
202,624
2
L
Tiamat
7,048
705
31
3
3
177,297
0
W
Hercules
9,207
921
26
3
0
220,197
0
L
Ymir
7,842
784
12
1
1
161,774
0
W
Anubis
8,567
857
39
4
4
153,047
1
W
Aphrodite
7,619
762
36
4
2
178,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role