Player Matchup

Fenrir
Fenrir
BJFJ
Fenrir
Level 25
God Stats
5W - 4L
1,356 SR
Queue Stats
181W - 197L
1,394 Elo+
Party 1
Heimdallr
Heimdallr
Jkelly1886
Heimdallr
Level 27
God Stats
8W - 15L
1,500 SR
Queue Stats
71W - 107L
1,587 Elo+
Party 2
Anubis
Anubis
MOISTgranny6972
Anubis
Level 16
God Stats
34W - 30L
1,407 SR
Queue Stats
140W - 113L
1,272 Elo+
Party 1
Aphrodite
Aphrodite
Shirkah
Aphrodite
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 31L
1,500 Elo+
Party 2
Neith
Neith
YeatsNana
Neith
Level 14
God Stats
3W - 9L
1,188 SR
Queue Stats
46W - 76L
1,341 Elo+
Solo
Team Averages
Level 17
1,390 SR
1,419 Elo+

VS

Team Averages
Level 6
1,485 SR
1,403 Elo+
Thor
Thor
BertieV
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
GodOfBadLuck
Cthulhu
Level 13
God Stats
5W - 6L
1,426 SR
Queue Stats
15W - 19L
1,315 Elo+
Solo
Ra
Ra
TRippyForeskn
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,203 Elo+
Solo
Zeus
Zeus
TheVaroks
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ares
Ares
wonzis
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BJFJ
Fenrir
19
10 / 2 / 12
13,423
1,033
14,563
16,236
16,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heimdallr
Jkelly1886
Heimdallr
20
8 / 3 / 26
13,344
1,026
20,547
12,984
5,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
20 / 5 / 20
16,141
1,242
41,007
23,332
13,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Shirkah
Aphrodite
20
5 / 1 / 32
13,757
1,058
9,728
8,628
5,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
YeatsNana
Neith
20
9 / 2 / 20
12,921
994
11,429
10,068
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BertieV
Thor
18
0 / 18 / 5
11,074
852
5,375
27,796
12,463
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
GodOfBadLuck
Cthulhu
18
3 / 6 / 8
13,088
1,007
17,783
26,019
28,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 15 / 5
11,015
847
2,680
21,380
7,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
19
6 / 9 / 6
14,300
1,100
29,021
14,976
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
wonzis
Ares
19
4 / 5 / 7
13,183
1,014
10,716
19,891
24,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
44
52
Kills
13
13
Deaths
53
110
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BJFJ
Fenrir
10
2
12
8
L
Thor
BertieV
Thor
0
18
5
0.14
L
Cthulhu
GodOfBadLuck
Cthulhu
3
6
8
1.17
W
Heimdallr
Jkelly1886
Heimdallr
8
3
26
7
W
20
5
20
6
W
Aphrodite
Shirkah
Aphrodite
5
1
32
21
L
0
15
5
0.17
L
Zeus
6
9
6
1
W
Neith
YeatsNana
Neith
9
2
20
9.5
L
Ares
wonzis
Ares
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,274
Damage
65,575
71,248
Taken
110,062
46,019
Mitigated
78,293
27,041
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BJFJ
Fenrir
14,563
5,114
0
1,861
16,236
16,672
0
13,085
2,801
216
23,832
L
Thor
BertieV
Thor
5,375
1,254
0
0
27,796
12,463
0
12,385
15,411
0
11,786
L
Cthulhu
GodOfBadLuck
Cthulhu
17,783
1,212
726
550
26,019
28,663
0
14,855
11,164
45,575
0
W
Heimdallr
Jkelly1886
Heimdallr
20,547
10,500
0
808
12,984
5,800
0
11,693
1,066
0
36,264
W
41,007
6,482
0
15,388
23,332
13,874
0
20,115
2,692
79,587
0
W
Aphrodite
Shirkah
Aphrodite
9,728
4,050
2,771
4,387
8,628
5,204
0
7,575
978
13,172
0
L
2,680
2,135
221
28
21,380
7,792
0
7,527
13,674
17,514
0
L
Zeus
29,021
5,238
414
741
14,976
4,743
0
8,230
6,746
62,762
0
W
Neith
YeatsNana
Neith
11,429
5,434
0
1,826
10,068
4,469
0
6,457
3,511
0
24,656
L
Ares
wonzis
Ares
10,716
518
0
526
19,891
24,632
0
7,954
11,937
16,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,586
Gold Earned
62,660
182
Minions Killed
187
8
Camps Cleared
3
882,967
Distance Traveled
904,672
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,423
1,033
20
2
2
206,660
1
L
Thor
11,074
852
15
1
0
157,660
4
L
Cthulhu
13,088
1,007
69
5
1
256,905
0
W
Heimdallr
13,344
1,026
27
2
0
181,704
0
W
Anubis
16,141
1,242
98
8
1
186,687
0
W
Aphrodite
13,757
1,058
10
1
1
176,855
0
L
Ra
11,015
847
18
1
1
180,148
3
L
Zeus
14,300
1,100
80
6
0
133,879
0
W
Neith
12,921
994
27
2
4
131,061
0
L
Ares
13,183
1,014
5
0
1
176,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role