Player Matchup

Kukulkan
Kukulkan
DuelistAbe
Kukulkan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 14L
1,790 Elo+
Party 1
Cernunnos
Cernunnos
Hathalon
Cernunnos
Level 104
God Stats
8W - 1L
1,636 SR
Queue Stats
273W - 47L
1,900 Elo+
Party 1
Tiamat
Tiamat
STLOOPY
Tiamat
Level 143
God Stats
123W - 16L
1,837 SR
Queue Stats
483W - 106L
1,821 Elo+
Party 1
Horus
Horus
Urban Meko
Horus
Level 110
God Stats
25W - 5L
1,694 SR
Queue Stats
383W - 82L
1,821 Elo+
Party 1
Arachne
Arachne
Zickamemo
Arachne
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 70L
1,471 Elo+
Solo
Team Averages
Level 86
1,633 SR
1,761 Elo+

VS

Team Averages
Level 49
1,486 SR
1,525 Elo+
Arachne
Arachne
EJxor
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,613 Elo+
Party 2
Tiamat
Tiamat
PRDragoon
Tiamat
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
17W - 20L
1,431 Elo+
Party 2
Cerberus
Cerberus
WonderStar17
Cerberus
Level 67
God Stats
0W - 2L
1,276 SR
Queue Stats
43W - 43L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
biglittlehat
Nu Wa
Level 40
God Stats
74W - 71L
1,654 SR
Queue Stats
601W - 601L
1,618 Elo+
Solo
Skadi
Skadi
yoursavior1
Skadi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 56L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DuelistAbe
Kukulkan
19
7 / 1 / 31
12,223
1,222
24,188
6,435
2,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Hathalon
Cernunnos
19
20 / 1 / 18
13,380
1,338
25,961
16,118
4,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
STLOOPY
Tiamat
19
12 / 1 / 28
12,125
1,213
25,351
9,305
10,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
17
3 / 4 / 27
11,120
1,112
5,956
16,113
19,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Zickamemo
Arachne
18
3 / 0 / 27
10,892
1,089
8,933
9,484
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EJxor
Arachne
15
1 / 16 / 4
9,531
953
3,310
23,349
8,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
PRDragoon
Tiamat
15
1 / 7 / 4
9,532
953
6,631
17,693
9,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
WonderStar17
Cerberus
16
0 / 8 / 7
9,598
960
9,383
26,911
21,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 2 / 4
10,632
1,063
18,302
7,806
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 12 / 3
10,018
1,002
9,239
19,577
6,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
29
45
Kills
7
7
Deaths
45
131
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DuelistAbe
Kukulkan
7
1
31
22.5
L
Arachne
EJxor
Arachne
1
16
4
0.19
W
Cernunnos
Hathalon
Cernunnos
20
1
18
29
L
Tiamat
PRDragoon
Tiamat
1
7
4
0.43
W
Tiamat
STLOOPY
Tiamat
12
1
28
26
W
Horus
3
4
27
4.13
L
Cerberus
WonderStar17
Cerberus
0
8
7
0.44
W
Arachne
Zickamemo
Arachne
3
0
27
16.5
L
3
2
4
2.5
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,389
Damage
46,865
57,455
Taken
95,336
41,496
Mitigated
48,485
25,941
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DuelistAbe
Kukulkan
24,188
294
0
1,146
6,435
2,662
0
4,334
1,983
46,143
0
L
Arachne
EJxor
Arachne
3,310
2,482
0
1,199
23,349
8,456
0
11,237
11,874
0
10,894
W
Cernunnos
Hathalon
Cernunnos
25,961
17,138
0
9,162
16,118
4,740
0
10,779
5,089
0
59,747
L
Tiamat
PRDragoon
Tiamat
6,631
2,544
255
1,910
17,693
9,574
0
9,956
7,563
21,396
0
W
Tiamat
STLOOPY
Tiamat
25,351
1,858
434
5,154
9,305
10,728
0
4,353
4,704
49,139
0
W
Horus
5,956
1,963
1,444
4,080
16,113
19,524
0
7,349
8,223
0
11,168
L
Cerberus
WonderStar17
Cerberus
9,383
406
195
6,963
26,911
21,141
0
12,657
13,967
32,117
0
W
Arachne
Zickamemo
Arachne
8,933
6,747
743
3,778
9,484
3,842
0
6,262
2,962
0
23,457
L
18,302
4,656
0
519
7,806
2,550
0
3,855
3,831
48,335
0
L
9,239
3,500
0
0
19,577
6,764
0
10,819
8,562
0
38,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,740
Gold Earned
49,311
237
Minions Killed
241
5
Camps Cleared
6
1,000,588
Distance Traveled
939,440
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,223
1,222
64
6
1
220,083
3
L
Arachne
9,531
953
31
3
1
163,868
0
W
Cernunnos
13,380
1,338
69
7
1
187,363
0
L
Tiamat
9,532
953
53
5
0
188,282
0
W
Tiamat
12,125
1,213
53
5
1
198,340
0
W
Horus
11,120
1,112
8
1
0
161,213
0
L
Cerberus
9,598
960
76
8
1
201,627
0
W
Arachne
10,892
1,089
43
4
2
233,589
3
L
Nu Wa
10,632
1,063
46
5
1
200,464
0
L
Skadi
10,018
1,002
35
4
3
185,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role