Player Matchup

Fenrir
Fenrir
FlossyQuasar
Fenrir
Level 7
God Stats
4W - 11L
1,246 SR
Queue Stats
4W - 14L
1,254 Elo+
Party 1
Terra
Terra
YodaDire
Terra
Level 29
God Stats
2W - 1L
1,694 SR
Queue Stats
51W - 64L
1,376 Elo+
Solo
Izanami
Izanami
gothmasamune
Izanami
Level 10
God Stats
35W - 38L
1,482 SR
Queue Stats
317W - 286L
1,474 Elo+
Solo
Cthulhu
Cthulhu
moiffy
Cthulhu
Level 18
God Stats
8W - 12L
1,400 SR
Queue Stats
108W - 97L
1,361 Elo+
Party 1
Anubis
Anubis
uroboross2272
Anubis
Level 17
God Stats
25W - 20L
1,467 SR
Queue Stats
75W - 81L
1,311 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,355 Elo+

VS

Team Averages
Level 9
1,526 SR
1,509 Elo+
Olorun
Olorun
Conkrad
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Crydders
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
KennyxTx
Izanami
Level 7
God Stats
9W - 3L
1,451 SR
Queue Stats
17W - 18L
1,329 Elo+
Solo
Tiamat
Tiamat
XXXDaddie
Tiamat
Level 26
God Stats
0W - 2L
1,679 SR
Queue Stats
1W - 2L
1,717 Elo+
Solo
Yemoja
Yemoja
xze3noxx
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 1 / 1
10,457
455
2,890
12,093
5,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
YodaDire
Terra
15
3 / 1 / 19
10,613
461
7,587
25,785
36,038
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
gothmasamune
Izanami
18
14 / 1 / 11
12,854
559
18,821
19,215
8,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
moiffy
Cthulhu
18
6 / 1 / 8
12,094
526
11,221
19,919
19,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
25 / 1 / 3
15,312
666
29,949
13,048
8,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Conkrad
Olorun
6
1 / 4 / 1
6,692
291
1,086
4,586
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thor
12
0 / 16 / 3
7,686
334
8,683
23,535
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
KennyxTx
Izanami
15
2 / 10 / 0
9,806
426
14,590
22,147
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
XXXDaddie
Tiamat
14
0 / 12 / 0
8,296
361
9,817
17,701
9,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
xze3noxx
Yemoja
12
1 / 11 / 1
7,903
344
9,775
18,522
12,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
9
51
Kills
4
5
Deaths
53
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
Conkrad
Olorun
1
4
1
0.38
L
Thor
0
16
3
0.09
W
Fenrir
3
1
1
3.5
L
Izanami
KennyxTx
Izanami
2
10
0
0.2
L
Tiamat
XXXDaddie
Tiamat
0
12
0
0
W
Terra
YodaDire
Terra
3
1
19
12.5
W
Izanami
gothmasamune
Izanami
14
1
11
19.5
W
Cthulhu
moiffy
Cthulhu
6
1
8
10
W
25
1
3
26.5
L
Yemoja
xze3noxx
Yemoja
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,468
Damage
43,951
90,060
Taken
86,491
77,278
Mitigated
34,454
42,221
Healing
9,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Conkrad
Olorun
1,086
619
0
930
4,586
884
0
3,365
1,221
6,856
0
L
Thor
8,683
1,184
0
1
23,535
6,378
0
11,548
11,886
0
26,674
W
Fenrir
2,890
770
0
4,480
12,093
5,260
1,604
1,447
10,646
0
40,716
L
Izanami
KennyxTx
Izanami
14,590
9,509
0
4,487
22,147
5,816
801
15,218
6,399
209
63,338
L
Tiamat
XXXDaddie
Tiamat
9,817
1,628
0
2,535
17,701
9,095
0
7,774
9,767
46,148
0
W
Terra
YodaDire
Terra
7,587
1,989
6,547
7,270
25,785
36,038
2,526
5,398
20,037
27,509
0
W
Izanami
gothmasamune
Izanami
18,821
11,353
0
7,337
19,215
8,563
6,557
6,500
12,715
0
84,302
W
Cthulhu
moiffy
Cthulhu
11,221
792
451
7,061
19,919
19,088
2,044
3,459
14,586
63,036
0
W
29,949
746
1,978
7,097
13,048
8,329
3,278
4,083
8,965
122,406
0
L
Yemoja
xze3noxx
Yemoja
9,775
2,935
1,886
63
18,522
12,281
87
10,116
8,381
28,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,330
Gold Earned
40,383
557
Minions Killed
278
0
Camps Cleared
0
1,959,021
Distance Traveled
1,380,851
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,692
291
14
1
0
84,994
0
L
Thor
7,686
334
28
1
0
333,345
4
W
Fenrir
10,457
455
76
3
0
309,827
0
L
Izanami
9,806
426
121
5
0
280,920
2
L
Tiamat
8,296
361
78
3
0
375,481
3
W
Terra
10,613
461
34
1
0
467,500
1
W
Izanami
12,854
559
140
6
0
366,723
1
W
Cthulhu
12,094
526
115
5
0
404,743
1
W
Anubis
15,312
666
192
8
0
410,228
0
L
Yemoja
7,903
344
37
2
0
306,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role