Player Matchup

Vamana
Vamana
CilginSerseri
Vamana
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
320W - 380L
1,415 Elo+
Party 2
Athena
Athena
EALuvMePls
Athena
Level 72
God Stats
8W - 8L
1,481 SR
Queue Stats
488W - 532L
1,439 Elo+
Party 2
Neith
Neith
THATGUYNEXTD00R
Neith
Level 49
God Stats
70W - 84L
1,491 SR
Queue Stats
93W - 115L
1,481 Elo+
Solo
Thor
Thor
cbt8059
Thor
Level 42
God Stats
12W - 12L
1,643 SR
Queue Stats
292W - 274L
1,072 Elo+
Solo
Zeus
Zeus
sercy-1997
Zeus
Level 28
God Stats
6W - 9L
1,445 SR
Queue Stats
78W - 102L
1,388 Elo+
Party 2
Team Averages
Level 43
1,512 SR
1,359 Elo+

VS

Team Averages
Level 69
1,505 SR
1,528 Elo+
Tiamat
Tiamat
 
Tiamat
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DaZe Hazardz
Bellona
Level 121
God Stats
14W - 12L
1,580 SR
Queue Stats
242W - 214L
1,524 Elo+
Party 1
Set
Set
Predator 92O
Set
Level 80
God Stats
6W - 3L
1,655 SR
Queue Stats
72W - 72L
1,488 Elo+
Party 3
Kukulkan
Kukulkan
Yeetus12309
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,743 Elo+
Party 1
Erlang Shen
Erlang Shen
younghurst
Erlang Shen
Level 29
God Stats
5W - 10L
1,290 SR
Queue Stats
47W - 62L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 2
10,925
575
16,038
18,246
13,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
EALuvMePls
Athena
13
2 / 7 / 1
8,075
425
6,142
21,518
14,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 6 / 2
7,558
398
5,215
11,317
3,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
cbt8059
Thor
13
2 / 6 / 0
8,101
426
3,492
16,280
5,379
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 8 / 2
8,684
457
4,503
13,724
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
7 / 1 / 5
11,270
593
10,314
10,546
10,357
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
DaZe Hazardz
Bellona
17
14 / 2 / 4
11,545
608
19,524
21,478
22,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 2 / 4
11,022
580
8,262
13,587
6,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Yeetus12309
Kukulkan
15
3 / 4 / 9
9,842
518
14,225
10,026
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
younghurst
Erlang Shen
14
0 / 6 / 1
8,766
461
5,841
11,486
10,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
15
Kills
30
30
Deaths
15
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
5
9.5
L
9
3
2
3.33
W
Bellona
DaZe Hazardz
Bellona
14
2
4
8
L
Athena
EALuvMePls
Athena
2
7
1
0.36
W
6
2
4
4
L
1
6
2
0.33
W
Kukulkan
Yeetus12309
Kukulkan
3
4
9
1.88
L
Thor
cbt8059
Thor
2
6
0
0.33
L
1
8
2
0.25
W
Erlang Shen
younghurst
Erlang Shen
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,390
Damage
58,166
81,085
Taken
67,123
42,173
Mitigated
54,402
20,322
Healing
22,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,314
1,038
0
3,739
10,546
10,357
1,608
2,038
8,483
73,690
0
L
16,038
9,911
0
5,983
18,246
13,874
1,277
1,765
16,461
208
58,111
W
Bellona
DaZe Hazardz
Bellona
19,524
9,853
0
7,820
21,478
22,742
1,198
3,921
17,507
0
64,793
L
Athena
EALuvMePls
Athena
6,142
2,340
0
5,103
21,518
14,917
0
8,380
12,727
30,030
0
W
8,262
3,954
0
7,591
13,587
6,582
500
684
12,778
0
70,010
L
5,215
2,135
552
2,366
11,317
3,251
0
2,193
8,990
0
43,448
W
Kukulkan
Yeetus12309
Kukulkan
14,225
1,849
600
2,261
10,026
3,725
1,692
2,967
7,009
51,191
0
L
Thor
cbt8059
Thor
3,492
777
0
4,114
16,280
5,379
0
3,236
12,962
0
41,144
L
4,503
589
0
2,204
13,724
4,752
0
8,252
5,406
52,526
0
W
Erlang Shen
younghurst
Erlang Shen
5,841
3,732
0
0
11,486
10,996
261
1,205
9,887
0
36,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,343
Gold Earned
52,445
401
Minions Killed
484
0
Camps Cleared
0
1,528,621
Distance Traveled
1,776,237
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,270
593
138
7
0
376,483
1
L
Vamana
10,925
575
92
5
0
299,947
3
W
Bellona
11,545
608
86
5
0
345,675
0
L
Athena
8,075
425
48
3
0
364,344
2
W
Set
11,022
580
104
5
0
342,747
4
L
Neith
7,558
398
76
4
0
289,734
1
W
Kukulkan
9,842
518
88
5
0
361,099
3
L
Thor
8,101
426
76
4
0
320,299
1
L
Zeus
8,684
457
109
6
0
254,297
1
W
Erlang Shen
8,766
461
68
4
0
350,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role