Player Matchup

Janus
Janus
Highxwomaaaan
Janus
Level 17
God Stats
0W - 1L
1,626 SR
Queue Stats
20W - 14L
1,356 Elo+
Solo
Anubis
Anubis
NotPerFeecT_YT
Anubis
Level 2
God Stats
21W - 18L
1,500 SR
Queue Stats
254W - 258L
1,500 Elo+
Solo
Nemesis
Nemesis
OrbiK berry
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Stickboymark1
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ra
Ra
theTKBoy
Ra
Level 25
God Stats
4W - 5L
1,416 SR
Queue Stats
27W - 37L
1,206 Elo+
Solo
Team Averages
Level 10
1,509 SR
1,412 Elo+

VS

Team Averages
Level 26
1,464 SR
1,371 Elo+
Bellona
Bellona
Bananapeele2735
Bellona
Level 27
God Stats
29W - 30L
1,341 SR
Queue Stats
265W - 297L
1,350 Elo+
Solo
Tiamat
Tiamat
BoB1212
Tiamat
Level 27
God Stats
33W - 36L
1,419 SR
Queue Stats
80W - 111L
1,311 Elo+
Solo
Tyr
Tyr
CJTyler2011
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
cheesypiggy123
Skadi
Level 25
God Stats
12W - 5L
1,255 SR
Queue Stats
108W - 147L
1,266 Elo+
Solo
Rama
Rama
zues6564
Rama
Level 29
God Stats
5W - 2L
1,804 SR
Queue Stats
56W - 60L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,960
542
4,259
5,379
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 0
5,428
493
1,938
3,877
1,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
OrbiK berry
Nemesis
3
0 / 10 / 2
4,026
366
1,862
7,348
1,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
2 / 5 / 0
5,371
488
2,012
7,406
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 5 / 1
5,401
491
4,907
7,028
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,416
583
3,066
6,672
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
BoB1212
Tiamat
9
0 / 1 / 2
5,572
507
2,557
4,212
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 6 / 2
4,422
402
195
6,432
4,262
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Boots

Boots

+6%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
10 / 1 / 0
7,074
643
6,285
5,001
1,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
10
10 / 2 / 1
7,294
663
7,176
8,079
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
9
Kills
22
24
Deaths
11
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Tiamat
BoB1212
Tiamat
0
1
2
1
W
0
6
2
0.17
L
2
2
0
1
L
2
2
0
1
L
Nemesis
OrbiK berry
Nemesis
0
10
2
0.1
L
2
5
0
0.4
W
10
1
0
10
L
3
5
1
0.7
W
Rama
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,978
Damage
19,279
31,038
Taken
30,396
9,099
Mitigated
12,909
4,555
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,066
1,431
0
3,799
6,672
3,313
64
2,988
3,496
0
27,904
W
Tiamat
BoB1212
Tiamat
2,557
156
0
882
4,212
1,571
421
3,164
1,048
21,980
0
W
195
116
0
147
6,432
4,262
246
1,819
4,543
0
2,955
L
4,259
277
175
1,314
5,379
1,301
312
1,878
3,215
36,917
0
L
1,938
438
0
1,788
3,877
1,603
291
145
3,692
21,329
0
L
Nemesis
OrbiK berry
Nemesis
1,862
1,078
0
93
7,348
1,057
0
170
7,140
0
4,448
L
2,012
260
0
154
7,406
3,048
379
0
7,406
9,408
0
W
6,285
3,451
0
1,369
5,001
1,449
14
1,395
3,570
0
36,553
L
4,907
832
24
1,007
7,028
2,090
0
0
7,028
21,198
0
W
Rama
7,176
6,595
0
4,615
8,079
2,314
3,137
3,342
4,623
0
30,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,186
Gold Earned
30,778
163
Minions Killed
217
0
Camps Cleared
0
901,870
Distance Traveled
950,814
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,416
583
51
5
0
219,119
0
W
Tiamat
5,572
507
38
3
0
167,468
0
W
Tyr
4,422
402
6
1
0
177,722
1
L
Janus
5,960
542
74
7
0
140,953
0
L
Anubis
5,428
493
44
4
0
158,907
0
L
Nemesis
4,026
366
6
1
0
245,906
0
L
Ares
5,371
488
6
1
0
190,414
3
W
Skadi
7,074
643
75
7
0
202,199
0
L
Ra
5,401
491
33
3
0
165,690
0
W
Rama
7,294
663
47
4
0
184,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role