Player Matchup

Anhur
Anhur
Chef3694
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,301 Elo+
Solo
Danzaburou
Danzaburou
DomSoBrazy
Danzaburou
Level 26
God Stats
39W - 30L
1,566 SR
Queue Stats
118W - 125L
1,494 Elo+
Solo
Tiamat
Tiamat
TubularRex89208
Tiamat
Level 6
God Stats
0W - 3L
1,194 SR
Queue Stats
7W - 17L
1,260 Elo+
Solo
Cthulhu
Cthulhu
UP_Troll
Cthulhu
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 8L
1,648 Elo+
Solo
Pele
Pele
keymaster42
Pele
Level 17
God Stats
7W - 27L
1,276 SR
Queue Stats
204W - 349L
1,328 Elo+
Solo
Team Averages
Level 13
1,407 SR
1,406 Elo+

VS

Team Averages
Level 17
1,438 SR
1,386 Elo+
Merlin
Merlin
Azure-Ire
Merlin
Level 18
God Stats
1W - 4L
1,140 SR
Queue Stats
11W - 26L
1,262 Elo+
Solo
Cupid
Cupid
DeVanches
Cupid
Level 21
God Stats
41W - 27L
1,527 SR
Queue Stats
262W - 251L
1,340 Elo+
Solo
Anubis
Anubis
LokiGifted
Anubis
Level 28
God Stats
62W - 50L
1,522 SR
Queue Stats
66W - 51L
1,481 Elo+
Solo
Tiamat
Tiamat
Marcoelag
Tiamat
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 38L
1,346 Elo+
Solo
Yemoja
Yemoja
SYG Harlee
Yemoja
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chef3694
Anhur
15
0 / 9 / 3
8,510
851
1,870
17,332
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
DomSoBrazy
Danzaburou
15
3 / 11 / 1
10,137
1,014
11,026
20,605
7,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 4
9,078
908
3,608
9,225
5,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
UP_Troll
Cthulhu
14
2 / 11 / 3
9,165
917
9,965
23,738
23,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 18 / 3
9,124
912
9,614
28,974
10,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azure-Ire
Merlin
19
6 / 2 / 29
11,225
1,123
19,153
8,206
3,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
DeVanches
Cupid
19
16 / 1 / 22
12,580
1,258
26,243
7,523
3,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
LokiGifted
Anubis
19
21 / 0 / 19
13,199
1,320
22,033
6,183
3,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Marcoelag
Tiamat
18
8 / 3 / 26
11,356
1,136
14,938
11,340
9,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
SYG Harlee
Yemoja
18
3 / 2 / 30
11,356
1,136
4,002
8,358
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
180
7
Kills
54
54
Deaths
8
14
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Merlin
Azure-Ire
Merlin
6
2
29
10.25
L
Anhur
Chef3694
Anhur
0
9
3
0.17
W
Cupid
DeVanches
Cupid
16
1
22
27
L
Danzaburou
DomSoBrazy
Danzaburou
3
11
1
0.32
W
Anubis
LokiGifted
Anubis
21
0
19
30.5
W
Tiamat
Marcoelag
Tiamat
8
3
26
7
W
Yemoja
SYG Harlee
Yemoja
3
2
30
9
L
1
5
4
0.6
L
Cthulhu
UP_Troll
Cthulhu
2
11
3
0.32
L
1
18
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,083
Damage
86,369
99,874
Taken
41,610
52,780
Mitigated
28,376
8,724
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Azure-Ire
Merlin
19,153
2,812
183
633
8,206
3,881
0
2,657
5,444
47,594
0
L
Anhur
Chef3694
Anhur
1,870
1,525
0
1,247
17,332
5,669
0
10,990
6,342
0
17,686
W
Cupid
DeVanches
Cupid
26,243
16,232
738
999
7,523
3,066
0
2,297
5,122
0
45,263
L
Danzaburou
DomSoBrazy
Danzaburou
11,026
2,209
0
2,786
20,605
7,870
0
12,611
7,994
0
34,913
W
Anubis
LokiGifted
Anubis
22,033
727
368
4,322
6,183
3,229
0
1,990
4,118
24,701
0
W
Tiamat
Marcoelag
Tiamat
14,938
3,027
0
2,424
11,340
9,338
0
4,013
7,207
26,479
0
W
Yemoja
SYG Harlee
Yemoja
4,002
2,456
2,171
1,330
8,358
8,862
0
2,196
6,087
9,528
0
L
3,608
289
0
984
9,225
5,496
0
5,324
3,901
11,909
0
L
Cthulhu
UP_Troll
Cthulhu
9,965
2,074
0
425
23,738
23,594
0
14,951
8,787
20,603
0
L
9,614
3,395
0
3,282
28,974
10,151
0
16,250
12,724
0
36,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,014
Gold Earned
59,716
155
Minions Killed
180
4
Camps Cleared
3
671,475
Distance Traveled
806,732
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,225
1,123
74
7
1
154,854
0
L
Anhur
8,510
851
15
2
0
153,881
3
W
Cupid
12,580
1,258
51
5
0
188,411
0
L
Danzaburou
10,137
1,014
41
4
3
130,213
1
W
Anubis
13,199
1,320
11
1
1
167,070
0
W
Tiamat
11,356
1,136
32
3
1
162,911
0
W
Yemoja
11,356
1,136
12
1
0
133,486
0
L
Tiamat
9,078
908
25
3
0
129,640
1
L
Cthulhu
9,165
917
27
3
0
108,039
0
L
Pele
9,124
912
47
5
1
149,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role