Player Matchup

Agni
Agni
Gold IV
JesusOfficial
Agni
Gold IV
Level 158
God Stats
6W - 6L
1,497 SR
Queue Stats
536W - 532L
1,453 MMR
Solo
Rama
Rama
Gold I
MicroNuts
Rama
Gold I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold V
Treelore
Set
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Bronze III
WhiskeyStones
Odin
Bronze III
Level 89
God Stats
12W - 19L
1,152 SR
Queue Stats
213W - 218L
1,436 MMR
Solo
Tyr
Tyr
Bronze III
chikejas
Tyr
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,430 SR
1,478 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,578 SR
1,443 MMR
Chang'e
Chang'e
Silver I
Centerious
Chang'e
Silver I
Level 123
God Stats
11W - 2L
1,744 SR
Queue Stats
196W - 218L
1,416 MMR
Solo
Guan Yu
Guan Yu
Gold II
DEFENDMlDDLELANE
Guan Yu
Gold II
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
DOMOB
Cernunnos
Gold V
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 25L
1,392 MMR
Solo
Thanatos
Thanatos
Silver II
Dulnir
Thanatos
Silver II
Level 49
God Stats
13W - 11L
1,423 SR
Queue Stats
55W - 47L
1,436 MMR
Solo
Bacchus
Bacchus
Gold II
NoPlayRanked
Bacchus
Gold II
Level 40
God Stats
26W - 15L
1,723 SR
Queue Stats
98W - 96L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 0
3,828
766
1,696
1,400
314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
6
0 / 0 / 0
3,438
688
445
1,802
443
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 2
3,438
688
1,551
3,314
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
2,890
578
777
2,100
829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

1
0 / 0 / 0
2,421
484
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
Ao KuangDanzaburouPoseidonApolloArachne

VS

Bans
ScyllaHeimdallrErlang ShenCthulhuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Centerious
Chang'e
5
0 / 2 / 0
3,049
610
443
1,544
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 0 / 1
3,919
784
1,391
3,649
1,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
DOMOB
Cernunnos
6
0 / 0 / 0
3,597
719
291
1,188
229
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Thanatos
Dulnir
Thanatos
6
1 / 0 / 0
3,678
736
941
1,924
1,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
NoPlayRanked
Bacchus
4
0 / 1 / 0
3,018
604
376
3,205
1,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Centerious
Chang'e
0
2
0
0
W
2
0
1
2.5
W
Cernunnos
DOMOB
Cernunnos
0
0
0
0
W
Thanatos
Dulnir
Thanatos
1
0
0
1
L
3
1
0
3
L
Rama
0
0
0
0
W
Bacchus
NoPlayRanked
Bacchus
0
1
0
0
L
0
0
2
1
L
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,469
Damage
3,442
8,616
Taken
11,510
2,302
Mitigated
4,460
3,032
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Centerious
Chang'e
443
0
0
128
1,544
350
0
412
1,104
8,743
0
W
1,391
555
85
1,158
3,649
1,255
0
0
3,649
0
15,859
W
Cernunnos
DOMOB
Cernunnos
291
115
0
747
1,188
229
46
0
1,188
0
12,979
W
Thanatos
Dulnir
Thanatos
941
176
0
2,131
1,924
1,064
0
299
1,593
0
14,632
L
1,696
530
0
250
1,400
314
0
333
1,019
12,132
0
L
Rama
445
382
0
1,135
1,802
443
0
0
1,802
0
14,807
W
Bacchus
NoPlayRanked
Bacchus
376
35
0
1,196
3,205
1,562
0
840
2,280
6,311
0
L
1,551
715
0
1,373
3,314
716
0
396
2,876
0
14,284
L
777
169
0
274
2,100
829
0
0
2,100
0
5,337
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,015
Gold Earned
17,261
114
Minions Killed
143
0
Camps Cleared
0
362,473
Distance Traveled
501,935
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,049
610
17
3
0
100,278
1
W
Guan Yu
3,919
784
35
7
0
109,062
1
W
Cernunnos
3,597
719
38
8
0
89,240
3
W
Thanatos
3,678
736
40
8
0
114,079
0
L
Agni
3,828
766
35
7
0
93,494
0
L
Rama
3,438
688
33
7
0
78,720
1
W
Bacchus
3,018
604
13
3
0
89,276
1
L
Set
3,438
688
35
7
0
108,491
2
L
Odin
2,890
578
11
2
0
74,205
1
L
Tyr
2,421
484
0
0
0
7,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role