Player Matchup

Cupid
Cupid
Gold III
JULIO1717741
Cupid
Gold III
Level 119
God Stats
10W - 6L
1,654 SR
Queue Stats
709W - 702L
1,455 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
ReZ Viper
Cu Chulainn
Gold III
Level 145
God Stats
39W - 37L
1,906 SR
Queue Stats
493W - 491L
1,478 MMR
Solo
Ah Puch
Ah Puch
Gold III
Victxr M
Ah Puch
Gold III
Level 118
God Stats
0W - 3L
1,890 SR
Queue Stats
304W - 297L
1,494 MMR
Party 1
Thanatos
Thanatos
Silver I
badagada
Thanatos
Silver I
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,467 MMR
Solo
Cerberus
Cerberus
Gold IV
flamin shooter
Cerberus
Gold IV
Level 124
God Stats
18W - 21L
1,518 SR
Queue Stats
179W - 208L
1,479 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,694 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,459 SR
1,475 MMR
Izanami
Izanami
Silver II
ICoolHandLukeI
Izanami
Silver II
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 47L
1,471 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Itz I Jokker I
Baron Samedi
Gold IV
Level 154
God Stats
1W - 2L
1,218 SR
Queue Stats
226W - 229L
1,483 MMR
Solo
Ymir
Ymir
Gold III
Red_Tien
Ymir
Gold III
Level 101
God Stats
49W - 38L
1,677 SR
Queue Stats
320W - 323L
1,481 MMR
Solo
Fenrir
Fenrir
Platinum V
Slade_ytb
Fenrir
Platinum V
Level 89
God Stats
5W - 4L
1,399 SR
Queue Stats
417W - 406L
1,479 MMR
Solo
Hercules
Hercules
Silver III
alex_vaque_100
Hercules
Silver III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,572
514
356
1,399
210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
ReZ Viper
Cu Chulainn
6
3 / 1 / 0
3,731
746
2,835
3,980
1,282
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Puch
Victxr M
Ah Puch
3
0 / 0 / 0
2,742
548
298
327
63
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
badagada
Thanatos
5
0 / 0 / 0
3,187
637
484
2,121
497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
5
0 / 0 / 0
3,094
619
785
3,198
915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
ScyllaArachneDanzaburouTsukuyomiNu Wa

VS

Bans
PersephoneHun BatzNemesisSetMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,639
728
1,284
1,650
299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Itz I Jokker I
Baron Samedi
6
0 / 0 / 0
3,364
673
202
1,384
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
4
1 / 0 / 0
3,440
688
1,738
2,203
710
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Slade_ytb
Fenrir
6
1 / 1 / 0
3,641
728
956
2,884
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
5
0 / 2 / 0
3,107
621
765
3,237
1,075
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
2
2
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Baron Samedi
Itz I Jokker I
Baron Samedi
0
0
0
0
L
0
1
0
0
L
Cu Chulainn
ReZ Viper
Cu Chulainn
3
1
0
3
W
Ymir
1
0
0
1
W
Fenrir
Slade_ytb
Fenrir
1
1
0
1
L
Ah Puch
Victxr M
Ah Puch
0
0
0
0
W
Hercules
0
2
0
0
L
Thanatos
badagada
Thanatos
0
0
0
0
L
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,758
Damage
4,945
11,025
Taken
11,358
2,967
Mitigated
3,171
5,417
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,284
1,154
0
1,352
1,650
299
812
185
1,465
0
19,442
W
Baron Samedi
Itz I Jokker I
Baron Samedi
202
0
48
638
1,384
343
0
222
1,086
12,156
0
L
356
232
111
620
1,399
210
0
502
897
0
2,364
L
Cu Chulainn
ReZ Viper
Cu Chulainn
2,835
766
0
912
3,980
1,282
0
0
3,980
0
13,205
W
Ymir
1,738
1,026
0
1,541
2,203
710
0
600
1,603
6,354
0
W
Fenrir
Slade_ytb
Fenrir
956
196
0
1,586
2,884
744
0
0
2,884
0
13,172
L
Ah Puch
Victxr M
Ah Puch
298
0
0
255
327
63
0
76
251
4,186
0
W
Hercules
765
247
0
859
3,237
1,075
0
0
3,237
0
9,623
L
Thanatos
badagada
Thanatos
484
89
0
2,095
2,121
497
0
235
1,886
0
9,908
L
Cerberus
785
214
0
1,424
3,198
915
0
1,127
2,071
8,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,326
Gold Earned
17,191
104
Minions Killed
139
0
Camps Cleared
0
345,732
Distance Traveled
429,038
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,639
728
45
9
0
68,090
3
W
Baron Samedi
3,364
673
22
4
0
75,206
2
L
Cupid
2,572
514
8
2
0
33,031
0
L
Cu Chulainn
3,731
746
22
4
0
90,560
0
W
Ymir
3,440
688
13
3
0
93,396
3
W
Fenrir
3,641
728
37
7
0
100,593
2
L
Ah Puch
2,742
548
7
1
0
37,264
1
W
Hercules
3,107
621
22
4
0
91,753
0
L
Thanatos
3,187
637
32
6
0
96,733
1
L
Cerberus
3,094
619
35
7
0
88,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role