Player Matchup

Serqet
Serqet
DanRobsIII
Serqet
Level 26
God Stats
10W - 14L
1,200 SR
Queue Stats
114W - 129L
1,463 Elo+
Solo
Tiamat
Tiamat
GodDeek
Tiamat
Level 24
God Stats
17W - 15L
1,721 SR
Queue Stats
205W - 201L
1,515 Elo+
Solo
Neith
Neith
JoeCb
Neith
Level 27
God Stats
4W - 4L
1,576 SR
Queue Stats
76W - 100L
1,366 Elo+
Solo
Athena
Athena
LucemUmbra
Athena
Level 15
God Stats
2W - 4L
1,721 SR
Queue Stats
179W - 134L
1,415 Elo+
Solo
Odin
Odin
zLimelight
Odin
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,323 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,416 Elo+

VS

Team Averages
Level 16
1,489 SR
1,309 Elo+
Cthulhu
Cthulhu
Habitzt
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,092 Elo+
Party 1
Ratatoskr
Ratatoskr
RadioMic
Ratatoskr
Level 29
God Stats
25W - 31L
1,468 SR
Queue Stats
29W - 35L
1,400 Elo+
Party 1
Izanami
Izanami
Ryuk574
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,265 Elo+
Party 1
King Arthur
King Arthur
SaintCP
King Arthur
Level 18
God Stats
2W - 3L
1,479 SR
Queue Stats
184W - 182L
1,445 Elo+
Solo
Nox
Nox
iamkiyo
Nox
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DanRobsIII
Serqet
13
6 / 3 / 4
8,539
502
5,710
10,516
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
GodDeek
Tiamat
15
4 / 1 / 7
9,274
546
10,211
6,396
4,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
JoeCb
Neith
15
8 / 2 / 6
9,588
564
7,009
10,210
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
LucemUmbra
Athena
14
8 / 3 / 10
9,796
576
8,858
13,846
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 1 / 2
8,171
481
4,896
8,079
5,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Habitzt
Cthulhu
10
1 / 8 / 4
7,157
421
4,660
14,924
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
RadioMic
Ratatoskr
12
5 / 4 / 1
8,417
495
6,742
9,427
2,930
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Ryuk574
Izanami
10
1 / 5 / 2
6,807
400
3,578
9,054
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SaintCP
King Arthur
13
0 / 3 / 1
7,607
447
3,931
12,169
6,705
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
11
3 / 7 / 1
7,496
441
6,886
9,283
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
26
Kills
10
10
Deaths
27
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
DanRobsIII
Serqet
6
3
4
2.67
W
Tiamat
GodDeek
Tiamat
4
1
7
7.5
L
Cthulhu
Habitzt
Cthulhu
1
8
4
0.38
W
Neith
JoeCb
Neith
8
2
6
5.5
W
Athena
LucemUmbra
Athena
8
3
10
4.33
L
Ratatoskr
RadioMic
Ratatoskr
5
4
1
1.38
L
Izanami
Ryuk574
Izanami
1
5
2
0.4
L
King Arthur
SaintCP
King Arthur
0
3
1
0.17
L
Nox
3
7
1
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,684
Damage
25,797
49,047
Taken
54,857
26,372
Mitigated
22,622
15,408
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
DanRobsIII
Serqet
5,710
1,769
0
2,673
10,516
3,624
842
2,196
8,320
0
34,238
W
Tiamat
GodDeek
Tiamat
10,211
832
0
2,813
6,396
4,813
1,884
1,890
4,506
51,504
0
L
Cthulhu
Habitzt
Cthulhu
4,660
1,135
0
221
14,924
7,237
274
5,578
8,786
26,570
0
W
Neith
JoeCb
Neith
7,009
3,826
0
6,358
10,210
3,505
2,375
2,312
7,898
0
48,536
W
Athena
LucemUmbra
Athena
8,858
3,658
0
2,276
13,846
9,406
319
5,148
8,698
35,889
0
L
Ratatoskr
RadioMic
Ratatoskr
6,742
1,083
0
1,396
9,427
2,930
0
3,141
6,286
0
39,529
L
Izanami
Ryuk574
Izanami
3,578
2,552
0
1,506
9,054
2,664
0
2,883
6,146
0
24,324
L
King Arthur
SaintCP
King Arthur
3,931
683
0
2,010
12,169
6,705
379
1,997
9,240
0
36,346
L
Nox
6,886
1,889
0
553
9,283
3,086
530
5,470
3,685
31,783
0
W
4,896
844
0
1,288
8,079
5,024
506
0
8,079
0
34,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,368
Gold Earned
37,484
360
Minions Killed
286
0
Camps Cleared
0
1,547,772
Distance Traveled
1,354,599
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,539
502
60
4
0
316,430
0
W
Tiamat
9,274
546
94
6
0
327,037
3
L
Cthulhu
7,157
421
42
2
0
280,080
0
W
Neith
9,588
564
63
4
0
286,535
0
W
Athena
9,796
576
62
4
0
359,390
4
L
Ratatoskr
8,417
495
66
4
0
350,062
1
L
Izanami
6,807
400
50
3
0
240,174
0
L
King Arthur
7,607
447
67
4
0
242,375
2
L
Nox
7,496
441
61
4
0
241,908
1
W
Odin
8,171
481
81
5
0
258,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role