Player Matchup

Tyr
Tyr
CongenialKahuna
Tyr
Level 109
God Stats
4W - 7L
1,524 SR
Queue Stats
756W - 684L
1,443 Elo+
Party 2
Achilles
Achilles
Joellof_Rice
Achilles
Level 110
God Stats
18W - 22L
1,410 SR
Queue Stats
482W - 475L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KayyKonaaPC
Tsukuyomi
Level 28
God Stats
13W - 19L
1,249 SR
Queue Stats
158W - 159L
1,441 Elo+
Party 2
Freya
Freya
PhaattBurst
Freya
Level 29
God Stats
19W - 12L
1,568 SR
Queue Stats
472W - 419L
1,455 Elo+
Party 2
Neith
Neith
yvngSQUEE
Neith
Level 28
God Stats
4W - 1L
1,545 SR
Queue Stats
441W - 340L
1,577 Elo+
Party 2
Team Averages
Level 61
1,459 SR
1,478 Elo+

VS

Team Averages
Level 42
1,514 SR
1,359 Elo+
King Arthur
King Arthur
Fentor
King Arthur
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
LordDING
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,323 Elo+
Party 1
Tiamat
Tiamat
andymcoy
Tiamat
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,323 Elo+
Party 1
Neith
Neith
hulins
Neith
Level 28
God Stats
1W - 2L
1,569 SR
Queue Stats
1W - 8L
1,323 Elo+
Party 1
Kuzenbo
Kuzenbo
hyperkontsa
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 6
7,506
577
5,655
10,045
6,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Joellof_Rice
Achilles
13
0 / 2 / 1
7,408
570
5,049
11,470
8,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
KayyKonaaPC
Tsukuyomi
13
4 / 1 / 5
7,782
599
4,891
8,779
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 4 / 7
7,527
579
10,787
12,523
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
yvngSQUEE
Neith
15
8 / 0 / 2
9,020
694
7,465
7,141
2,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fentor
King Arthur
11
1 / 1 / 1
6,326
487
5,156
7,671
5,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
LordDING
Hun Batz
12
4 / 5 / 2
7,120
548
6,275
10,709
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
andymcoy
Tiamat
11
1 / 4 / 3
6,390
492
4,499
8,009
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
hulins
Neith
9
2 / 6 / 2
5,554
427
6,093
7,922
2,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
hyperkontsa
Kuzenbo
8
2 / 6 / 2
6,018
463
6,313
10,463
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
22
Kills
10
11
Deaths
22
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
L
King Arthur
Fentor
King Arthur
1
1
1
1.5
W
Achilles
Joellof_Rice
Achilles
0
2
1
0.25
W
Tsukuyomi
KayyKonaaPC
Tsukuyomi
4
1
5
6.5
L
Hun Batz
LordDING
Hun Batz
4
5
2
1
W
5
4
7
2.13
L
Tiamat
andymcoy
Tiamat
1
4
3
0.63
L
Neith
hulins
Neith
2
6
2
0.5
L
Kuzenbo
hyperkontsa
Kuzenbo
2
6
2
0.5
W
Neith
yvngSQUEE
Neith
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,847
Damage
28,336
49,958
Taken
44,774
23,849
Mitigated
23,567
19,944
Healing
9,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,655
943
0
1,846
10,045
6,031
0
2,351
7,694
0
29,071
L
King Arthur
Fentor
King Arthur
5,156
1,128
0
2,469
7,671
5,325
220
0
7,671
0
23,966
W
Achilles
Joellof_Rice
Achilles
5,049
1,684
0
4,758
11,470
8,495
0
0
10,995
0
47,609
W
Tsukuyomi
KayyKonaaPC
Tsukuyomi
4,891
977
0
3,744
8,779
2,940
32
1,297
7,351
0
39,303
L
Hun Batz
LordDING
Hun Batz
6,275
2,144
0
2,881
10,709
3,621
684
961
9,748
0
40,331
W
10,787
3,378
0
6,986
12,523
3,958
0
4,060
8,455
38,475
0
L
Tiamat
andymcoy
Tiamat
4,499
563
0
1,526
8,009
4,674
0
0
8,009
29,824
0
L
Neith
hulins
Neith
6,093
3,049
0
2,219
7,922
2,300
0
4,183
3,739
0
18,875
L
Kuzenbo
hyperkontsa
Kuzenbo
6,313
2,339
0
762
10,463
7,647
0
5,643
4,820
11,571
0
W
Neith
yvngSQUEE
Neith
7,465
2,375
0
2,610
7,141
2,425
837
2,618
4,151
0
58,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,243
Gold Earned
31,408
420
Minions Killed
237
0
Camps Cleared
0
1,226,313
Distance Traveled
1,119,748
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,506
577
52
4
0
267,739
0
L
King Arthur
6,326
487
54
4
0
243,321
1
W
Achilles
7,408
570
100
8
0
232,602
1
W
Tsukuyomi
7,782
599
82
6
0
285,627
1
L
Hun Batz
7,120
548
80
6
0
223,818
1
W
Freya
7,527
579
52
4
0
208,168
1
L
Tiamat
6,390
492
62
5
0
198,242
0
L
Neith
5,554
427
28
2
0
222,869
0
L
Kuzenbo
6,018
463
13
1
0
231,498
0
W
Neith
9,020
694
134
10
0
232,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role