Player Matchup

Pele
Pele
Fridolin2406
Pele
Level 5
God Stats
3W - 7L
1,525 SR
Queue Stats
192W - 173L
1,440 Elo+
Party 2
Odin
Odin
KingLeMoo
Odin
Level 4
God Stats
2W - 6L
1,393 SR
Queue Stats
61W - 53L
1,329 Elo+
Party 2
Ymir
Ymir
Mofoke
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,232 Elo+
Party 1
Thor
Thor
Shaqa
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,232 Elo+
Party 1
Heimdallr
Heimdallr
xXDenzaahXx
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,484 SR
1,346 Elo+

VS

Team Averages
Level 22
1,498 SR
1,397 Elo+
Ymir
Ymir
BarryStanton
Ymir
Level 25
God Stats
29W - 37L
1,523 SR
Queue Stats
143W - 166L
1,484 Elo+
Solo
Medusa
Medusa
IntroMusicSucks
Medusa
Level 7
God Stats
1W - 1L
1,576 SR
Queue Stats
1W - 1L
1,190 Elo+
Solo
Merlin
Merlin
Keltar111
Merlin
Level 29
God Stats
61W - 77L
1,534 SR
Queue Stats
61W - 80L
1,449 Elo+
Solo
Thanatos
Thanatos
Mrkossos
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
abdulkadir111
Vamana
Level 21
God Stats
9W - 10L
1,356 SR
Queue Stats
77W - 78L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 1
5,713
519
1,831
6,866
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Odin
10
2 / 2 / 3
5,994
545
3,607
5,503
2,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
Mofoke
Ymir
7
0 / 5 / 0
4,507
410
2,639
9,185
3,221
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
Shaqa
Thor
7
1 / 6 / 0
4,754
432
1,707
6,903
1,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
xXDenzaahXx
Heimdallr
7
0 / 5 / 0
4,339
394
2,846
5,357
1,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 8
6,601
600
4,085
6,417
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 0 / 6
6,401
582
5,846
5,498
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Keltar111
Merlin
11
2 / 3 / 0
6,212
565
2,737
4,298
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Mrkossos
Thanatos
11
10 / 2 / 2
7,361
669
6,383
8,413
2,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 1 / 5
5,811
528
3,453
5,768
2,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
20
21
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
3
3
1
1.17
W
5
0
6
8
W
Merlin
Keltar111
Merlin
2
3
0
0.67
L
Odin
2
2
3
1.75
L
Ymir
Mofoke
Ymir
0
5
0
0
W
Thanatos
Mrkossos
Thanatos
10
2
2
5.5
L
Thor
Shaqa
Thor
1
6
0
0.17
W
0
1
5
2.5
L
Heimdallr
xXDenzaahXx
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,630
Damage
22,504
33,814
Taken
30,394
11,624
Mitigated
11,028
3,447
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,085
961
0
2,162
6,417
2,877
448
1,358
4,946
22,354
0
L
1,831
890
151
963
6,866
1,892
0
137
6,729
0
24,040
W
5,846
3,418
0
3,580
5,498
1,538
1,526
1,281
4,217
0
19,475
W
Merlin
Keltar111
Merlin
2,737
275
0
967
4,298
1,136
409
0
4,248
31,071
0
L
Odin
3,607
1,415
0
1,053
5,503
2,999
0
346
4,932
0
20,095
L
Ymir
Mofoke
Ymir
2,639
416
0
370
9,185
3,221
48
2,466
6,719
10,230
0
W
Thanatos
Mrkossos
Thanatos
6,383
2,883
390
6,751
8,413
2,779
1,310
0
8,313
0
33,752
L
Thor
Shaqa
Thor
1,707
321
0
880
6,903
1,970
210
2,716
4,137
0
10,167
W
3,453
1,599
0
125
5,768
2,698
750
0
5,593
0
17,842
L
Heimdallr
xXDenzaahXx
Heimdallr
2,846
1,421
0
30
5,357
1,542
224
1,157
4,200
0
18,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,307
Gold Earned
32,386
169
Minions Killed
232
0
Camps Cleared
0
892,071
Distance Traveled
1,035,414
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,601
600
36
3
0
217,085
1
L
Pele
5,713
519
51
5
0
162,547
0
W
Medusa
6,401
582
40
4
0
181,250
1
W
Merlin
6,212
565
59
5
0
188,860
0
L
Odin
5,994
545
52
5
0
214,114
2
L
Ymir
4,507
410
13
1
0
167,280
0
W
Thanatos
7,361
669
62
6
0
232,513
1
L
Thor
4,754
432
27
2
0
166,098
2
W
Vamana
5,811
528
35
3
0
215,706
0
L
Heimdallr
4,339
394
26
2
0
182,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role