Player Matchup

Ymir
Ymir
CQC_Nyaruko
Ymir
Level 30
God Stats
2W - 1L
1,704 SR
Queue Stats
5W - 3L
1,654 Elo+
Party 2
Fenrir
Fenrir
Darctar
Fenrir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
GalaxyBabe007
Baron Samedi
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
310W - 364L
1,425 Elo+
Solo
Team Averages
Level 48
1,568 SR
1,526 Elo+

VS

Team Averages
Level 29
1,500 SR
1,483 Elo+
Neith
Neith
Old Faithful244
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
SupremeFrogman
Zeus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Sobek
Sobek
loslazzaroni3
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 13
9,164
916
5,439
7,986
5,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Darctar
Fenrir
12
9 / 3 / 7
9,154
915
8,683
9,004
3,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
GalaxyBabe007
Baron Samedi
12
5 / 0 / 12
8,469
847
8,932
4,002
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 1
7,383
738
3,982
6,968
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 7 / 3
6,970
697
5,268
6,589
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 3
6,026
603
2,532
12,048
6,467
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
20
Kills
4
4
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
Fenrir
Darctar
Fenrir
9
3
7
4.17
W
Baron Samedi
GalaxyBabe007
Baron Samedi
5
0
12
11
L
3
5
1
0.7
L
1
7
3
0.36
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
11,782
20,992
Taken
25,605
10,809
Mitigated
10,659
5,637
Healing
1,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,439
1,097
0
947
7,986
5,852
245
3,283
4,505
16,384
0
W
Fenrir
Darctar
Fenrir
8,683
1,244
0
1,504
9,004
3,422
1,541
2,565
6,252
0
27,454
W
Baron Samedi
GalaxyBabe007
Baron Samedi
8,932
891
1,051
2,135
4,002
1,535
312
1,531
2,282
37,287
0
L
3,982
1,721
0
873
6,968
2,731
0
3,577
3,391
0
8,823
L
5,268
733
32
267
6,589
1,461
40
2,915
3,674
22,084
0
L
2,532
231
0
628
12,048
6,467
0
7,931
4,117
6,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,787
Gold Earned
20,379
120
Minions Killed
57
0
Camps Cleared
0
532,814
Distance Traveled
446,523
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,164
916
26
3
0
176,117
2
W
Fenrir
9,154
915
36
4
0
182,708
0
W
Baron Samedi
8,469
847
58
6
0
173,989
4
L
Neith
7,383
738
11
1
0
133,098
1
L
Zeus
6,970
697
35
4
0
144,697
0
L
Sobek
6,026
603
11
1
0
168,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role