Player Matchup

Izanami
Izanami
Bejdýsek
Izanami
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
DejvVeliky
Cthulhu
Level 5
God Stats
0W - 2L
1,256 SR
Queue Stats
10W - 12L
1,674 Elo+
Party 1
Olorun
Olorun
Senpaineopz1
Olorun
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
TheYoanBG
Loki
Level 27
God Stats
5W - 1L
1,689 SR
Queue Stats
44W - 56L
1,821 Elo+
Party 2
Ne Zha
Ne Zha
Yück
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,489 SR
1,634 Elo+

VS

Team Averages
Level 24
1,571 SR
1,584 Elo+
Fenrir
Fenrir
BlodSvett
Fenrir
Level 26
God Stats
16W - 21L
1,486 SR
Queue Stats
80W - 88L
1,489 Elo+
Solo
Yemoja
Yemoja
Deynai
Yemoja
Level 26
God Stats
27W - 26L
1,583 SR
Queue Stats
159W - 111L
1,648 Elo+
Solo
Scylla
Scylla
OUZCNARS
Scylla
Level 26
God Stats
3W - 1L
1,635 SR
Queue Stats
76W - 61L
1,650 Elo+
Solo
Medusa
Medusa
Peanuttzzz
Medusa
Level 12
God Stats
8W - 2L
1,653 SR
Queue Stats
48W - 32L
1,633 Elo+
Solo
Tyr
Tyr
iNeedPampers
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bejdýsek
Izanami
8
1 / 7 / 0
4,764
433
4,330
8,780
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
DejvVeliky
Cthulhu
7
0 / 6 / 0
4,365
397
3,822
10,701
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
8
1 / 4 / 1
4,949
450
3,128
7,272
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
8
0 / 3 / 0
4,965
451
1,717
6,718
2,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Yück
Ne Zha
10
2 / 3 / 1
5,858
533
3,599
9,743
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlodSvett
Fenrir
11
2 / 0 / 0
6,609
601
4,747
6,229
3,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
Deynai
Yemoja
11
7 / 0 / 8
7,080
644
8,075
5,515
2,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
OUZCNARS
Scylla
11
1 / 2 / 2
6,437
585
4,409
4,293
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Peanuttzzz
Medusa
13
9 / 1 / 7
7,517
683
12,376
8,940
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 1 / 3
6,397
582
3,933
5,816
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
23
23
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bejdýsek
Izanami
1
7
0
0.14
W
Fenrir
BlodSvett
Fenrir
2
0
0
2
L
Cthulhu
DejvVeliky
Cthulhu
0
6
0
0
W
Yemoja
Deynai
Yemoja
7
0
8
11
W
Scylla
OUZCNARS
Scylla
1
2
2
1
W
Medusa
Peanuttzzz
Medusa
9
1
7
12.5
L
Olorun
1
4
1
0.38
L
Loki
0
3
0
0
L
Ne Zha
Yück
Ne Zha
2
3
1
0.83
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,596
Damage
33,540
43,214
Taken
30,793
14,702
Mitigated
13,263
7,717
Healing
15,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bejdýsek
Izanami
4,330
2,976
0
964
8,780
2,245
0
3,329
5,270
0
18,039
W
Fenrir
BlodSvett
Fenrir
4,747
1,146
0
3,133
6,229
3,996
415
0
5,979
0
36,259
L
Cthulhu
DejvVeliky
Cthulhu
3,822
263
39
384
10,701
3,942
0
2,655
7,826
10,839
0
W
Yemoja
Deynai
Yemoja
8,075
1,779
798
2,005
5,515
2,849
563
1,340
4,121
18,982
0
W
Scylla
OUZCNARS
Scylla
4,409
400
0
750
4,293
1,235
814
1,561
2,488
38,178
0
W
Medusa
Peanuttzzz
Medusa
12,376
7,636
0
5,914
8,940
2,762
1,514
2,672
6,252
0
51,938
L
Olorun
3,128
1,183
0
1,405
7,272
2,297
0
3,609
3,588
13,582
0
L
Loki
1,717
403
0
1,860
6,718
2,714
0
295
6,126
0
21,150
L
Ne Zha
Yück
Ne Zha
3,599
990
0
3,065
9,743
3,504
0
2,020
7,573
0
32,291
W
3,933
460
0
3,176
5,816
2,421
0
1,009
4,753
0
26,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,901
Gold Earned
34,040
197
Minions Killed
305
0
Camps Cleared
0
1,043,076
Distance Traveled
1,035,974
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,764
433
29
3
0
189,200
1
W
Fenrir
6,609
601
81
7
0
227,501
3
L
Cthulhu
4,365
397
17
2
0
214,077
0
W
Yemoja
7,080
644
27
2
0
195,303
4
W
Scylla
6,437
585
73
7
0
188,751
1
W
Medusa
7,517
683
72
7
0
166,185
2
L
Olorun
4,949
450
32
3
0
190,065
1
L
Loki
4,965
451
52
5
0
231,400
4
L
Ne Zha
5,858
533
67
6
0
218,334
1
W
Tyr
6,397
582
52
5
0
258,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role