Player Matchup

Odin
Odin
ClinicallyChill
Odin
Level 12
God Stats
8W - 5L
1,828 SR
Queue Stats
9W - 10L
1,417 Elo+
Solo
Ares
Ares
PapgDak
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,547 Elo+
Solo
The Morrigan
The Morrigan
StoCazzo02
The Morrigan
Level 28
God Stats
32W - 21L
1,203 SR
Queue Stats
144W - 131L
1,490 Elo+
Party 2
Eset
Eset
TheWest1stheBest
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,717 Elo+
Solo
Baron Samedi
Baron Samedi
darclon
Baron Samedi
Level 26
God Stats
7W - 4L
1,500 SR
Queue Stats
75W - 68L
1,490 Elo+
Party 2
Team Averages
Level 19
1,506 SR
1,532 Elo+

VS

Team Averages
Level 14
1,550 SR
1,467 Elo+
Ra
Ra
Cruze07
Ra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Noroic
Zhong Kui
Level 15
God Stats
15W - 10L
1,500 SR
Queue Stats
130W - 124L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
Papayozi
Guan Yu
Level 4
God Stats
0W - 1L
1,805 SR
Queue Stats
1W - 3L
1,633 Elo+
Solo
Loki
Loki
Roguedata
Loki
Level 16
God Stats
30W - 31L
1,444 SR
Queue Stats
142W - 134L
1,399 Elo+
Party 1
Neith
Neith
xXTBoneXx69
Neith
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 31L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 19
11,057
1,229
14,360
12,596
12,896
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ares
PapgDak
Ares
16
1 / 4 / 21
9,742
1,082
6,120
11,281
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
StoCazzo02
The Morrigan
17
5 / 0 / 22
10,190
1,132
16,291
6,444
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
10 / 3 / 17
11,605
1,289
13,071
8,937
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
darclon
Baron Samedi
17
11 / 0 / 16
11,495
1,277
17,216
5,192
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

327

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
8,856
984
9,897
14,766
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Noroic
Zhong Kui
14
3 / 6 / 2
9,195
1,022
9,604
14,503
9,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Papayozi
Guan Yu
13
0 / 7 / 2
7,902
878
3,808
12,282
9,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
14
3 / 3 / 4
9,112
1,012
6,116
10,396
3,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 9 / 5
8,475
942
9,342
18,818
7,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
24
33
Kills
7
7
Deaths
33
95
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
0
19
15.5
L
1
8
4
0.38
L
Zhong Kui
Noroic
Zhong Kui
3
6
2
0.67
L
Guan Yu
Papayozi
Guan Yu
0
7
2
0.14
W
Ares
PapgDak
Ares
1
4
21
2.88
L
Loki
3
3
4
1.67
W
The Morrigan
StoCazzo02
The Morrigan
5
0
22
16
W
10
3
17
6.17
W
Baron Samedi
darclon
Baron Samedi
11
0
16
19
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,058
Damage
38,767
44,450
Taken
70,765
30,798
Mitigated
35,541
12,966
Healing
7,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,360
4,322
0
2,557
12,596
12,896
0
5,428
7,118
0
31,717
L
9,897
411
641
960
14,766
5,512
0
11,676
3,090
37,693
0
L
Zhong Kui
Noroic
Zhong Kui
9,604
336
0
2,322
14,503
9,538
0
10,263
4,240
26,280
0
L
Guan Yu
Papayozi
Guan Yu
3,808
829
202
995
12,282
9,664
0
8,824
3,458
0
4,543
W
Ares
PapgDak
Ares
6,120
534
0
677
11,281
9,502
0
5,641
5,540
8,096
0
L
Loki
6,116
989
0
360
10,396
3,405
0
8,971
1,425
0
14,995
W
The Morrigan
StoCazzo02
The Morrigan
16,291
2,460
0
0
6,444
2,320
0
2,183
4,161
25,067
0
W
13,071
1,386
1,257
791
8,937
3,515
0
4,099
4,763
36,523
0
W
Baron Samedi
darclon
Baron Samedi
17,216
1,312
4,284
3,400
5,192
2,565
0
2,150
3,017
34,426
0
L
9,342
5,101
0
1,837
18,818
7,422
0
12,964
5,854
0
22,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,089
Gold Earned
43,540
173
Minions Killed
130
3
Camps Cleared
3
930,880
Distance Traveled
745,057
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,057
1,229
46
5
2
203,498
0
L
Ra
8,856
984
52
6
1
173,650
0
L
Zhong Kui
9,195
1,022
44
5
0
149,514
1
L
Guan Yu
7,902
878
3
0
1
120,278
2
W
Ares
9,742
1,082
7
1
0
176,552
4
L
Loki
9,112
1,012
13
1
1
164,678
2
W
The Morrigan
10,190
1,132
18
2
1
201,156
1
W
Eset
11,605
1,289
57
6
0
181,815
2
W
Baron Samedi
11,495
1,277
45
5
0
167,859
0
L
Neith
8,475
942
18
2
0
136,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role