Player Matchup

Sol
Sol
AK47 Kit
Sol
Level 101
God Stats
1W - 0L
1,189 SR
Queue Stats
33W - 32L
1,591 Elo+
Party 1
Chaac
Chaac
AK47 Shady
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 65L
1,466 Elo+
Party 1
Medusa
Medusa
ORLiiPR787x
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,484 Elo+
Party 2
Chang'e
Chang'e
Souffler
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Chiron
Chiron
ToxicLokiii
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 82
1,438 SR
1,508 Elo+

VS

Team Averages
Level 104
1,493 SR
1,501 Elo+
Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
NergxL6od 9
Serqet
Level 79
God Stats
1W - 2L
1,750 SR
Queue Stats
41W - 27L
1,624 Elo+
Solo
King Arthur
King Arthur
PolaaR Br
King Arthur
Level 125
God Stats
6W - 17L
1,215 SR
Queue Stats
798W - 804L
1,379 Elo+
Solo
Hel
Hel
SuperPlayer105
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 13
10,383
865
11,600
11,534
4,111
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
8 / 2 / 14
11,019
918
8,671
17,456
12,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
17
3 / 3 / 10
10,796
900
6,138
7,858
2,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Souffler
Chang'e
13
1 / 5 / 15
9,084
757
3,368
10,533
6,485
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
20
15 / 3 / 13
12,083
1,007
19,256
18,564
7,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
10 / 10 / 4
10,417
868
13,846
15,397
7,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
 
Scylla
18
1 / 5 / 7
9,206
767
17,425
9,959
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
15
3 / 6 / 4
7,964
664
3,980
13,943
7,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
PolaaR Br
King Arthur
10
0 / 2 / 4
7,041
587
1,716
4,598
3,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
1 / 11 / 4
8,020
668
4,883
12,290
4,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
38
33
Kills
15
16
Deaths
34
65
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
10
4
1.2
L
Scylla
 
Scylla
1
5
7
0.9
W
6
3
13
4.17
W
Chaac
8
2
14
7.5
L
Serqet
3
6
4
0.83
W
Medusa
3
3
10
2.67
L
King Arthur
PolaaR Br
King Arthur
0
2
4
1
W
Chang'e
Souffler
Chang'e
1
5
15
1.7
L
1
11
4
0.27
W
Chiron
15
3
13
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,033
Damage
41,850
65,945
Taken
56,187
33,958
Mitigated
26,446
32,546
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,846
2,851
525
510
15,397
7,160
0
4,719
10,528
0
20,165
L
Scylla
 
Scylla
17,425
145
517
923
9,959
4,177
50
1,860
8,049
46,869
0
W
11,600
2,507
1,884
5,172
11,534
4,111
2,421
7,515
3,827
29,066
0
W
Chaac
8,671
446
0
7,813
17,456
12,978
293
2,659
14,797
0
20,639
L
Serqet
3,980
647
265
3,889
13,943
7,241
0
3,438
10,280
0
7,501
W
Medusa
6,138
3,270
246
1,952
7,858
2,714
1,078
2,342
5,282
0
18,955
L
King Arthur
PolaaR Br
King Arthur
1,716
0
281
539
4,598
3,564
0
1,436
3,112
0
3,750
W
Chang'e
Souffler
Chang'e
3,368
639
2,131
1,734
10,533
6,485
496
5,256
5,066
9,691
0
L
4,883
1,001
1,142
593
12,290
4,304
0
3,515
8,712
12,434
0
W
Chiron
19,256
7,399
1,245
10,369
18,564
7,670
955
4,536
13,542
0
38,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,365
Gold Earned
42,648
131
Minions Killed
84
0
Camps Cleared
0
1,129,457
Distance Traveled
932,891
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,417
868
10
1
0
169,548
0
L
Scylla
9,206
767
53
4
0
203,571
1
W
Sol
10,383
865
32
3
0
208,709
3
W
Chaac
11,019
918
19
2
0
255,504
0
L
Serqet
7,964
664
3
0
0
228,793
0
W
Medusa
10,796
900
37
3
0
262,270
3
L
King Arthur
7,041
587
1
0
0
166,206
0
W
Chang'e
9,084
757
6
1
0
197,580
1
L
Hel
8,020
668
17
1
0
164,773
0
W
Chiron
12,083
1,007
37
3
0
205,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role