Player Matchup

Osiris
Osiris
AbsurdChimera81
Osiris
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HOOD3DL3G3ND
Danzaburou
Level 142
God Stats
81W - 56L
1,514 SR
Queue Stats
235W - 181L
1,635 Elo+
Party 1
Sobek
Sobek
LOW TEMP1507
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,985 Elo+
Party 1
Baron Samedi
Baron Samedi
SuperTopNachh
Baron Samedi
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,570 Elo+
Party 1
Hercules
Hercules
Tank4life
Hercules
Level 146
God Stats
33W - 21L
1,500 SR
Queue Stats
303W - 228L
1,521 Elo+
Party 1
Team Averages
Level 91
1,503 SR
1,642 Elo+

VS

Team Averages
Level 107
1,646 SR
1,576 Elo+
Sobek
Sobek
AinzOoalGown_3
Sobek
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 91L
1,592 Elo+
Party 2
Neith
Neith
Beckerson89
Neith
Level 26
God Stats
26W - 20L
1,636 SR
Queue Stats
92W - 71L
1,582 Elo+
Party 2
Persephone
Persephone
FettaNoize
Persephone
Level 125
God Stats
4W - 4L
1,638 SR
Queue Stats
343W - 302L
1,596 Elo+
Party 2
Arachne
Arachne
Willbeau2K
Arachne
Level 129
God Stats
9W - 6L
1,943 SR
Queue Stats
214W - 169L
1,591 Elo+
Party 2
Artio
Artio
uzisdreads
Artio
Level 106
God Stats
18W - 20L
1,511 SR
Queue Stats
428W - 343L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
9,499
679
7,920
8,287
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
HOOD3DL3G3ND
Danzaburou
14
2 / 2 / 2
8,368
598
8,868
9,847
3,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 4 / 9
7,604
543
5,037
14,025
12,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SuperTopNachh
Baron Samedi
15
9 / 1 / 4
8,811
629
7,365
6,107
2,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Tank4life
Hercules
13
2 / 0 / 5
7,983
570
7,330
10,908
6,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,817
487
4,548
12,120
8,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 2 / 4
7,117
508
5,826
5,912
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
FettaNoize
Persephone
11
0 / 5 / 3
6,494
464
4,900
7,615
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Willbeau2K
Arachne
13
4 / 4 / 3
8,069
576
6,719
11,930
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
9
0 / 4 / 6
6,159
440
3,244
11,983
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
19
Kills
7
8
Deaths
19
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
0
4
0
0
L
3
2
4
2.5
L
Persephone
FettaNoize
Persephone
0
5
3
0.3
W
Danzaburou
HOOD3DL3G3ND
Danzaburou
2
2
2
1.5
W
2
4
9
1.63
W
Baron Samedi
SuperTopNachh
Baron Samedi
9
1
4
11
W
Hercules
Tank4life
Hercules
2
0
5
4.5
L
Arachne
Willbeau2K
Arachne
4
4
3
1.38
L
Artio
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,520
Damage
25,237
49,174
Taken
49,560
31,877
Mitigated
21,294
18,542
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,920
3,702
0
3,838
8,287
6,431
19
1,470
6,772
0
73,217
L
4,548
641
0
5,081
12,120
8,769
0
1,105
11,015
37,031
0
L
5,826
2,508
0
1,289
5,912
1,535
0
712
5,200
0
26,567
L
Persephone
FettaNoize
Persephone
4,900
243
0
572
7,615
2,567
0
1,972
5,640
31,041
0
W
Danzaburou
HOOD3DL3G3ND
Danzaburou
8,868
4,306
0
4,046
9,847
3,751
1,167
968
8,839
0
70,794
W
5,037
501
0
3,282
14,025
12,463
16
3,162
10,713
13,110
0
W
Baron Samedi
SuperTopNachh
Baron Samedi
7,365
830
977
1,597
6,107
2,930
0
2,501
3,443
52,201
0
W
Hercules
Tank4life
Hercules
7,330
3,204
0
4,802
10,908
6,302
289
4,171
6,715
0
41,207
L
Arachne
Willbeau2K
Arachne
6,719
4,763
0
3,506
11,930
3,603
0
2,820
9,110
0
51,226
L
Artio
3,244
341
712
3,597
11,983
4,820
0
5,791
6,192
17,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,265
Gold Earned
34,656
478
Minions Killed
278
0
Camps Cleared
0
1,366,429
Distance Traveled
1,350,293
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,499
679
144
10
0
306,398
2
L
Sobek
6,817
487
67
5
0
284,718
1
L
Neith
7,117
508
49
4
0
242,484
2
L
Persephone
6,494
464
57
4
0
266,087
5
W
Danzaburou
8,368
598
118
8
0
233,481
1
W
Sobek
7,604
543
18
1
0
260,867
4
W
Baron Samedi
8,811
629
111
8
0
277,608
1
W
Hercules
7,983
570
87
6
0
288,075
2
L
Arachne
8,069
576
79
6
0
292,824
4
L
Artio
6,159
440
26
2
0
264,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role