Player Matchup

Cupid
Cupid
EuskalStrikeYT
Cupid
Level 16
God Stats
1W - 1L
1,382 SR
Queue Stats
6W - 8L
1,413 Elo+
Party 2
Chang'e
Chang'e
Gabuleo
Chang'e
Level 78
God Stats
2W - 2L
1,083 SR
Queue Stats
11W - 13L
1,309 Elo+
Party 2
Guan Yu
Guan Yu
Harrytx426
Guan Yu
Level 21
God Stats
12W - 5L
1,539 SR
Queue Stats
17W - 19L
1,333 Elo+
Party 2
Fenrir
Fenrir
SitoToLoVeo
Fenrir
Level 111
God Stats
4W - 7L
1,500 SR
Queue Stats
247W - 239L
1,607 Elo+
Party 2
Sol
Sol
mikelats
Sol
Level 13
God Stats
5W - 1L
1,877 SR
Queue Stats
9W - 6L
1,751 Elo+
Party 2
Team Averages
Level 48
1,476 SR
1,483 Elo+

VS

Team Averages
Level 20
1,431 SR
1,467 Elo+
Tsukuyomi
Tsukuyomi
AsheParrot
Tsukuyomi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Borodaodina
Tyr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
DUuSJ
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,554 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mustbewinnner
Ah Muzen Cab
Level 19
God Stats
2W - 5L
1,330 SR
Queue Stats
30W - 33L
1,321 Elo+
Solo
Merlin
Merlin
thespajk
Merlin
Level 29
God Stats
1W - 3L
1,324 SR
Queue Stats
99W - 92L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 12
10,198
537
6,921
7,782
2,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Gabuleo
Chang'e
14
3 / 1 / 7
9,751
513
3,985
11,167
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Harrytx426
Guan Yu
15
3 / 2 / 13
10,095
531
7,311
16,623
17,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
19
29 / 1 / 6
13,412
706
26,362
18,194
10,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 5 / 12
10,504
553
11,803
14,609
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AsheParrot
Tsukuyomi
12
2 / 6 / 4
7,909
416
6,496
12,285
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 12 / 4
7,123
375
2,574
18,486
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
12
1 / 8 / 3
7,666
403
5,907
10,601
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
mustbewinnner
Ah Muzen Cab
10
2 / 9 / 2
6,831
360
7,706
13,759
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
thespajk
Merlin
15
3 / 7 / 4
9,263
488
8,986
11,535
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
42
Kills
8
10
Deaths
42
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AsheParrot
Tsukuyomi
2
6
4
0.67
L
0
12
4
0.17
L
Ra
1
8
3
0.31
W
2
1
12
8
W
Chang'e
Gabuleo
Chang'e
3
1
7
6.5
W
Guan Yu
Harrytx426
Guan Yu
3
2
13
4.75
W
Fenrir
29
1
6
32
W
5
5
12
2.2
L
Ah Muzen Cab
mustbewinnner
Ah Muzen Cab
2
9
2
0.33
L
Merlin
thespajk
Merlin
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,382
Damage
31,669
68,375
Taken
66,666
45,999
Mitigated
25,687
36,364
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AsheParrot
Tsukuyomi
6,496
1,878
0
2,337
12,285
4,648
0
3,171
9,114
0
27,878
L
2,574
664
0
1,791
18,486
8,648
72
4,869
13,617
0
10,789
L
Ra
5,907
427
1,416
1,392
10,601
4,705
302
2,267
8,334
27,692
0
W
6,921
3,833
2,713
2,041
7,782
2,990
6,484
503
7,279
0
57,541
W
Chang'e
Gabuleo
Chang'e
3,985
370
6,188
5,231
11,167
9,253
1,568
2,412
8,755
28,187
0
W
Guan Yu
Harrytx426
Guan Yu
7,311
443
1,058
6,158
16,623
17,569
2,600
4,222
12,401
0
43,837
W
Fenrir
26,362
10,017
0
7,593
18,194
10,064
0
2,721
15,473
0
84,154
W
11,803
2,727
0
5,382
14,609
6,123
2,561
5,035
9,574
50,809
0
L
Ah Muzen Cab
mustbewinnner
Ah Muzen Cab
7,706
2,704
0
1,905
13,759
3,887
0
2,835
10,924
0
28,903
L
Merlin
thespajk
Merlin
8,986
446
0
1,972
11,535
3,799
0
2,646
8,889
60,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,960
Gold Earned
38,792
446
Minions Killed
273
0
Camps Cleared
0
1,671,664
Distance Traveled
1,445,254
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,909
416
54
3
0
258,652
2
L
Tyr
7,123
375
20
1
0
281,773
3
L
Ra
7,666
403
55
3
0
349,873
1
W
Cupid
10,198
537
128
7
0
269,800
0
W
Chang'e
9,751
513
40
2
0
311,713
5
W
Guan Yu
10,095
531
65
3
0
390,267
3
W
Fenrir
13,412
706
114
6
0
390,338
2
W
Sol
10,504
553
99
5
0
309,546
0
L
Ah Muzen Cab
6,831
360
32
2
0
215,793
1
L
Merlin
9,263
488
112
6
0
339,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role