Player Matchup

Tiamat
Tiamat
Cygerus
Tiamat
Level 109
God Stats
2W - 0L
1,629 SR
Queue Stats
7W - 4L
1,533 Elo+
Party 1
Skadi
Skadi
Kolbi26
Skadi
Level 85
God Stats
1W - 0L
1,736 SR
Queue Stats
6W - 4L
1,560 Elo+
Party 1
Chaac
Chaac
MajorSkyblue
Chaac
Level 45
God Stats
1W - 0L
1,533 SR
Queue Stats
7W - 6L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
TheKillerStan
Jormungandr
Level 105
God Stats
2W - 1L
1,560 SR
Queue Stats
19W - 14L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
zvckg
Baron Samedi
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,225 Elo+
Solo
Team Averages
Level 91
1,592 SR
1,474 Elo+

VS

Team Averages
Level 58
1,598 SR
1,542 Elo+
Medusa
Medusa
Jhanley
Medusa
Level 98
God Stats
2W - 3L
1,966 SR
Queue Stats
25W - 19L
1,767 Elo+
Party 2
Bacchus
Bacchus
LeGwah
Bacchus
Level 61
God Stats
9W - 9L
1,371 SR
Queue Stats
39W - 61L
1,334 Elo+
Solo
Ra
Ra
Splooshmcgoo
Ra
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Tiamat
Tiamat
TheValiant1
Tiamat
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,608 Elo+
Party 2
Bellona
Bellona
aKoreanGirl
Bellona
Level 16
God Stats
1W - 1L
1,650 SR
Queue Stats
17W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cygerus
Tiamat
19
13 / 3 / 10
14,195
887
25,586
12,580
13,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Kolbi26
Skadi
19
9 / 6 / 11
13,097
819
13,876
11,524
5,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 1 / 10
10,399
650
5,008
8,811
8,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
TheKillerStan
Jormungandr
20
5 / 0 / 19
13,543
846
17,163
22,650
31,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
zvckg
Baron Samedi
19
5 / 0 / 15
12,658
791
15,058
10,760
5,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jhanley
Medusa
16
1 / 8 / 6
9,765
610
12,197
16,179
6,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
LeGwah
Bacchus
16
1 / 6 / 6
9,879
617
5,393
16,256
23,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
1 / 5 / 6
9,981
624
9,383
18,294
9,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
17
1 / 9 / 4
10,043
628
8,774
15,676
11,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
aKoreanGirl
Bellona
18
6 / 5 / 4
12,229
764
11,063
19,468
23,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
36
33
Kills
10
10
Deaths
33
65
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cygerus
Tiamat
13
3
10
6
L
Medusa
Jhanley
Medusa
1
8
6
0.5
W
Skadi
Kolbi26
Skadi
9
6
11
2.42
L
Bacchus
LeGwah
Bacchus
1
6
6
0.67
W
1
1
10
6
L
1
5
6
0.8
W
Jormungandr
TheKillerStan
Jormungandr
5
0
19
14.5
L
Tiamat
1
9
4
0.33
L
Bellona
aKoreanGirl
Bellona
6
5
4
1.6
W
Baron Samedi
zvckg
Baron Samedi
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,691
Damage
46,810
66,325
Taken
85,873
64,549
Mitigated
74,151
20,901
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cygerus
Tiamat
25,586
2,150
0
3,457
12,580
13,398
375
3,118
9,422
54,321
0
L
Medusa
Jhanley
Medusa
12,197
4,942
0
1,886
16,179
6,814
0
11,678
4,319
0
40,988
W
Skadi
Kolbi26
Skadi
13,876
6,210
0
482
11,524
5,354
5,034
4,435
6,857
0
42,555
L
Bacchus
LeGwah
Bacchus
5,393
102
0
1,179
16,256
23,381
2
7,988
8,153
20,281
0
W
5,008
282
0
2,175
8,811
8,526
568
3,238
5,467
0
24,293
L
9,383
1,571
1,443
1,985
18,294
9,409
1
15,001
3,087
39,375
0
W
Jormungandr
TheKillerStan
Jormungandr
17,163
2,582
0
5,498
22,650
31,280
383
7,486
14,942
49,971
0
L
Tiamat
8,774
474
0
1,500
15,676
11,162
0
8,356
7,114
30,807
0
L
Bellona
aKoreanGirl
Bellona
11,063
3,401
0
240
19,468
23,385
0
14,090
5,244
473
27,141
W
Baron Samedi
zvckg
Baron Samedi
15,058
560
3,536
5,753
10,760
5,991
779
5,115
5,579
38,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,892
Gold Earned
51,897
313
Minions Killed
309
8
Camps Cleared
6
1,450,080
Distance Traveled
1,306,438
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,195
887
74
5
4
297,619
2
L
Medusa
9,765
610
73
5
1
233,258
0
W
Skadi
13,097
819
76
5
0
266,588
0
L
Bacchus
9,879
617
39
2
1
262,978
0
W
Chaac
10,399
650
37
2
2
322,559
4
L
Ra
9,981
624
79
5
2
290,167
1
W
Jormungandr
13,543
846
59
4
1
307,059
4
L
Tiamat
10,043
628
79
5
0
245,185
1
L
Bellona
12,229
764
39
2
2
274,850
3
W
Baron Samedi
12,658
791
67
4
1
256,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role