Player Matchup

Izanami
Izanami
CEL_s2_MAJ
Izanami
Level 29
God Stats
60W - 49L
1,558 SR
Queue Stats
688W - 828L
1,493 Elo+
Solo
Pele
Pele
Parad96Qc
Pele
Level 8
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 3L
1,665 Elo+
Solo
Ra
Ra
StarLite2223
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,145 Elo+
Solo
Chang'e
Chang'e
WizardCat17
Chang'e
Level 8
God Stats
12W - 12L
1,553 SR
Queue Stats
25W - 21L
1,558 Elo+
Solo
Cerberus
Cerberus
yeeeeeeert
Cerberus
Level 6
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 2L
1,204 Elo+
Solo
Team Averages
Level 11
1,534 SR
1,413 Elo+

VS

Team Averages
Level 24
1,551 SR
1,529 Elo+
Odin
Odin
FEDEX980
Odin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 60L
1,510 Elo+
Solo
Aphrodite
Aphrodite
NeaTheBaddie
Aphrodite
Level 26
God Stats
2W - 1L
1,566 SR
Queue Stats
45W - 32L
1,497 Elo+
Solo
Anubis
Anubis
NerónSmurf
Anubis
Level 14
God Stats
16W - 12L
1,577 SR
Queue Stats
27W - 28L
1,496 Elo+
Solo
Arachne
Arachne
OverlordHomer
Arachne
Level 26
God Stats
45W - 30L
1,611 SR
Queue Stats
70W - 64L
1,593 Elo+
Solo
Xbalanque
Xbalanque
capitain_nobody6
Xbalanque
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
132W - 156L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CEL_s2_MAJ
Izanami
10
3 / 4 / 2
5,997
600
5,705
8,354
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
10
3 / 3 / 1
5,608
561
4,251
6,496
2,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 5 / 2
4,002
400
366
3,085
581
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
WizardCat17
Chang'e
9
1 / 1 / 0
5,098
510
2,423
3,808
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
yeeeeeeert
Cerberus
7
1 / 4 / 4
4,759
476
1,247
5,937
3,069
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
1 / 1 / 2
5,195
520
2,172
3,568
2,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
NeaTheBaddie
Aphrodite
9
3 / 2 / 5
5,736
574
3,243
3,593
1,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
10
4 / 2 / 2
5,978
598
4,116
3,953
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
10
3 / 1 / 0
5,866
587
2,165
5,689
1,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
10
5 / 3 / 3
6,197
620
6,082
8,105
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
16
17
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
CEL_s2_MAJ
Izanami
3
4
2
1
W
Odin
1
1
2
2
W
Aphrodite
NeaTheBaddie
Aphrodite
3
2
5
2.75
W
Anubis
4
2
2
2.5
W
Arachne
3
1
0
3
L
Pele
3
3
1
1.17
L
0
5
2
0.2
L
Chang'e
WizardCat17
Chang'e
1
1
0
1
W
Xbalanque
5
3
3
2.17
L
Cerberus
yeeeeeeert
Cerberus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,992
Damage
17,778
27,680
Taken
24,908
10,597
Mitigated
8,785
5,906
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CEL_s2_MAJ
Izanami
5,705
4,806
0
2,197
8,354
2,222
0
2,250
6,056
0
33,566
W
Odin
2,172
578
0
99
3,568
2,441
561
704
2,864
0
16,154
W
Aphrodite
NeaTheBaddie
Aphrodite
3,243
1,160
1,786
1,551
3,593
1,097
849
277
3,316
15,712
0
W
Anubis
4,116
40
0
878
3,953
1,738
696
1,372
2,581
27,448
0
W
Arachne
2,165
1,853
135
1,824
5,689
1,626
280
1,065
4,624
0
22,418
L
Pele
4,251
691
0
1,804
6,496
2,067
442
664
5,760
0
29,887
L
366
108
0
0
3,085
581
360
1,073
1,930
4,393
0
L
Chang'e
WizardCat17
Chang'e
2,423
215
175
1,401
3,808
2,658
120
35
3,755
22,561
0
W
Xbalanque
6,082
3,951
0
1,904
8,105
1,883
1,862
618
7,487
0
22,551
L
Cerberus
yeeeeeeert
Cerberus
1,247
664
0
329
5,937
3,069
0
2,969
2,820
5,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,464
Gold Earned
28,972
186
Minions Killed
204
0
Camps Cleared
0
768,456
Distance Traveled
871,174
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,997
600
62
6
0
155,765
0
W
Odin
5,195
520
28
3
0
192,126
2
W
Aphrodite
5,736
574
33
3
0
174,122
0
W
Anubis
5,978
598
52
5
0
156,399
2
W
Arachne
5,866
587
52
5
0
168,228
0
L
Pele
5,608
561
63
6
0
203,500
1
L
Ra
4,002
400
9
1
0
94,624
1
L
Chang'e
5,098
510
43
4
0
159,312
0
W
Xbalanque
6,197
620
39
4
0
180,299
0
L
Cerberus
4,759
476
9
1
0
155,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role