Player Matchup

Ah Muzen Cab
Ah Muzen Cab
TheDandyM4n
Ah Muzen Cab
Level 87
God Stats
8W - 2L
1,881 SR
Queue Stats
71W - 86L
1,542 Elo+
Party 1
Sobek
Sobek
edikazul
Sobek
Level 40
God Stats
42W - 32L
1,548 SR
Queue Stats
219W - 199L
1,541 Elo+
Solo
Neith
Neith
iansanity1995
Neith
Level 87
God Stats
16W - 15L
1,552 SR
Queue Stats
46W - 58L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
invisimal123456
Kukulkan
Level 57
God Stats
4W - 2L
1,800 SR
Queue Stats
77W - 89L
1,459 Elo+
Solo
Tiamat
Tiamat
mathior
Tiamat
Level 45
God Stats
8W - 10L
1,467 SR
Queue Stats
38W - 49L
1,547 Elo+
Solo
Team Averages
Level 63
1,650 SR
1,517 Elo+

VS

Team Averages
Level 48
1,399 SR
1,485 Elo+
Yemoja
Yemoja
ASAP x SOULZ
Yemoja
Level 84
God Stats
0W - 2L
1,276 SR
Queue Stats
82W - 81L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
AirmanGQ
Sun Wukong
Level 5
God Stats
0W - 3L
1,221 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 2
Olorun
Olorun
Arct1c Phantom
Olorun
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 79L
1,569 Elo+
Party 2
Fenrir
Fenrir
HS Ligma
Fenrir
Level 15
God Stats
3W - 4L
1,498 SR
Queue Stats
5W - 7L
1,603 Elo+
Party 2
Horus
Horus
IANTHEBOSSYT
Horus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TheDandyM4n
Ah Muzen Cab
20
11 / 9 / 18
16,258
1,084
38,499
21,176
9,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
edikazul
Sobek
20
3 / 4 / 26
15,449
1,030
21,029
25,920
34,759
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 4 / 18
15,064
1,004
16,887
18,383
8,696
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
20
11 / 7 / 16
16,091
1,073
32,416
13,957
6,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
mathior
Tiamat
20
6 / 7 / 22
15,145
1,010
30,179
19,428
16,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
6 / 9 / 18
16,300
1,087
17,656
35,013
51,757
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
AirmanGQ
Sun Wukong
20
2 / 8 / 14
13,596
906
10,512
30,566
39,567
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 4 / 12
14,268
951
24,056
26,891
15,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
HS Ligma
Fenrir
19
4 / 11 / 10
13,321
888
12,043
26,953
15,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
16 / 4 / 13
18,187
1,212
29,333
31,214
37,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
98
36
Kills
31
31
Deaths
36
100
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Yemoja
6
9
18
1.67
L
Sun Wukong
AirmanGQ
Sun Wukong
2
8
14
1.13
L
3
4
12
2.25
L
Fenrir
HS Ligma
Fenrir
4
11
10
0.82
L
16
4
13
5.63
W
Ah Muzen Cab
TheDandyM4n
Ah Muzen Cab
11
9
18
2.22
W
Sobek
edikazul
Sobek
3
4
26
4
W
5
4
18
3.5
W
Kukulkan
11
7
16
2.71
W
Tiamat
mathior
Tiamat
6
7
22
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,010
Damage
93,600
98,864
Taken
150,637
76,464
Mitigated
160,693
19,501
Healing
44,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
17,656
2,582
5,348
2,775
35,013
51,757
0
20,853
13,577
45,396
0
L
Sun Wukong
AirmanGQ
Sun Wukong
10,512
1,684
0
1,952
30,566
39,567
0
17,124
12,966
0
25,635
L
24,056
12,387
4,556
15,009
26,891
15,717
0
14,294
12,439
68,871
0
L
Fenrir
HS Ligma
Fenrir
12,043
4,163
631
1,131
26,953
15,929
0
13,908
12,875
0
25,809
L
29,333
12,937
3,970
8,679
31,214
37,723
0
15,652
15,156
8,573
40,129
W
Ah Muzen Cab
TheDandyM4n
Ah Muzen Cab
38,499
26,160
0
2,268
21,176
9,833
0
9,885
11,120
0
66,031
W
Sobek
edikazul
Sobek
21,029
1,458
0
6,049
25,920
34,759
0
12,676
12,891
39,711
0
W
16,887
7,251
0
3,228
18,383
8,696
0
8,381
9,952
0
37,457
W
Kukulkan
32,416
3,400
1,081
1,844
13,957
6,589
0
6,256
7,676
69,501
0
W
Tiamat
mathior
Tiamat
30,179
2,174
989
4,042
19,428
16,587
0
9,567
9,771
52,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,007
Gold Earned
75,672
274
Minions Killed
279
11
Camps Cleared
7
1,408,917
Distance Traveled
1,334,134
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
16,300
1,087
62
4
0
247,108
0
L
Sun Wukong
13,596
906
25
2
1
284,851
0
L
Olorun
14,268
951
112
7
1
232,051
0
L
Fenrir
13,321
888
19
1
3
269,177
1
L
Horus
18,187
1,212
61
4
2
300,947
0
W
Ah Muzen Cab
16,258
1,084
61
4
2
285,636
0
W
Sobek
15,449
1,030
31
2
0
290,191
0
W
Neith
15,064
1,004
36
2
2
284,163
0
W
Kukulkan
16,091
1,073
99
7
2
243,371
0
W
Tiamat
15,145
1,010
47
3
5
305,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role