Player Matchup

Cerberus
Cerberus
Ben4eva218
Cerberus
Level 7
God Stats
1W - 2L
1,537 SR
Queue Stats
5W - 11L
1,122 Elo+
Solo
Bellona
Bellona
GaboH369
Bellona
Level 6
God Stats
3W - 5L
1,285 SR
Queue Stats
9W - 13L
1,281 Elo+
Solo
Tsukuyomi
Tsukuyomi
Laughing_Jack091
Tsukuyomi
Level 18
God Stats
5W - 2L
1,561 SR
Queue Stats
6W - 5L
1,480 Elo+
Solo
Yemoja
Yemoja
SubParr
Yemoja
Level 15
God Stats
5W - 5L
1,261 SR
Queue Stats
19W - 19L
1,326 Elo+
Solo
Skadi
Skadi
The_GoodCats
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 75L
1,101 Elo+
Solo
Team Averages
Level 13
1,429 SR
1,262 Elo+

VS

Team Averages
Level 13
1,384 SR
1,375 Elo+
Tiamat
Tiamat
CryptoWalk91877
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
SDS AUTUMN
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Hades
Hades
Xcastlesmash3rX
Hades
Level 7
God Stats
3W - 1L
1,257 SR
Queue Stats
48W - 35L
1,025 Elo+
Solo
Discordia
Discordia
leyley6998
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
zanderdabeast173
Ymir
Level 27
God Stats
0W - 2L
1,162 SR
Queue Stats
19W - 17L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ben4eva218
Cerberus
13
0 / 0 / 0
8,551
777
0
418
190
Bellona
GaboH369
Bellona
18
6 / 4 / 22
11,596
1,054
20,413
15,459
13,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
20
23 / 0 / 13
14,460
1,315
32,482
12,043
5,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
SubParr
Yemoja
20
3 / 1 / 29
12,680
1,153
5,805
9,485
8,184
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

20
15 / 4 / 15
13,652
1,241
25,150
15,586
6,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

340

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 2
9,123
829
2,842
14,526
8,619
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
SDS AUTUMN
Nemesis
17
2 / 16 / 6
10,779
980
20,343
31,861
18,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 8 / 2
8,960
815
5,806
9,797
5,316
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
leyley6998
Discordia
16
3 / 9 / 3
10,386
944
8,856
16,163
8,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
4 / 4 / 4
11,826
1,075
9,635
21,080
22,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
26
47
Kills
9
9
Deaths
48
79
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ben4eva218
Cerberus
0
0
0
0
L
0
11
2
0.09
W
Bellona
GaboH369
Bellona
6
4
22
4.25
W
Tsukuyomi
23
0
13
29.5
L
Nemesis
SDS AUTUMN
Nemesis
2
16
6
0.31
W
Yemoja
SubParr
Yemoja
3
1
29
17.5
W
15
4
15
5.63
L
0
8
2
0.13
L
Discordia
leyley6998
Discordia
3
9
3
0.5
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,850
Damage
47,482
52,991
Taken
93,427
33,608
Mitigated
63,867
14,409
Healing
5,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ben4eva218
Cerberus
0
0
0
0
418
190
0
0
418
1,345
0
L
2,842
485
0
550
14,526
8,619
0
1,179
13,278
10,953
0
W
Bellona
GaboH369
Bellona
20,413
7,094
0
1,068
15,459
13,128
0
7,836
7,199
0
30,133
W
Tsukuyomi
32,482
16,945
0
497
12,043
5,408
0
6,754
4,756
0
44,590
L
Nemesis
SDS AUTUMN
Nemesis
20,343
11,912
0
2,388
31,861
18,464
0
1,472
30,193
0
34,059
W
Yemoja
SubParr
Yemoja
5,805
3,352
5,562
1,920
9,485
8,184
0
4,147
5,155
16,294
0
W
25,150
17,809
0
5,362
15,586
6,698
0
7,387
8,033
0
44,791
L
5,806
1,067
126
446
9,797
5,316
0
1,030
8,617
12,141
0
L
Discordia
leyley6998
Discordia
8,856
1,634
0
608
16,163
8,973
0
820
15,222
20,364
0
L
9,635
1,492
0
1,006
21,080
22,495
0
1,304
19,580
17,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,939
Gold Earned
51,074
128
Minions Killed
97
5
Camps Cleared
0
790,718
Distance Traveled
719,059
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,551
777
1
0
1
33,290
3
L
Tiamat
9,123
829
18
2
0
120,268
2
W
Bellona
11,596
1,054
21
2
0
192,426
0
W
Tsukuyomi
14,460
1,315
34
3
1
227,964
3
L
Nemesis
10,779
980
13
1
0
197,944
1
W
Yemoja
12,680
1,153
22
2
0
160,627
0
W
Skadi
13,652
1,241
50
5
3
176,411
0
L
Hades
8,960
815
23
2
0
92,511
0
L
Discordia
10,386
944
27
2
0
147,785
0
L
Ymir
11,826
1,075
16
1
0
160,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role