Player Matchup

Fenrir
Fenrir
CleitonCosta421
Fenrir
Level 77
God Stats
4W - 4L
1,756 SR
Queue Stats
26W - 25L
1,598 Elo+
Solo
Ymir
Ymir
HotTomatoSoup4u
Ymir
Level 120
God Stats
3W - 2L
1,547 SR
Queue Stats
927W - 914L
1,512 Elo+
Party 1
Tiamat
Tiamat
LG Dyln1734
Tiamat
Level 93
God Stats
36W - 26L
1,549 SR
Queue Stats
181W - 188L
1,467 Elo+
Party 1
Anhur
Anhur
NuhtZack
Anhur
Level 106
God Stats
1W - 5L
1,275 SR
Queue Stats
22W - 30L
1,433 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RareAspects
Cu Chulainn
Level 104
God Stats
9W - 11L
1,647 SR
Queue Stats
33W - 46L
1,467 Elo+
Party 2
Team Averages
Level 100
1,555 SR
1,496 Elo+

VS

Team Averages
Level 113
1,429 SR
1,435 Elo+
Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
ChupaKabras117
Tiamat
Level 96
God Stats
3W - 4L
1,409 SR
Queue Stats
213W - 205L
1,374 Elo+
Solo
Anubis
Anubis
InfamousRebel
Anubis
Level 111
God Stats
12W - 13L
1,436 SR
Queue Stats
516W - 459L
1,542 Elo+
Solo
Cthulhu
Cthulhu
WiseWheezel
Cthulhu
Level 149
God Stats
19W - 13L
1,512 SR
Queue Stats
119W - 121L
1,434 Elo+
Party 3
Awilix
Awilix
ejamesYT
Awilix
Level 58
God Stats
1W - 3L
1,290 SR
Queue Stats
19W - 25L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,278
406
3,612
9,303
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 4 / 1
6,591
507
7,787
9,372
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
12
2 / 1 / 1
6,933
533
4,917
6,002
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
NuhtZack
Anhur
10
1 / 3 / 4
6,138
472
4,147
7,523
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
RareAspects
Cu Chulainn
11
1 / 3 / 0
6,394
492
1,913
7,639
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 2 / 2
6,283
483
2,704
5,774
1,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 1 / 1
6,909
531
3,632
6,088
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 0 / 6
8,810
678
7,900
8,044
4,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
WiseWheezel
Cthulhu
11
2 / 2 / 3
6,999
538
6,192
10,114
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
ejamesYT
Awilix
13
8 / 3 / 1
7,881
606
6,033
8,403
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
17
17
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
2
2
1
W
1
1
1
1.5
L
0
6
0
0
L
4
4
1
1.13
W
5
0
6
8
L
Tiamat
2
1
1
2.5
L
Anhur
NuhtZack
Anhur
1
3
4
1
L
Cu Chulainn
RareAspects
Cu Chulainn
1
3
0
0.33
W
Cthulhu
WiseWheezel
Cthulhu
2
2
3
1.75
W
Awilix
ejamesYT
Awilix
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,376
Damage
26,461
39,839
Taken
38,423
16,126
Mitigated
18,937
9,807
Healing
16,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,704
1,081
183
2,107
5,774
1,499
688
2,593
3,181
0
29,532
W
3,632
319
0
2,662
6,088
3,397
132
3,547
2,541
47,438
0
L
3,612
818
0
2,779
9,303
2,080
0
3,743
5,560
0
21,447
L
7,787
2,408
0
1,335
9,372
4,238
0
4,786
4,586
30,783
2,174
W
7,900
592
0
5,346
8,044
4,719
204
1,157
6,887
60,661
0
L
Tiamat
4,917
1,433
0
2,093
6,002
3,061
230
4,115
1,887
38,510
0
L
Anhur
NuhtZack
Anhur
4,147
1,778
0
1,473
7,523
2,014
0
2,419
5,104
0
23,249
L
Cu Chulainn
RareAspects
Cu Chulainn
1,913
281
0
2,127
7,639
4,733
0
2,661
4,978
0
31,837
W
Cthulhu
WiseWheezel
Cthulhu
6,192
758
239
2,827
10,114
6,740
162
3,868
6,246
25,457
0
W
Awilix
ejamesYT
Awilix
6,033
2,502
0
3,026
8,403
2,582
0
1,204
7,199
0
39,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,334
Gold Earned
36,882
283
Minions Killed
400
0
Camps Cleared
0
1,144,040
Distance Traveled
1,180,416
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,283
483
63
5
0
195,977
3
W
Tiamat
6,909
531
107
8
0
243,931
3
L
Fenrir
5,278
406
45
3
0
252,047
2
L
Ymir
6,591
507
45
3
0
213,076
0
W
Anubis
8,810
678
132
10
0
216,549
1
L
Tiamat
6,933
533
101
8
0
236,420
1
L
Anhur
6,138
472
34
3
0
228,601
3
L
Cu Chulainn
6,394
492
58
4
0
213,896
5
W
Cthulhu
6,999
538
31
2
0
245,032
1
W
Awilix
7,881
606
67
5
0
278,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role