Player Matchup

Ymir
Ymir
BapeFreestylez-
Ymir
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
202W - 248L
1,390 Elo+
Solo
Achilles
Achilles
Mikenietzsche17
Achilles
Level 38
God Stats
14W - 25L
1,330 SR
Queue Stats
14W - 29L
1,228 Elo+
Party 4
Janus
Janus
Mrie
Janus
Level 29
God Stats
2W - 1L
1,694 SR
Queue Stats
24W - 29L
1,313 Elo+
Party 4
Sun Wukong
Sun Wukong
PHGPROBOYMessias
Sun Wukong
Level 79
God Stats
14W - 5L
1,609 SR
Queue Stats
144W - 175L
1,427 Elo+
Party 1
Heimdallr
Heimdallr
misterdoce
Heimdallr
Level 24
God Stats
14W - 10L
1,672 SR
Queue Stats
309W - 351L
1,407 Elo+
Party 1
Team Averages
Level 44
1,561 SR
1,353 Elo+

VS

Team Averages
Level 45
1,453 SR
1,334 Elo+
Cu Chulainn
Cu Chulainn
NuagePizza99600
Cu Chulainn
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 82L
1,379 Elo+
Party 3
Tiamat
Tiamat
XxMaTsHaNexX
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 75L
1,227 Elo+
Party 3
Izanami
Izanami
hasalex
Izanami
Level 67
God Stats
4W - 14L
1,299 SR
Queue Stats
130W - 170L
1,382 Elo+
Solo
Mercury
Mercury
musk2020
Mercury
Level 56
God Stats
42W - 28L
1,500 SR
Queue Stats
622W - 657L
1,319 Elo+
Party 2
Kuzenbo
Kuzenbo
unholy_beau
Kuzenbo
Level 27
God Stats
4W - 12L
1,466 SR
Queue Stats
151W - 185L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 9
8,063
504
6,871
14,133
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
13
4 / 1 / 1
7,824
489
5,283
10,280
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Mrie
Janus
12
1 / 1 / 2
7,559
472
4,953
5,715
2,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PHGPROBOYMessias
Sun Wukong
13
10 / 2 / 2
9,056
566
11,784
10,930
9,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
misterdoce
Heimdallr
13
5 / 3 / 6
7,942
496
11,847
13,483
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NuagePizza99600
Cu Chulainn
10
1 / 10 / 0
6,536
409
8,162
14,274
8,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
12
0 / 2 / 2
7,187
449
4,893
7,905
6,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
hasalex
Izanami
13
7 / 4 / 1
8,974
561
13,089
11,900
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
musk2020
Mercury
14
0 / 3 / 1
7,758
485
2,652
11,966
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
unholy_beau
Kuzenbo
10
1 / 5 / 2
7,063
441
4,447
12,750
9,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
23
Kills
9
10
Deaths
24
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
Achilles
4
1
1
4.5
W
Janus
Mrie
Janus
1
1
2
2
L
Cu Chulainn
NuagePizza99600
Cu Chulainn
1
10
0
0.1
W
Sun Wukong
PHGPROBOYMessias
Sun Wukong
10
2
2
5.5
L
Tiamat
0
2
2
0.5
L
Izanami
hasalex
Izanami
7
4
1
1.88
W
Heimdallr
misterdoce
Heimdallr
5
3
6
2.67
L
Mercury
musk2020
Mercury
0
3
1
0.17
L
Kuzenbo
unholy_beau
Kuzenbo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,738
Damage
33,243
54,541
Taken
58,795
32,768
Mitigated
31,985
18,184
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,871
1,195
258
4,489
14,133
10,443
220
3,108
11,025
24,429
0
W
Achilles
5,283
1,273
0
4,606
10,280
5,414
0
1,486
8,794
0
40,631
W
Janus
Mrie
Janus
4,953
406
0
818
5,715
2,035
832
2,626
3,089
32,385
0
L
Cu Chulainn
NuagePizza99600
Cu Chulainn
8,162
2,506
0
310
14,274
8,686
0
2,246
11,928
0
28,459
W
Sun Wukong
PHGPROBOYMessias
Sun Wukong
11,784
2,991
0
1,616
10,930
9,806
1,302
693
10,237
0
44,238
L
Tiamat
4,893
364
0
1,888
7,905
6,113
0
1,943
5,698
35,778
0
L
Izanami
hasalex
Izanami
13,089
9,744
0
3,334
11,900
3,870
587
2,953
8,909
0
56,387
W
Heimdallr
misterdoce
Heimdallr
11,847
5,810
0
6,397
13,483
5,070
909
1,427
12,056
0
50,484
L
Mercury
musk2020
Mercury
2,652
1,096
0
430
11,966
3,976
1,227
725
11,147
0
56,585
L
Kuzenbo
unholy_beau
Kuzenbo
4,447
1,861
723
2,024
12,750
9,340
147
3,425
9,289
13,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,444
Gold Earned
37,518
347
Minions Killed
317
0
Camps Cleared
0
1,462,853
Distance Traveled
1,599,736
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,063
504
50
3
0
282,966
0
W
Achilles
7,824
489
78
5
0
318,220
0
W
Janus
7,559
472
73
5
0
292,340
5
L
Cu Chulainn
6,536
409
46
3
0
300,089
0
W
Sun Wukong
9,056
566
80
5
0
313,844
0
L
Tiamat
7,187
449
60
4
0
313,410
0
L
Izanami
8,974
561
88
6
0
282,075
0
W
Heimdallr
7,942
496
66
4
0
255,483
0
L
Mercury
7,758
485
105
7
0
386,371
4
L
Kuzenbo
7,063
441
18
1
0
317,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role