Player Matchup

Hun Batz
Hun Batz
Apperture992
Hun Batz
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
383W - 494L
1,339 Elo+
Party 2
Danzaburou
Danzaburou
CrimelordSaiko
Danzaburou
Level 27
God Stats
10W - 5L
1,653 SR
Queue Stats
40W - 36L
1,339 Elo+
Party 2
Ymir
Ymir
EskiJoe
Ymir
Level 3
God Stats
7W - 7L
1,786 SR
Queue Stats
404W - 480L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
IIIIIIADAYIIIIII
Kukulkan
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
240W - 224L
1,312 Elo+
Solo
Guan Yu
Guan Yu
thaiggr
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 138L
1,378 Elo+
Party 2
Team Averages
Level 14
1,588 SR
1,370 Elo+

VS

Team Averages
Level 20
1,431 SR
1,407 Elo+
Skadi
Skadi
Elektrotrollman
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,357 Elo+
Party 1
Zeus
Zeus
Fortex7
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 66L
1,481 Elo+
Solo
Arachne
Arachne
Sucrine
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,341 Elo+
Solo
Neith
Neith
XymelinXD
Neith
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 22L
1,357 Elo+
Party 1
Aphrodite
Aphrodite
s9yk3r
Aphrodite
Level 16
God Stats
3W - 9L
1,157 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Apperture992
Hun Batz
12
2 / 2 / 2
6,818
568
2,102
7,798
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
CrimelordSaiko
Danzaburou
10
5 / 2 / 1
6,579
548
6,960
6,641
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
EskiJoe
Ymir
9
1 / 1 / 5
5,994
500
2,289
9,473
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 0 / 1
7,317
610
6,025
4,651
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
thaiggr
Guan Yu
10
2 / 1 / 2
6,163
514
2,238
5,211
4,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Boots

Boots

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,500
375
4,561
4,450
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Fortex7
Zeus
10
1 / 4 / 0
5,410
451
2,598
5,754
1,942
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Sucrine
Arachne
7
2 / 3 / 0
5,085
424
1,361
4,558
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
XymelinXD
Neith
8
3 / 3 / 0
5,209
434
5,977
6,938
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
s9yk3r
Aphrodite
8
0 / 2 / 2
5,470
456
1,207
3,815
2,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
6
6
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Apperture992
Hun Batz
2
2
2
1.5
W
Danzaburou
CrimelordSaiko
Danzaburou
5
2
1
2.75
L
0
3
1
0.17
W
Ymir
EskiJoe
Ymir
1
1
5
3.5
L
Zeus
Fortex7
Zeus
1
4
0
0.25
W
5
0
1
5.5
L
Arachne
Sucrine
Arachne
2
3
0
0.67
L
Neith
XymelinXD
Neith
3
3
0
1
L
Aphrodite
s9yk3r
Aphrodite
0
2
2
0.5
W
Guan Yu
thaiggr
Guan Yu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,614
Damage
15,704
33,774
Taken
25,515
17,213
Mitigated
8,324
10,555
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Apperture992
Hun Batz
2,102
694
0
3,670
7,798
2,415
629
371
7,427
0
39,560
W
Danzaburou
CrimelordSaiko
Danzaburou
6,960
3,481
0
1,236
6,641
2,187
416
0
6,641
0
31,237
L
4,561
1,888
0
554
4,450
1,053
0
860
3,590
0
11,869
W
Ymir
EskiJoe
Ymir
2,289
622
0
3,382
9,473
6,418
310
0
9,473
13,575
0
L
Zeus
Fortex7
Zeus
2,598
665
0
1,093
5,754
1,942
0
3,844
1,910
28,616
0
W
6,025
783
0
580
4,651
1,732
482
2,504
2,147
44,742
0
L
Arachne
Sucrine
Arachne
1,361
1,132
0
863
4,558
950
0
338
4,070
0
13,230
L
Neith
XymelinXD
Neith
5,977
2,344
159
2,613
6,938
1,613
207
1,429
5,509
0
21,455
L
Aphrodite
s9yk3r
Aphrodite
1,207
533
477
725
3,815
2,766
0
1,843
1,947
9,680
0
W
Guan Yu
thaiggr
Guan Yu
2,238
605
97
1,590
5,211
4,461
345
930
4,281
0
22,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,871
Gold Earned
25,674
287
Minions Killed
146
0
Camps Cleared
0
1,085,794
Distance Traveled
937,444
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,818
568
81
7
0
235,778
0
W
Danzaburou
6,579
548
51
4
0
219,388
2
L
Skadi
4,500
375
17
1
0
203,408
0
W
Ymir
5,994
500
29
2
0
211,923
3
L
Zeus
5,410
451
51
4
0
173,500
2
W
Kukulkan
7,317
610
83
7
0
213,098
0
L
Arachne
5,085
424
33
3
0
158,809
0
L
Neith
5,209
434
35
3
0
196,399
0
L
Aphrodite
5,470
456
10
1
0
205,328
3
W
Guan Yu
6,163
514
43
4
0
205,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role