Player Matchup

Olorun
Olorun
BaldBaby333
Olorun
Level 17
God Stats
6W - 0L
1,864 SR
Queue Stats
87W - 19L
1,539 Elo+
Solo
Kukulkan
Kukulkan
Kukiri113
Kukulkan
Level 6
God Stats
5W - 3L
1,837 SR
Queue Stats
7W - 3L
2,003 Elo+
Party 1
Mercury
Mercury
MajorNeiln
Mercury
Level 27
God Stats
109W - 104L
1,601 SR
Queue Stats
117W - 120L
1,635 Elo+
Solo
Chaac
Chaac
Morr13
Chaac
Level 129
God Stats
4W - 3L
1,879 SR
Queue Stats
49W - 43L
1,787 Elo+
Party 1
Arachne
Arachne
fercuellar
Arachne
Level 27
God Stats
5W - 3L
1,529 SR
Queue Stats
33W - 25L
1,791 Elo+
Party 1
Team Averages
Level 41
1,742 SR
1,751 Elo+

VS

Team Averages
Level 12
1,545 SR
1,606 Elo+
Artemis
Artemis
CrankyP4NDA
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,593 Elo+
Solo
Cthulhu
Cthulhu
Fuss8
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 32L
1,761 Elo+
Solo
Kukulkan
Kukulkan
GriMDraGon12
Kukulkan
Level 29
God Stats
50W - 25L
1,733 SR
Queue Stats
174W - 162L
1,609 Elo+
Solo
Neith
Neith
Guayo08
Neith
Level 8
God Stats
2W - 5L
1,468 SR
Queue Stats
10W - 17L
1,482 Elo+
Solo
Tiamat
Tiamat
seer1330
Tiamat
Level 16
God Stats
34W - 25L
1,525 SR
Queue Stats
60W - 54L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
6 / 4 / 15
13,471
1,036
23,091
11,787
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Kukiri113
Kukulkan
20
3 / 4 / 17
13,179
1,014
10,753
9,334
3,132
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
MajorNeiln
Mercury
19
9 / 6 / 11
13,417
1,032
13,316
14,313
5,360
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Morr13
Chaac
20
6 / 2 / 17
13,986
1,076
21,568
19,926
13,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
fercuellar
Arachne
20
7 / 3 / 10
13,707
1,054
10,597
13,000
5,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrankyP4NDA
Artemis
14
0 / 4 / 0
9,706
747
987
3,926
1,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Fuss8
Cthulhu
15
2 / 2 / 0
10,527
810
3,943
5,066
2,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
GriMDraGon12
Kukulkan
20
8 / 7 / 5
14,416
1,109
16,091
25,505
12,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Guayo08
Neith
19
1 / 11 / 10
12,556
966
11,823
23,079
11,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
seer1330
Tiamat
20
8 / 8 / 6
14,498
1,115
23,588
25,418
19,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
40
31
Kills
19
19
Deaths
32
70
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
4
15
3.38
L
Artemis
CrankyP4NDA
Artemis
0
4
0
0
L
Cthulhu
Fuss8
Cthulhu
2
2
0
1
L
Kukulkan
GriMDraGon12
Kukulkan
8
7
5
1.5
L
Neith
Guayo08
Neith
1
11
10
0.55
W
Kukulkan
Kukiri113
Kukulkan
3
4
17
2.88
W
Mercury
MajorNeiln
Mercury
9
6
11
2.42
W
Chaac
Morr13
Chaac
6
2
17
7.25
W
Arachne
fercuellar
Arachne
7
3
10
4
L
Tiamat
seer1330
Tiamat
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,325
Damage
56,432
68,360
Taken
82,994
31,018
Mitigated
48,099
18,440
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
23,091
10,659
892
4,007
11,787
3,714
0
8,844
2,918
42,231
0
L
Artemis
CrankyP4NDA
Artemis
987
192
135
132
3,926
1,322
0
1,397
2,529
0
4,008
L
Cthulhu
Fuss8
Cthulhu
3,943
392
0
217
5,066
2,713
0
2,728
2,338
9,332
0
L
Kukulkan
GriMDraGon12
Kukulkan
16,091
1,682
498
1,792
25,505
12,642
0
11,169
14,336
46,580
0
L
Neith
Guayo08
Neith
11,823
5,445
0
2,003
23,079
11,644
0
5,507
17,572
0
35,367
W
Kukulkan
Kukiri113
Kukulkan
10,753
571
0
0
9,334
3,132
0
8,168
1,141
50,603
0
W
Mercury
MajorNeiln
Mercury
13,316
7,034
0
1,785
14,313
5,360
0
9,118
5,195
0
27,571
W
Chaac
Morr13
Chaac
21,568
7,481
0
8,534
19,926
13,718
0
10,843
8,958
0
46,537
W
Arachne
fercuellar
Arachne
10,597
7,660
0
3,222
13,000
5,094
0
6,424
6,526
0
23,782
L
Tiamat
seer1330
Tiamat
23,588
2,921
0
1,144
25,418
19,778
0
13,043
12,375
43,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,760
Gold Earned
61,703
263
Minions Killed
221
10
Camps Cleared
3
1,247,410
Distance Traveled
844,382
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,471
1,036
33
3
0
195,885
0
L
Artemis
9,706
747
7
1
0
54,295
1
L
Cthulhu
10,527
810
19
1
2
79,094
0
L
Kukulkan
14,416
1,109
77
6
0
231,180
0
L
Neith
12,556
966
56
4
0
223,676
1
W
Kukulkan
13,179
1,014
105
8
1
243,588
1
W
Mercury
13,417
1,032
32
2
1
273,320
4
W
Chaac
13,986
1,076
74
6
4
267,146
0
W
Arachne
13,707
1,054
19
1
4
267,471
0
L
Tiamat
14,498
1,115
62
5
1
256,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role