Player Matchup

Scylla
Scylla
Baeritto24
Scylla
Level 24
God Stats
18W - 17L
1,691 SR
Queue Stats
187W - 170L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Diegol2304
Cthulhu
Level 24
God Stats
3W - 5L
1,746 SR
Queue Stats
144W - 163L
1,536 Elo+
Solo
Kali
Kali
Saucypotato8265
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,494 Elo+
Solo
Neith
Neith
TheGreatBergs
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,517 Elo+
Solo
Tiamat
Tiamat
smsavvas
Tiamat
Level 19
God Stats
0W - 1L
1,348 SR
Queue Stats
4W - 5L
1,541 Elo+
Solo
Team Averages
Level 21
1,557 SR
1,519 Elo+

VS

Team Averages
Level 15
1,415 SR
1,489 Elo+
Cupid
Cupid
ColeBroSmacks
Cupid
Level 10
God Stats
11W - 13L
1,503 SR
Queue Stats
90W - 78L
1,437 Elo+
Solo
Artemis
Artemis
Gatorgirlie1
Artemis
Level 3
God Stats
74W - 75L
1,237 SR
Queue Stats
131W - 165L
1,388 Elo+
Solo
Odin
Odin
LUC1FER4930
Odin
Level 8
God Stats
2W - 3L
1,186 SR
Queue Stats
6W - 15L
1,611 Elo+
Solo
Tsukuyomi
Tsukuyomi
Macdaddy9090
Tsukuyomi
Level 29
God Stats
27W - 19L
1,517 SR
Queue Stats
96W - 80L
1,510 Elo+
Party 1
Janus
Janus
gingerfro45
Janus
Level 26
God Stats
9W - 4L
1,632 SR
Queue Stats
36W - 29L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Baeritto24
Scylla
14
7 / 5 / 2
9,247
514
7,724
10,412
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Diegol2304
Cthulhu
15
4 / 3 / 2
9,425
524
8,406
9,927
7,263
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 8 / 3
7,735
430
4,517
13,636
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 13 / 1
7,327
407
4,225
13,084
4,238
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
smsavvas
Tiamat
10
0 / 9 / 3
6,634
369
3,473
10,606
5,269
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 8
10,067
559
13,418
11,062
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Gatorgirlie1
Artemis
14
2 / 4 / 11
8,965
498
4,820
13,700
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
0 / 0 / 3
8,335
463
2,365
9,683
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Macdaddy9090
Tsukuyomi
18
15 / 2 / 5
11,377
632
12,809
11,180
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
11 / 3 / 3
11,055
614
11,157
8,691
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
13
Kills
37
38
Deaths
13
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
Baeritto24
Scylla
7
5
2
1.6
W
9
4
8
3.25
L
Cthulhu
Diegol2304
Cthulhu
4
3
2
1.67
W
Artemis
Gatorgirlie1
Artemis
2
4
11
1.88
W
0
0
3
1.5
W
Tsukuyomi
Macdaddy9090
Tsukuyomi
15
2
5
8.75
L
1
8
3
0.31
L
1
13
1
0.12
W
11
3
3
4.17
L
Tiamat
smsavvas
Tiamat
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,345
Damage
44,569
57,665
Taken
54,316
24,687
Mitigated
24,922
5,264
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Baeritto24
Scylla
7,724
631
0
1,259
10,412
2,888
350
2,379
7,768
39,470
0
W
13,418
7,970
263
4,424
11,062
4,181
1,836
4,026
6,893
0
51,171
L
Cthulhu
Diegol2304
Cthulhu
8,406
619
0
250
9,927
7,263
533
1,536
8,238
33,883
0
W
Artemis
Gatorgirlie1
Artemis
4,820
1,322
0
5,445
13,700
4,607
2,388
4,749
8,762
0
42,613
W
2,365
633
0
839
9,683
8,139
2,503
3,106
6,537
0
30,728
W
Tsukuyomi
Macdaddy9090
Tsukuyomi
12,809
3,037
0
5,087
11,180
4,909
0
2,839
8,301
0
80,273
L
4,517
910
0
2,552
13,636
5,029
300
449
13,162
0
27,550
L
4,225
1,090
0
769
13,084
4,238
308
3,320
9,500
0
21,766
W
11,157
920
0
1,879
8,691
3,086
2,752
4,295
4,220
66,557
0
L
Tiamat
smsavvas
Tiamat
3,473
430
0
434
10,606
5,269
150
2,752
7,615
17,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,368
Gold Earned
49,799
222
Minions Killed
480
0
Camps Cleared
0
1,427,622
Distance Traveled
1,617,414
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,247
514
72
4
0
318,091
2
W
Cupid
10,067
559
86
5
0
307,950
0
L
Cthulhu
9,425
524
47
3
0
266,479
0
W
Artemis
8,965
498
59
3
0
295,369
1
W
Odin
8,335
463
61
3
0
326,999
0
W
Tsukuyomi
11,377
632
136
8
0
399,256
0
L
Kali
7,735
430
48
3
0
321,648
3
L
Neith
7,327
407
36
2
0
244,844
0
W
Janus
11,055
614
138
8
0
287,840
1
L
Tiamat
6,634
369
19
1
0
276,560
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role