Player Matchup

Merlin
Merlin
Azazal1980
Merlin
Level 13
God Stats
3W - 3L
1,442 SR
Queue Stats
23W - 24L
1,507 Elo+
Solo
King Arthur
King Arthur
BaileyBear117
King Arthur
Level 28
God Stats
4W - 1L
1,810 SR
Queue Stats
154W - 153L
1,528 Elo+
Solo
Tiamat
Tiamat
DynamiqFusion
Tiamat
Level 26
God Stats
5W - 9L
1,536 SR
Queue Stats
53W - 51L
1,547 Elo+
Solo
Hercules
Hercules
Hercules1269
Hercules
Level 17
God Stats
12W - 24L
1,593 SR
Queue Stats
94W - 104L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
Woundedbad
Cthulhu
Level 13
God Stats
10W - 15L
1,201 SR
Queue Stats
96W - 122L
1,379 Elo+
Party 2
Team Averages
Level 19
1,516 SR
1,478 Elo+

VS

Team Averages
Level 16
1,456 SR
1,396 Elo+
Arachne
Arachne
Color 0f life
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,523 Elo+
Solo
Discordia
Discordia
Hukin Painter
Discordia
Level 29
God Stats
49W - 46L
1,500 SR
Queue Stats
226W - 254L
1,488 Elo+
Solo
Cerberus
Cerberus
PineappleAlien31
Cerberus
Level 24
God Stats
5W - 10L
1,553 SR
Queue Stats
53W - 78L
1,475 Elo+
Solo
Danzaburou
Danzaburou
alvesmaicon44
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
peguipapai
Cthulhu
Level 5
God Stats
2W - 3L
1,229 SR
Queue Stats
13W - 26L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azazal1980
Merlin
20
3 / 4 / 24
14,131
942
26,463
14,890
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
BaileyBear117
King Arthur
20
6 / 2 / 19
14,831
989
24,193
33,215
29,020
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 6 / 12
14,456
964
22,531
20,070
12,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Hercules1269
Hercules
20
15 / 2 / 10
17,130
1,142
25,513
28,694
15,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Woundedbad
Cthulhu
20
2 / 3 / 20
14,073
938
16,844
24,122
23,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
12 / 8 / 2
16,856
1,124
28,536
28,596
15,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Hukin Painter
Discordia
20
0 / 2 / 10
13,052
870
35,756
9,938
4,399
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
1 / 7 / 10
14,451
963
20,886
33,624
38,648
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
alvesmaicon44
Danzaburou
18
1 / 5 / 2
13,093
873
7,551
15,185
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Cthulhu
peguipapai
Cthulhu
19
3 / 13 / 5
13,689
913
19,699
38,636
48,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
46
35
Kills
17
17
Deaths
35
85
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
Azazal1980
Merlin
3
4
24
3.75
W
King Arthur
BaileyBear117
King Arthur
6
2
19
7.75
L
Arachne
12
8
2
1.63
W
9
6
12
2.5
W
Hercules
Hercules1269
Hercules
15
2
10
10
L
Discordia
Hukin Painter
Discordia
0
2
10
2.5
L
1
7
10
0.86
W
Cthulhu
Woundedbad
Cthulhu
2
3
20
4
L
Danzaburou
alvesmaicon44
Danzaburou
1
5
2
0.4
L
Cthulhu
peguipapai
Cthulhu
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,544
Damage
112,428
120,991
Taken
125,979
86,263
Mitigated
118,183
32,493
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Azazal1980
Merlin
26,463
5,529
0
3,270
14,890
4,957
0
8,523
6,317
55,147
0
W
King Arthur
BaileyBear117
King Arthur
24,193
4,480
716
9,501
33,215
29,020
0
23,339
9,634
378
43,632
L
Arachne
28,536
20,389
0
7,630
28,596
15,321
0
14,597
13,767
0
65,199
W
22,531
1,454
747
3,298
20,070
12,535
0
12,553
7,307
37,734
0
W
Hercules
Hercules1269
Hercules
25,513
11,049
1,621
9,534
28,694
15,947
0
18,748
9,796
0
50,291
L
Discordia
Hukin Painter
Discordia
35,756
2,987
0
148
9,938
4,399
0
4,246
5,483
52,859
0
L
20,886
1,224
0
5,855
33,624
38,648
0
16,914
15,769
50,034
0
W
Cthulhu
Woundedbad
Cthulhu
16,844
1,612
1,699
2,107
24,122
23,804
0
12,316
11,596
40,742
0
L
Danzaburou
alvesmaicon44
Danzaburou
7,551
1,511
96
2,682
15,185
11,114
0
7,674
6,881
0
25,748
L
Cthulhu
peguipapai
Cthulhu
19,699
1,459
478
616
38,636
48,701
0
21,738
14,332
40,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,621
Gold Earned
71,141
323
Minions Killed
287
5
Camps Cleared
9
1,426,048
Distance Traveled
1,356,702
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,131
942
95
6
2
252,087
0
W
King Arthur
14,831
989
54
4
2
317,079
0
L
Arachne
16,856
1,124
87
6
6
324,681
0
W
Tiamat
14,456
964
38
3
1
273,496
1
W
Hercules
17,130
1,142
81
5
0
291,093
2
L
Discordia
13,052
870
40
3
0
252,238
0
L
Cerberus
14,451
963
82
5
1
299,907
2
W
Cthulhu
14,073
938
55
4
0
292,293
0
L
Danzaburou
13,093
873
35
2
0
238,366
4
L
Cthulhu
13,689
913
43
3
2
241,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role