Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Double007Snake
Cu Chulainn
Level 95
God Stats
3W - 2L
1,806 SR
Queue Stats
82W - 80L
1,475 Elo+
Party 1
Set
Set
Gnir3ffUs
Set
Level 137
God Stats
3W - 2L
1,767 SR
Queue Stats
115W - 113L
1,475 Elo+
Party 1
Medusa
Medusa
IXI CEIL IXI
Medusa
Level 87
God Stats
2W - 2L
1,809 SR
Queue Stats
38W - 51L
1,439 Elo+
Party 1
Tiamat
Tiamat
PrblemGaming
Tiamat
Level 95
God Stats
1W - 3L
1,266 SR
Queue Stats
95W - 80L
1,408 Elo+
Solo
Team Averages
Level 114
1,630 SR
1,459 Elo+

VS

Team Averages
Level 90
1,523 SR
1,425 Elo+
Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Alekay296
Cerberus
Level 82
God Stats
22W - 28L
1,473 SR
Queue Stats
501W - 506L
1,421 Elo+
Solo
Chang'e
Chang'e
BigBiop84
Chang'e
Level 70
God Stats
20W - 19L
1,560 SR
Queue Stats
216W - 231L
1,473 Elo+
Solo
Cthulhu
Cthulhu
General-copr
Cthulhu
Level 53
God Stats
34W - 23L
1,594 SR
Queue Stats
616W - 648L
1,368 Elo+
Solo
Thanatos
Thanatos
THE LIQUIDGATOR
Thanatos
Level 121
God Stats
77W - 68L
1,486 SR
Queue Stats
968W - 1,077L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 4 / 6
5,922
456
5,475
8,721
5,268
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Double007Snake
Cu Chulainn
11
0 / 4 / 0
6,052
466
4,321
10,210
5,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 2 / 2
7,995
615
2,577
9,479
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
9
2 / 5 / 2
5,677
437
8,528
11,322
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
12
3 / 2 / 1
7,234
556
4,378
5,411
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
4 / 2 / 3
7,095
546
6,986
8,635
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Alekay296
Cerberus
12
2 / 4 / 5
7,167
551
6,222
12,748
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
BigBiop84
Chang'e
15
1 / 1 / 1
8,058
620
2,889
9,003
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
General-copr
Cthulhu
14
5 / 0 / 1
8,191
630
9,814
8,422
8,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
12
5 / 3 / 1
7,236
557
3,272
9,451
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
10
Kills
17
17
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
6
0.75
W
Cupid
 
Cupid
4
2
3
2.75
W
Cerberus
Alekay296
Cerberus
2
4
5
1.13
W
Chang'e
BigBiop84
Chang'e
1
1
1
1.5
L
Cu Chulainn
Double007Snake
Cu Chulainn
0
4
0
0
W
Cthulhu
General-copr
Cthulhu
5
0
1
5.5
L
5
2
2
3
L
Medusa
2
5
2
0.6
L
Tiamat
3
2
1
1.75
W
Thanatos
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,279
Damage
29,183
45,143
Taken
48,259
18,996
Mitigated
25,512
14,471
Healing
29,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,475
877
2,046
1,286
8,721
5,268
81
2,848
5,873
19,997
0
W
Cupid
 
Cupid
6,986
3,947
563
4,286
8,635
2,766
806
2,471
6,164
0
46,310
W
Cerberus
Alekay296
Cerberus
6,222
388
799
5,235
12,748
8,169
226
3,124
9,533
27,232
0
W
Chang'e
BigBiop84
Chang'e
2,889
277
106
6,347
9,003
2,988
0
3,279
5,288
53,591
0
L
Cu Chulainn
Double007Snake
Cu Chulainn
4,321
1,086
0
3,108
10,210
5,212
0
6,806
2,821
0
33,233
W
Cthulhu
General-copr
Cthulhu
9,814
1,665
0
3,802
8,422
8,297
542
0
7,948
46,165
0
L
2,577
928
0
3,861
9,479
3,322
0
2,407
6,897
0
41,329
L
Medusa
8,528
3,802
0
2,294
11,322
2,807
787
3,217
8,105
0
26,498
L
Tiamat
4,378
376
0
1,876
5,411
2,387
0
2,711
2,522
37,429
0
W
Thanatos
3,272
1,070
0
8,346
9,451
3,292
24
426
8,974
0
34,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,880
Gold Earned
37,747
298
Minions Killed
442
0
Camps Cleared
0
1,112,280
Distance Traveled
1,256,622
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,922
456
34
3
0
181,082
1
W
Cupid
7,095
546
87
7
0
241,337
5
W
Cerberus
7,167
551
70
5
0
258,552
0
W
Chang'e
8,058
620
109
8
0
228,921
3
L
Cu Chulainn
6,052
466
61
5
0
229,458
1
W
Cthulhu
8,191
630
100
8
0
241,380
3
L
Set
7,995
615
87
7
0
247,145
0
L
Medusa
5,677
437
36
3
0
226,921
4
L
Tiamat
7,234
556
80
6
0
227,674
3
W
Thanatos
7,236
557
76
6
0
286,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role