Player Matchup

Discordia
Discordia
Aloazraill
Discordia
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 91L
1,615 Elo+
Solo
Tiamat
Tiamat
Fitocorleones
Tiamat
Level 16
God Stats
4W - 4L
1,569 SR
Queue Stats
111W - 114L
1,651 Elo+
Party 1
King Arthur
King Arthur
Laabuelaquefuma
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 41L
1,695 Elo+
Party 1
Tyr
Tyr
NevermindImDead
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
lilsardinilla
Apollo
Level 27
God Stats
40W - 34L
1,318 SR
Queue Stats
360W - 319L
1,633 Elo+
Solo
Team Averages
Level 22
1,477 SR
1,619 Elo+

VS

Team Averages
Level 13
1,504 SR
1,731 Elo+
Olorun
Olorun
Bejdýsek
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,807 Elo+
Party 2
Achilles
Achilles
Berlin47
Achilles
Level 23
God Stats
17W - 18L
1,569 SR
Queue Stats
75W - 70L
1,614 Elo+
Solo
Cthulhu
Cthulhu
DejvVeliky
Cthulhu
Level 5
God Stats
0W - 2L
1,387 SR
Queue Stats
10W - 12L
1,807 Elo+
Party 2
Cupid
Cupid
Rando02389
Cupid
Level 23
God Stats
1W - 1L
1,784 SR
Queue Stats
63W - 26L
1,814 Elo+
Solo
Camazotz
Camazotz
Runedominum
Camazotz
Level 7
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 4L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aloazraill
Discordia
12
6 / 1 / 8
7,554
687
8,678
5,521
2,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 5
6,736
612
5,605
5,757
4,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Laabuelaquefuma
King Arthur
11
4 / 3 / 4
6,512
592
3,898
7,992
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 1
7,121
647
4,765
8,681
4,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 0 / 6
7,140
649
7,079
5,975
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bejdýsek
Olorun
8
1 / 6 / 2
5,155
469
3,269
8,773
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Berlin47
Achilles
10
0 / 2 / 1
5,069
461
5,477
9,187
4,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
DejvVeliky
Cthulhu
7
0 / 7 / 1
4,655
423
2,789
10,312
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
5
0 / 2 / 0
4,117
374
1,893
3,849
817
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
Runedominum
Camazotz
10
4 / 5 / 0
6,146
559
4,195
9,376
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
22
Kills
5
5
Deaths
22
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aloazraill
Discordia
6
1
8
10
L
Olorun
Bejdýsek
Olorun
1
6
2
0.33
L
Achilles
Berlin47
Achilles
0
2
1
0.25
L
Cthulhu
DejvVeliky
Cthulhu
0
7
1
0.07
W
3
1
5
5.5
W
King Arthur
Laabuelaquefuma
King Arthur
4
3
4
2
W
2
0
1
2.5
L
Cupid
0
2
0
0
L
Camazotz
Runedominum
Camazotz
4
5
0
0.8
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
17,623
33,926
Taken
41,497
16,180
Mitigated
15,536
16,053
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aloazraill
Discordia
8,678
1,515
0
2,050
5,521
2,068
639
1,528
3,993
31,203
0
L
Olorun
Bejdýsek
Olorun
3,269
1,346
88
1,637
8,773
3,007
630
4,825
3,948
21,505
0
L
Achilles
Berlin47
Achilles
5,477
1,049
0
3,254
9,187
4,587
0
461
8,726
0
28,280
L
Cthulhu
DejvVeliky
Cthulhu
2,789
533
90
336
10,312
4,447
0
4,876
5,436
9,249
0
W
5,605
938
0
2,558
5,757
4,540
220
1,886
3,871
29,382
0
W
King Arthur
Laabuelaquefuma
King Arthur
3,898
1,172
0
2,007
7,992
3,165
240
1,342
6,650
0
29,937
W
4,765
500
0
5,181
8,681
4,748
0
0
8,681
0
41,150
L
Cupid
1,893
1,591
0
1,381
3,849
817
0
1,264
2,585
0
10,818
L
Camazotz
Runedominum
Camazotz
4,195
1,227
0
3,729
9,376
2,678
0
2,857
6,519
0
19,663
W
7,079
5,057
0
4,257
5,975
1,659
2,713
1,302
4,673
0
43,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,063
Gold Earned
25,142
333
Minions Killed
170
0
Camps Cleared
0
1,098,325
Distance Traveled
895,330
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,554
687
36
3
0
210,577
2
L
Olorun
5,155
469
36
3
0
177,337
4
L
Achilles
5,069
461
56
5
0
211,100
0
L
Cthulhu
4,655
423
5
0
0
205,186
0
W
Tiamat
6,736
612
62
6
0
238,824
2
W
King Arthur
6,512
592
60
5
0
235,244
0
W
Tyr
7,121
647
96
9
0
227,171
1
L
Cupid
4,117
374
27
2
0
90,203
1
L
Camazotz
6,146
559
46
4
0
211,504
6
W
Apollo
7,140
649
79
7
0
186,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role