Player Matchup

Jing Wei
Jing Wei
ELPOGO1231
Jing Wei
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,591 Elo+
Party 3
Ah Puch
Ah Puch
ElJardo
Ah Puch
Level 128
God Stats
7W - 6L
1,739 SR
Queue Stats
188W - 188L
1,479 Elo+
Solo
Merlin
Merlin
FinancialDecay
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ToxicVox
Ravana
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
residertv
Bacchus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,591 Elo+
Party 3
Team Averages
Level 122
1,548 SR
1,532 Elo+

VS

Team Averages
Level 139
1,482 SR
1,631 Elo+
Baba Yaga
Baba Yaga
ClownyBoo
Baba Yaga
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 54L
1,772 Elo+
Party 1
Tyr
Tyr
Dereck0905
Tyr
Level 158
God Stats
6W - 6L
1,408 SR
Queue Stats
269W - 232L
1,643 Elo+
Party 1
Anhur
Anhur
EnaoLordofEmbers
Anhur
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,367 Elo+
Party 2
Xing Tian
Xing Tian
MshroomMshroom
Xing Tian
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,751 Elo+
Solo
Hercules
Hercules
ScoutFennec
Hercules
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 134L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ELPOGO1231
Jing Wei
16
2 / 6 / 9
9,651
689
8,081
15,499
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
ElJardo
Ah Puch
18
4 / 6 / 13
10,766
769
20,450
14,521
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 5 / 10
10,393
742
13,864
10,754
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
ToxicVox
Ravana
16
7 / 7 / 5
10,630
759
10,166
17,886
8,413
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
residertv
Bacchus
16
3 / 5 / 12
10,638
760
11,066
18,223
24,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ClownyBoo
Baba Yaga
20
10 / 4 / 10
11,939
853
19,120
14,381
8,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 4 / 12
11,087
792
13,518
18,613
19,856
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
4 / 5 / 12
10,861
776
5,462
12,150
4,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
MshroomMshroom
Xing Tian
18
3 / 5 / 13
10,847
775
8,182
17,042
21,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
ScoutFennec
Hercules
19
7 / 2 / 15
11,439
817
19,361
19,844
21,593
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
91
20
Kills
29
29
Deaths
20
49
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ClownyBoo
Baba Yaga
10
4
10
3.75
W
5
4
12
2.75
L
Jing Wei
ELPOGO1231
Jing Wei
2
6
9
1.08
L
Ah Puch
ElJardo
Ah Puch
4
6
13
1.75
W
4
5
12
2
L
4
5
10
1.8
W
Xing Tian
MshroomMshroom
Xing Tian
3
5
13
1.9
W
Hercules
ScoutFennec
Hercules
7
2
15
7.25
L
Ravana
ToxicVox
Ravana
7
7
5
1.36
L
Bacchus
residertv
Bacchus
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,627
Damage
65,643
76,883
Taken
82,030
50,852
Mitigated
75,465
23,594
Healing
37,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ClownyBoo
Baba Yaga
19,120
652
2,465
5,214
14,381
8,190
627
9,192
5,077
41,153
0
W
13,518
2,927
2,675
7,415
18,613
19,856
48
9,141
9,058
0
29,560
L
Jing Wei
ELPOGO1231
Jing Wei
8,081
4,850
123
3,803
15,499
6,795
1,338
5,450
9,824
0
24,516
L
Ah Puch
ElJardo
Ah Puch
20,450
842
954
3,757
14,521
5,807
858
6,211
8,160
35,582
0
W
5,462
2,194
553
2,219
12,150
4,552
3,840
8,999
3,001
0
16,082
L
13,864
708
2,954
1,443
10,754
4,977
827
4,570
6,084
25,465
0
W
Xing Tian
MshroomMshroom
Xing Tian
8,182
798
914
794
17,042
21,274
70
8,159
8,667
18,802
0
W
Hercules
ScoutFennec
Hercules
19,361
3,272
3,643
11,324
19,844
21,593
1,111
8,511
10,847
0
30,842
L
Ravana
ToxicVox
Ravana
10,166
1,967
1,965
3,121
17,886
8,413
49
5,930
11,781
0
16,711
L
Bacchus
residertv
Bacchus
11,066
681
2,110
3,364
18,223
24,860
0
5,141
12,829
15,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,078
Gold Earned
56,173
127
Minions Killed
153
0
Camps Cleared
0
1,161,253
Distance Traveled
1,293,214
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,939
853
55
4
0
254,588
4
W
Tyr
11,087
792
26
2
0
254,700
2
L
Jing Wei
9,651
689
32
2
0
240,428
0
L
Ah Puch
10,766
769
38
3
0
217,119
1
W
Anhur
10,861
776
34
2
0
248,376
0
L
Merlin
10,393
742
36
3
0
209,753
0
W
Xing Tian
10,847
775
16
1
0
253,798
0
W
Hercules
11,439
817
22
2
0
281,752
0
L
Ravana
10,630
759
9
1
0
222,121
0
L
Bacchus
10,638
760
12
1
0
271,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role