Player Matchup

Scylla
Scylla
Elrond_long_dong
Scylla
Level 120
God Stats
6W - 3L
1,895 SR
Queue Stats
99W - 108L
1,559 Elo+
Solo
Chang'e
Chang'e
LongJohnDong552
Chang'e
Level 44
God Stats
8W - 3L
1,823 SR
Queue Stats
213W - 159L
1,666 Elo+
Solo
Nike
Nike
RustledRoss
Nike
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 150L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
SandpaperCondm6
Danzaburou
Level 27
God Stats
4W - 4L
1,466 SR
Queue Stats
23W - 18L
1,581 Elo+
Party 2
Hun Batz
Hun Batz
shadowkiller7767
Hun Batz
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 126L
1,535 Elo+
Party 2
Team Averages
Level 78
1,637 SR
1,571 Elo+

VS

Team Averages
Level 76
1,624 SR
1,601 Elo+
Anubis
Anubis
ConsumeMyRice
Anubis
Level 88
God Stats
1W - 1L
1,837 SR
Queue Stats
87W - 79L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
GotBlurryF4ce
Danzaburou
Level 58
God Stats
4W - 2L
1,517 SR
Queue Stats
13W - 15L
1,525 Elo+
Party 1
Ares
Ares
Mtrkhart
Ares
Level 152
God Stats
7W - 11L
1,491 SR
Queue Stats
258W - 281L
1,485 Elo+
Party 1
Ra
Ra
Silver_king56
Ra
Level 41
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 1L
1,784 Elo+
Solo
Mulan
Mulan
Skul7l7shot7
Mulan
Level 41
God Stats
2W - 3L
1,566 SR
Queue Stats
114W - 88L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 6
8,597
661
10,450
3,278
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 0 / 1
7,680
591
5,872
8,050
3,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
3 / 3 / 10
6,918
532
5,500
9,696
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SandpaperCondm6
Danzaburou
11
2 / 3 / 3
6,825
525
4,609
9,019
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 0 / 6
8,190
630
6,403
8,165
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,195
477
4,271
9,040
4,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GotBlurryF4ce
Danzaburou
9
3 / 4 / 1
6,313
486
6,361
7,068
1,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
8
2 / 4 / 2
5,741
442
4,850
12,452
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 0
6,022
463
1,116
6,958
1,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 6 / 1
6,417
494
3,705
10,548
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
24
Kills
5
6
Deaths
24
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
8
0
6
11
L
Danzaburou
GotBlurryF4ce
Danzaburou
3
4
1
0.88
W
3
0
1
3.5
L
Ares
2
4
2
0.75
W
3
3
10
2.67
W
Danzaburou
SandpaperCondm6
Danzaburou
2
3
3
1.17
L
0
5
0
0
L
0
6
1
0.08
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,834
Damage
20,303
38,208
Taken
46,066
15,009
Mitigated
17,267
16,568
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,271
580
0
2,998
9,040
4,554
260
5,004
4,036
37,613
0
W
10,450
1,049
0
1,659
3,278
1,084
516
965
2,313
52,108
0
L
Danzaburou
GotBlurryF4ce
Danzaburou
6,361
2,418
0
1,237
7,068
1,963
0
727
6,271
0
26,130
W
5,872
446
80
6,065
8,050
3,363
610
3,759
4,291
44,558
0
L
Ares
4,850
129
0
5,108
12,452
5,119
0
3,609
8,691
14,040
0
W
5,500
693
0
2,014
9,696
5,114
606
1,838
7,858
0
17,663
W
Danzaburou
SandpaperCondm6
Danzaburou
4,609
2,421
0
2,544
9,019
2,927
0
1,991
7,028
0
31,537
L
1,116
35
41
1,215
6,958
1,981
0
4,377
2,345
34,400
0
L
3,705
449
0
3,166
10,548
3,650
0
2,059
8,401
0
43,275
W
6,403
1,772
0
4,206
8,165
2,521
644
1,684
6,481
0
47,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,210
Gold Earned
30,688
376
Minions Killed
281
0
Camps Cleared
0
1,306,634
Distance Traveled
1,147,164
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,195
477
77
6
0
182,854
2
W
Scylla
8,597
661
105
8
0
260,636
0
L
Danzaburou
6,313
486
39
3
0
224,803
2
W
Chang'e
7,680
591
92
7
0
252,351
4
L
Ares
5,741
442
8
1
0
258,382
0
W
Nike
6,918
532
25
2
0
269,037
3
W
Danzaburou
6,825
525
65
5
0
235,736
1
L
Ra
6,022
463
65
5
0
233,004
0
L
Mulan
6,417
494
92
7
0
248,121
2
W
Hun Batz
8,190
630
89
7
0
288,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role