Player Matchup

Cthulhu
Cthulhu
BLACKGENERAL995
Cthulhu
Level 7
God Stats
5W - 3L
1,552 SR
Queue Stats
5W - 5L
1,387 Elo+
Party 2
Anubis
Anubis
The3l3phent1
Anubis
Level 148
God Stats
9W - 1L
1,859 SR
Queue Stats
98W - 90L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
lionking1122
Danzaburou
Level 84
God Stats
13W - 7L
1,487 SR
Queue Stats
31W - 27L
1,546 Elo+
Party 2
Team Averages
Level 80
1,633 SR
1,510 Elo+

VS

Team Averages
Level 43
1,518 SR
1,506 Elo+
Fenrir
Fenrir
DKIÑO
Fenrir
Level 18
God Stats
5W - 10L
1,371 SR
Queue Stats
8W - 16L
1,422 Elo+
Solo
Skadi
Skadi
Iskaldr
Skadi
Level 64
God Stats
60W - 44L
1,682 SR
Queue Stats
143W - 130L
1,544 Elo+
Party 1
Ares
Ares
ToroCustos
Ares
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 121L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 12
11,796
694
8,358
20,612
23,473
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
18
18 / 5 / 4
15,029
884
27,015
18,367
9,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
lionking1122
Danzaburou
14
1 / 6 / 12
11,474
675
10,974
13,443
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DKIÑO
Fenrir
15
2 / 8 / 11
11,561
680
2,660
17,922
7,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Iskaldr
Skadi
18
12 / 6 / 3
13,856
815
24,515
16,767
5,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 8 / 9
11,404
671
6,096
23,199
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
22
Kills
15
16
Deaths
22
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
5
12
1.8
L
Fenrir
DKIÑO
Fenrir
2
8
11
0.94
L
Skadi
Iskaldr
Skadi
12
6
3
2.25
W
Anubis
18
5
4
4
L
1
8
9
0.69
W
Danzaburou
lionking1122
Danzaburou
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,347
Damage
33,271
52,422
Taken
57,888
37,940
Mitigated
23,647
14,965
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,358
708
0
1,030
20,612
23,473
139
2,158
18,454
21,472
0
L
Fenrir
DKIÑO
Fenrir
2,660
281
0
1,343
17,922
7,656
0
10,120
7,802
0
39,636
L
Skadi
Iskaldr
Skadi
24,515
14,670
0
5,143
16,767
5,579
1,371
12,119
4,648
0
81,077
W
Anubis
27,015
1,810
0
10,434
18,367
9,058
1,557
2,608
15,759
77,702
0
L
6,096
548
123
6,903
23,199
10,412
0
13,312
9,887
23,644
0
W
Danzaburou
lionking1122
Danzaburou
10,974
5,043
0
3,501
13,443
5,409
1,263
1,378
12,065
0
48,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,299
Gold Earned
36,821
165
Minions Killed
171
0
Camps Cleared
0
814,260
Distance Traveled
797,961
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,796
694
29
2
0
316,515
0
L
Fenrir
11,561
680
58
3
0
280,862
5
L
Skadi
13,856
815
93
5
0
253,128
1
W
Anubis
15,029
884
68
4
0
243,023
3
L
Ares
11,404
671
20
1
0
263,971
9
W
Danzaburou
11,474
675
68
4
0
254,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role