Player Matchup

Tsukuyomi
Tsukuyomi
Fiitchy
Tsukuyomi
Level 91
God Stats
2W - 0L
1,495 SR
Queue Stats
35W - 21L
1,635 Elo+
Party 3
Bellona
Bellona
Ohannabob
Bellona
Level 26
God Stats
3W - 0L
1,911 SR
Queue Stats
25W - 18L
1,549 Elo+
Party 3
Neith
Neith
YuumiAirlines
Neith
Level 10
God Stats
5W - 1L
1,479 SR
Queue Stats
6W - 3L
1,655 Elo+
Party 3
Tiamat
Tiamat
xIRyoken
Tiamat
Level 90
God Stats
2W - 1L
1,558 SR
Queue Stats
96W - 78L
1,637 Elo+
Party 3
Kuzenbo
Kuzenbo
xTheKaruZo
Kuzenbo
Level 75
God Stats
5W - 4L
1,201 SR
Queue Stats
120W - 104L
1,628 Elo+
Party 3
Team Averages
Level 58
1,529 SR
1,621 Elo+

VS

Team Averages
Level 73
1,531 SR
1,466 Elo+
Awilix
Awilix
 
Awilix
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Der_Riddler0406
Kukulkan
Level 82
God Stats
3W - 2L
1,673 SR
Queue Stats
163W - 160L
1,546 Elo+
Party 1
Khepri
Khepri
LTR-God
Khepri
Level 34
God Stats
7W - 11L
1,500 SR
Queue Stats
129W - 151L
1,416 Elo+
Party 1
Apollo
Apollo
Venom-BiCMAC
Apollo
Level 37
God Stats
9W - 5L
1,405 SR
Queue Stats
426W - 453L
1,423 Elo+
Party 2
Artemis
Artemis
aG-Dane
Artemis
Level 109
God Stats
5W - 7L
1,576 SR
Queue Stats
326W - 349L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fiitchy
Tsukuyomi
19
14 / 0 / 5
11,600
611
15,130
12,507
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Ohannabob
Bellona
19
3 / 1 / 3
11,289
594
10,217
19,214
16,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 1 / 7
9,240
486
6,072
6,857
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
xIRyoken
Tiamat
15
3 / 1 / 5
9,786
515
12,759
8,838
6,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
xTheKaruZo
Kuzenbo
15
2 / 1 / 14
9,715
511
5,422
15,638
17,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
0 / 5 / 2
7,978
420
5,078
14,758
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
14
1 / 5 / 1
8,818
464
7,476
9,144
2,900
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
LTR-God
Khepri
10
0 / 7 / 1
7,248
381
3,192
15,926
13,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
17
1 / 4 / 0
10,327
544
10,514
17,303
9,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
aG-Dane
Artemis
14
2 / 3 / 0
8,692
457
9,080
13,896
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
23
Kills
4
4
Deaths
24
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
5
2
0.2
L
Kukulkan
1
5
1
0.3
W
Tsukuyomi
Fiitchy
Tsukuyomi
14
0
5
16.5
L
Khepri
LTR-God
Khepri
0
7
1
0.07
W
Bellona
Ohannabob
Bellona
3
1
3
4.5
L
Apollo
1
4
0
0.25
W
1
1
7
4.5
L
Artemis
aG-Dane
Artemis
2
3
0
0.67
W
Tiamat
xIRyoken
Tiamat
3
1
5
5.5
W
Kuzenbo
xTheKaruZo
Kuzenbo
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,600
Damage
35,340
63,054
Taken
71,027
49,177
Mitigated
34,789
27,611
Healing
22,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,078
1,632
0
4,788
14,758
4,759
0
3,301
11,265
0
51,364
L
Kukulkan
7,476
267
0
445
9,144
2,900
0
3,331
5,403
52,022
0
W
Tsukuyomi
Fiitchy
Tsukuyomi
15,130
4,231
0
6,281
12,507
5,662
0
838
11,669
0
89,480
L
Khepri
LTR-God
Khepri
3,192
647
147
2,121
15,926
13,194
86
5,128
10,696
17,265
0
W
Bellona
Ohannabob
Bellona
10,217
5,396
0
9,145
19,214
16,616
1,222
603
18,611
0
80,334
L
Apollo
10,514
6,933
279
7,779
17,303
9,268
740
2,171
15,024
0
76,885
W
6,072
2,533
1,035
3,652
6,857
2,587
1,692
2,706
4,151
0
48,223
L
Artemis
aG-Dane
Artemis
9,080
3,362
0
6,669
13,896
4,668
974
3,378
10,458
0
58,442
W
Tiamat
xIRyoken
Tiamat
12,759
1,147
0
3,428
8,838
6,568
438
1,504
7,334
58,804
0
W
Kuzenbo
xTheKaruZo
Kuzenbo
5,422
2,663
0
4,070
15,638
17,744
424
5,017
10,621
26,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,630
Gold Earned
43,063
537
Minions Killed
502
0
Camps Cleared
0
1,830,568
Distance Traveled
1,659,804
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,978
420
90
5
0
423,395
4
L
Kukulkan
8,818
464
126
7
0
357,259
6
W
Tsukuyomi
11,600
611
138
7
0
410,871
3
L
Khepri
7,248
381
26
1
0
298,418
3
W
Bellona
11,289
594
156
8
0
350,907
5
L
Apollo
10,327
544
154
8
0
288,149
2
W
Neith
9,240
486
107
6
0
328,940
0
L
Artemis
8,692
457
106
6
0
292,583
5
W
Tiamat
9,786
515
102
5
0
382,102
3
W
Kuzenbo
9,715
511
34
2
0
357,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role