Player Matchup

Tiamat
Tiamat
Chicharropro
Tiamat
Level 29
God Stats
3W - 0L
1,487 SR
Queue Stats
39W - 21L
1,576 Elo+
Party 2
Thanatos
Thanatos
DOWEREALLYEXIST
Thanatos
Level 25
God Stats
5W - 4L
1,318 SR
Queue Stats
26W - 22L
1,831 Elo+
Solo
Anubis
Anubis
LukDyC
Anubis
Level 27
God Stats
3W - 0L
1,858 SR
Queue Stats
41W - 25L
1,657 Elo+
Party 2
Artemis
Artemis
OcelotSK
Artemis
Level 14
God Stats
4W - 3L
1,567 SR
Queue Stats
17W - 6L
1,703 Elo+
Solo
Fenrir
Fenrir
lSiosl
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,546 SR
1,653 Elo+

VS

Team Averages
Level 34
1,574 SR
1,616 Elo+
Da Ji
Da Ji
Azazel318
Da Ji
Level 24
God Stats
4W - 3L
1,572 SR
Queue Stats
16W - 9L
1,645 Elo+
Party 1
Ao Kuang
Ao Kuang
Hajdeen
Ao Kuang
Level 24
God Stats
10W - 6L
1,666 SR
Queue Stats
24W - 12L
1,700 Elo+
Party 1
Artio
Artio
Happy76
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,345 Elo+
Party 1
Neith
Neith
MoniaBzibziak
Neith
Level 80
God Stats
9W - 4L
1,621 SR
Queue Stats
14W - 6L
1,703 Elo+
Party 1
Raijin
Raijin
UlfreakStormcQck
Raijin
Level 29
God Stats
0W - 1L
1,511 SR
Queue Stats
7W - 5L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 2 / 3
6,358
578
5,280
6,144
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
12
4 / 1 / 3
6,901
627
6,014
7,209
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
LukDyC
Anubis
11
3 / 0 / 1
6,451
586
3,728
2,374
986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
OcelotSK
Artemis
11
6 / 1 / 2
6,880
625
6,036
5,532
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
lSiosl
Fenrir
11
5 / 3 / 7
6,527
593
5,941
9,281
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Azazel318
Da Ji
10
4 / 3 / 2
6,407
582
3,479
7,541
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Hajdeen
Ao Kuang
10
0 / 3 / 1
5,591
508
2,913
9,830
5,116
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Artio
Happy76
Artio
8
3 / 2 / 1
5,894
536
2,090
7,788
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 3
4,883
444
3,642
6,790
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 6 / 4
5,720
520
3,248
6,617
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
7
7
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Azazel318
Da Ji
4
3
2
1.67
W
Tiamat
0
2
3
0.75
W
Thanatos
4
1
3
5.5
L
Ao Kuang
Hajdeen
Ao Kuang
0
3
1
0.17
L
Artio
Happy76
Artio
3
2
1
1.75
W
Anubis
LukDyC
Anubis
3
0
1
3.5
L
0
4
3
0.38
W
Artemis
OcelotSK
Artemis
6
1
2
7
L
0
6
4
0.33
W
Fenrir
lSiosl
Fenrir
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,999
Damage
15,372
30,540
Taken
38,566
11,555
Mitigated
14,272
14,943
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Azazel318
Da Ji
3,479
882
0
2,046
7,541
2,315
0
1,218
6,225
0
29,938
W
Tiamat
5,280
472
7
2,288
6,144
3,621
503
2,601
3,543
31,245
0
W
Thanatos
6,014
2,100
0
5,765
7,209
2,285
0
956
6,253
0
43,221
L
Ao Kuang
Hajdeen
Ao Kuang
2,913
1,148
0
1,571
9,830
5,116
548
4,097
5,455
20,676
0
L
Artio
Happy76
Artio
2,090
349
658
1,684
7,788
4,101
0
338
7,450
9,703
0
W
Anubis
LukDyC
Anubis
3,728
105
0
1,533
2,374
986
928
798
1,576
36,827
0
L
3,642
1,745
0
2,194
6,790
1,530
0
130
6,660
0
22,502
W
Artemis
OcelotSK
Artemis
6,036
3,419
0
1,990
5,532
1,604
470
1,524
4,008
0
34,777
L
3,248
303
0
355
6,617
1,210
0
2,849
3,768
31,034
0
W
Fenrir
lSiosl
Fenrir
5,941
1,756
0
3,360
9,281
3,059
270
2,372
6,909
0
21,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
28,495
305
Minions Killed
242
0
Camps Cleared
0
1,046,818
Distance Traveled
1,053,992
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,407
582
59
5
0
233,488
3
W
Tiamat
6,358
578
68
6
0
208,987
5
W
Thanatos
6,901
627
72
7
0
237,543
6
L
Ao Kuang
5,591
508
55
5
0
220,306
0
L
Artio
5,894
536
17
2
0
219,560
0
W
Anubis
6,451
586
66
6
0
189,155
2
L
Neith
4,883
444
49
4
0
188,170
0
W
Artemis
6,880
625
65
6
0
183,133
4
L
Raijin
5,720
520
62
6
0
192,468
0
W
Fenrir
6,527
593
34
3
0
228,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role