Player Matchup

Tiamat
Tiamat
Dax1650
Tiamat
Level 55
God Stats
5W - 3L
1,604 SR
Queue Stats
7W - 15L
1,384 Elo+
Party 1
Bacchus
Bacchus
ShaunLazyPrawn
Bacchus
Level 101
God Stats
4W - 3L
1,782 SR
Queue Stats
14W - 19L
1,384 Elo+
Party 1
Neith
Neith
SirJamieN
Neith
Level 89
God Stats
6W - 3L
1,374 SR
Queue Stats
9W - 15L
1,384 Elo+
Party 1
Team Averages
Level 82
1,587 SR
1,384 Elo+

VS

Team Averages
Level 25
1,460 SR
1,409 Elo+
Sun Wukong
Sun Wukong
ALPHA KNI6HT
Sun Wukong
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 33L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Naxiiiz
Ah Puch
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ZeNtAil Ez0
Thor
Level 8
God Stats
2W - 3L
1,381 SR
Queue Stats
47W - 55L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dax1650
Tiamat
14
5 / 1 / 12
10,398
693
9,482
8,018
6,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 2 / 13
11,825
788
12,413
13,832
14,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
SirJamieN
Neith
14
8 / 1 / 10
10,907
727
9,660
9,986
3,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALPHA KNI6HT
Sun Wukong
11
0 / 6 / 1
8,109
541
4,635
14,519
11,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Naxiiiz
Ah Puch
13
2 / 7 / 2
9,243
616
12,761
12,095
4,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 2
8,444
563
6,000
13,189
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
20
Kills
3
4
Deaths
20
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ALPHA KNI6HT
Sun Wukong
0
6
1
0.08
W
Tiamat
Dax1650
Tiamat
5
1
12
11
L
Ah Puch
Naxiiiz
Ah Puch
2
7
2
0.43
W
7
2
13
6.75
W
Neith
SirJamieN
Neith
8
1
10
13
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,555
Damage
23,396
31,836
Taken
39,803
24,165
Mitigated
21,578
11,846
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ALPHA KNI6HT
Sun Wukong
4,635
987
0
620
14,519
11,007
0
7,778
6,741
0
26,618
W
Tiamat
Dax1650
Tiamat
9,482
755
0
2,964
8,018
6,288
397
3,347
4,607
38,525
0
L
Ah Puch
Naxiiiz
Ah Puch
12,761
260
0
1,406
12,095
4,226
50
7,006
5,089
44,849
0
W
12,413
1,753
0
3,259
13,832
14,306
664
4,656
8,972
31,105
0
W
Neith
SirJamieN
Neith
9,660
3,606
0
5,623
9,986
3,571
1,486
4,815
5,121
0
39,050
L
6,000
927
626
916
13,189
6,345
0
7,419
5,770
0
23,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,130
Gold Earned
25,796
153
Minions Killed
128
0
Camps Cleared
0
835,015
Distance Traveled
709,585
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,109
541
32
2
0
247,954
0
W
Tiamat
10,398
693
59
4
0
278,917
2
L
Ah Puch
9,243
616
69
5
0
230,217
1
W
Bacchus
11,825
788
29
2
0
300,631
5
W
Neith
10,907
727
65
4
0
255,467
0
L
Thor
8,444
563
27
2
0
231,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role