Player Matchup

Kukulkan
Kukulkan
Juuniiin
Kukulkan
Level 15
God Stats
3W - 1L
1,810 SR
Queue Stats
61W - 75L
1,445 Elo+
Solo
Da Ji
Da Ji
Kalless
Da Ji
Level 19
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 3L
1,092 Elo+
Party 1
Cabrakan
Cabrakan
ThimmyTurner
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,679 Elo+
Solo
Ah Puch
Ah Puch
luizasd
Ah Puch
Level 18
God Stats
17W - 28L
1,447 SR
Queue Stats
484W - 869L
1,365 Elo+
Party 1
Arachne
Arachne
shadow666nightma
Arachne
Level 18
God Stats
37W - 37L
1,462 SR
Queue Stats
662W - 1,108L
1,346 Elo+
Party 1
Team Averages
Level 19
1,591 SR
1,385 Elo+

VS

Team Averages
Level 24
1,431 SR
1,497 Elo+
Mercury
Mercury
IVersoNNN
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SnakeS2
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 66L
1,688 Elo+
Solo
Erlang Shen
Erlang Shen
X_YInfinity_Zx
Erlang Shen
Level 24
God Stats
21W - 12L
1,400 SR
Queue Stats
254W - 275L
1,420 Elo+
Solo
Ares
Ares
Yabukii
Ares
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 17L
1,450 Elo+
Solo
Neith
Neith
hyuying
Neith
Level 24
God Stats
1W - 2L
1,256 SR
Queue Stats
95W - 95L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Juuniiin
Kukulkan
15
6 / 8 / 2
9,836
518
10,276
11,519
4,498
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Kalless
Da Ji
14
3 / 10 / 2
8,677
457
4,306
14,330
5,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
ThimmyTurner
Cabrakan
12
4 / 8 / 2
8,396
442
6,488
18,129
17,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
luizasd
Ah Puch
14
1 / 8 / 8
8,195
431
6,635
10,147
3,706
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
1 / 10 / 3
7,850
413
3,397
15,905
6,892
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IVersoNNN
Mercury
19
18 / 1 / 0
12,590
663
14,073
9,571
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
18 / 3 / 7
12,782
673
24,234
13,252
5,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
X_YInfinity_Zx
Erlang Shen
17
5 / 4 / 1
10,772
567
5,894
13,149
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Yabukii
Ares
14
2 / 5 / 8
9,554
503
3,251
14,312
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
hyuying
Neith
15
0 / 3 / 10
9,856
519
7,778
7,960
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
15
Kills
43
44
Deaths
16
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
IVersoNNN
Mercury
18
1
0
18
L
Kukulkan
Juuniiin
Kukulkan
6
8
2
0.88
L
Da Ji
Kalless
Da Ji
3
10
2
0.4
W
18
3
7
7.17
L
Cabrakan
ThimmyTurner
Cabrakan
4
8
2
0.63
W
Erlang Shen
X_YInfinity_Zx
Erlang Shen
5
4
1
1.38
W
Ares
Yabukii
Ares
2
5
8
1.2
W
Neith
hyuying
Neith
0
3
10
1.67
L
Ah Puch
luizasd
Ah Puch
1
8
8
0.63
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,102
Damage
55,230
70,030
Taken
58,244
38,331
Mitigated
30,118
5,611
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
IVersoNNN
Mercury
14,073
7,719
0
239
9,571
3,615
1,866
2,166
7,405
0
95,636
L
Kukulkan
Juuniiin
Kukulkan
10,276
1,536
402
692
11,519
4,498
420
7,198
4,120
45,622
0
L
Da Ji
Kalless
Da Ji
4,306
1,245
0
0
14,330
5,637
538
2,617
11,665
0
23,686
W
24,234
3,465
1,091
6,758
13,252
5,985
1,235
8,456
4,796
106,501
0
L
Cabrakan
ThimmyTurner
Cabrakan
6,488
1,075
0
2,683
18,129
17,598
200
6,021
11,947
21,774
0
W
Erlang Shen
X_YInfinity_Zx
Erlang Shen
5,894
3,577
0
3,436
13,149
5,238
3,020
2,408
10,741
0
59,480
W
Ares
Yabukii
Ares
3,251
303
0
1,155
14,312
11,344
730
5,727
8,585
25,494
0
W
Neith
hyuying
Neith
7,778
3,584
0
1,649
7,960
3,936
1,966
5,126
2,834
0
55,926
L
Ah Puch
luizasd
Ah Puch
6,635
462
0
1,078
10,147
3,706
552
5,623
4,352
27,178
0
L
3,397
2,168
0
756
15,905
6,892
809
5,318
10,461
0
25,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,954
Gold Earned
55,554
242
Minions Killed
560
0
Camps Cleared
0
1,529,435
Distance Traveled
1,862,212
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,590
663
146
8
0
494,396
4
L
Kukulkan
9,836
518
67
4
0
348,222
4
L
Da Ji
8,677
457
41
2
0
320,254
1
W
Ra
12,782
673
163
9
0
352,926
0
L
Cabrakan
8,396
442
29
2
0
271,686
6
W
Erlang Shen
10,772
567
114
6
0
377,713
0
W
Ares
9,554
503
24
1
0
333,719
0
W
Neith
9,856
519
113
6
0
303,458
4
L
Ah Puch
8,195
431
40
2
0
270,527
0
L
Arachne
7,850
413
65
3
0
318,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role