Player Matchup

Ymir
Ymir
Bluumar
Ymir
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 89L
1,335 Elo+
Party 1
Discordia
Discordia
Chastief0l
Discordia
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 49L
1,201 Elo+
Party 1
Kali
Kali
Draclette
Kali
Level 29
God Stats
40W - 32L
1,537 SR
Queue Stats
293W - 300L
1,431 Elo+
Solo
Artemis
Artemis
GHULKL
Artemis
Level 25
God Stats
8W - 6L
1,621 SR
Queue Stats
102W - 85L
1,527 Elo+
Solo
Bellona
Bellona
Gilgameshm
Bellona
Level 11
God Stats
2W - 2L
1,402 SR
Queue Stats
16W - 20L
1,461 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,391 Elo+

VS

Team Averages
Level 13
1,456 SR
1,496 Elo+
Hades
Hades
AlfaKnizhnik
Hades
Level 18
God Stats
7W - 9L
1,495 SR
Queue Stats
12W - 20L
1,367 Elo+
Solo
Cupid
Cupid
Etsuro83
Cupid
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,718 Elo+
Party 2
Hera
Hera
JojoRFLX
Hera
Level 29
God Stats
1W - 5L
1,298 SR
Queue Stats
23W - 29L
1,447 Elo+
Solo
Ymir
Ymir
Juda100s
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
Slimar78
Da Ji
Level 14
God Stats
10W - 14L
1,488 SR
Queue Stats
52W - 65L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bluumar
Ymir
16
5 / 1 / 17
11,094
555
12,579
14,752
16,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Chastief0l
Discordia
17
9 / 1 / 16
10,918
546
14,814
7,832
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
18
9 / 4 / 9
11,809
590
15,558
19,809
11,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
GHULKL
Artemis
17
4 / 4 / 5
10,683
534
6,365
12,209
4,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Gilgameshm
Bellona
20
10 / 2 / 4
12,891
645
12,566
19,052
21,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
9,395
470
8,721
16,373
10,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Etsuro83
Cupid
13
4 / 6 / 3
8,546
427
14,496
15,863
5,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
14
3 / 9 / 1
9,303
465
6,687
11,713
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
2 / 7 / 3
8,071
404
5,781
15,980
14,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Slimar78
Da Ji
12
1 / 9 / 4
8,132
407
7,788
16,339
10,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
37
Kills
12
12
Deaths
37
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Ymir
Bluumar
Ymir
5
1
17
13.5
W
Discordia
Chastief0l
Discordia
9
1
16
17
W
Kali
9
4
9
3.38
L
Cupid
Etsuro83
Cupid
4
6
3
0.92
W
Artemis
GHULKL
Artemis
4
4
5
1.63
W
Bellona
Gilgameshm
Bellona
10
2
4
6
L
Hera
3
9
1
0.39
L
Ymir
2
7
3
0.5
L
Da Ji
Slimar78
Da Ji
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,882
Damage
43,473
73,654
Taken
76,268
57,200
Mitigated
45,810
26,151
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,721
1,572
346
4,968
16,373
10,869
0
6,191
9,851
49,699
0
W
Ymir
Bluumar
Ymir
12,579
1,666
0
1,542
14,752
16,280
347
5,534
9,218
44,449
0
W
Discordia
Chastief0l
Discordia
14,814
1,510
84
1,141
7,832
3,474
770
4,434
3,398
51,005
0
W
Kali
15,558
9,470
0
9,464
19,809
11,853
1,550
3,955
15,854
0
88,001
L
Cupid
Etsuro83
Cupid
14,496
6,513
547
5,009
15,863
5,881
776
5,926
9,815
0
49,159
W
Artemis
GHULKL
Artemis
6,365
4,241
0
6,059
12,209
4,303
2,525
1,160
11,049
0
78,363
W
Bellona
Gilgameshm
Bellona
12,566
5,886
0
7,861
19,052
21,290
2,365
6,106
12,946
395
86,266
L
Hera
6,687
1,764
0
1,485
11,713
4,468
0
2,920
8,619
43,564
0
L
Ymir
5,781
848
0
654
15,980
14,194
280
8,606
7,177
10,297
0
L
Da Ji
Slimar78
Da Ji
7,788
2,025
0
3,251
16,339
10,398
0
3,342
12,901
0
39,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,395
Gold Earned
43,447
583
Minions Killed
345
0
Camps Cleared
0
1,884,167
Distance Traveled
1,588,795
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,395
470
105
5
0
338,667
4
W
Ymir
11,094
555
51
3
0
375,451
6
W
Discordia
10,918
546
82
4
0
374,508
6
W
Kali
11,809
590
149
7
0
422,546
2
L
Cupid
8,546
427
86
4
0
310,219
2
W
Artemis
10,683
534
131
7
0
342,199
7
W
Bellona
12,891
645
170
9
0
369,463
0
L
Hera
9,303
465
73
4
0
312,319
8
L
Ymir
8,071
404
8
0
0
323,042
6
L
Da Ji
8,132
407
73
4
0
304,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role