Player Matchup

Achilles
Achilles
CustomZion24
Achilles
Level 81
God Stats
24W - 20L
1,487 SR
Queue Stats
351W - 300L
1,539 Elo+
Solo
Tiamat
Tiamat
Daul2G_pool55
Tiamat
Level 108
God Stats
18W - 23L
1,466 SR
Queue Stats
113W - 130L
1,422 Elo+
Solo
Aphrodite
Aphrodite
NekoChanSimp
Aphrodite
Level 82
God Stats
5W - 0L
1,600 SR
Queue Stats
19W - 10L
1,655 Elo+
Solo
Team Averages
Level 90
1,518 SR
1,539 Elo+

VS

Team Averages
Level 80
1,638 SR
1,420 Elo+
Sylvanus
Sylvanus
THE ELITE TITAN
Sylvanus
Level 139
God Stats
2W - 1L
1,742 SR
Queue Stats
64W - 63L
1,420 Elo+
Solo
Medusa
Medusa
TwoTonTidwell
Medusa
Level 62
God Stats
2W - 1L
1,688 SR
Queue Stats
49W - 37L
1,373 Elo+
Solo
Ullr
Ullr
iiAcidVeins
Ullr
Level 38
God Stats
5W - 8L
1,485 SR
Queue Stats
21W - 25L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CustomZion24
Achilles
16
4 / 5 / 10
12,420
654
17,477
27,878
38,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 3 / 8
13,429
707
25,104
14,413
11,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
NekoChanSimp
Aphrodite
16
5 / 2 / 10
12,676
667
15,881
18,091
14,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 4 / 7
12,378
651
10,554
25,279
28,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 6 / 6
12,251
645
19,956
21,449
9,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 5 / 4
11,854
624
11,000
19,116
7,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
15
Kills
9
10
Deaths
15
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
CustomZion24
Achilles
4
5
10
1.8
W
6
3
8
3.33
W
Aphrodite
NekoChanSimp
Aphrodite
5
2
10
5
L
Sylvanus
2
4
7
1.38
L
3
6
6
1
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,462
Damage
41,510
60,382
Taken
65,844
64,499
Mitigated
45,547
30,745
Healing
23,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CustomZion24
Achilles
17,477
3,015
0
7,802
27,878
38,630
1,082
4,485
23,393
241
34,731
W
25,104
2,012
645
4,813
14,413
11,635
392
2,411
12,002
93,920
0
W
Aphrodite
NekoChanSimp
Aphrodite
15,881
1,482
6,278
11,207
18,091
14,234
462
3,754
14,337
63,556
0
L
Sylvanus
10,554
1,892
9,277
9,387
25,279
28,685
0
15,136
8,679
26,783
0
L
19,956
8,768
954
1,925
21,449
9,155
0
12,344
8,120
0
81,146
L
11,000
7,694
675
1,750
19,116
7,707
118
11,319
6,931
0
54,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,525
Gold Earned
36,483
248
Minions Killed
235
0
Camps Cleared
0
1,046,840
Distance Traveled
866,133
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,420
654
32
2
0
366,502
3
W
Tiamat
13,429
707
107
6
0
352,562
1
W
Aphrodite
12,676
667
109
6
0
327,776
5
L
Sylvanus
12,378
651
40
2
0
285,126
2
L
Medusa
12,251
645
120
6
0
275,562
0
L
Ullr
11,854
624
75
4
0
305,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role