Player Matchup

Cerberus
Cerberus
IkeTheArt
Cerberus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,347 Elo+
Party 1
Mercury
Mercury
MickBison
Mercury
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1
Kukulkan
Kukulkan
Nynjo
Kukulkan
Level 29
God Stats
0W - 3L
1,088 SR
Queue Stats
49W - 57L
1,526 Elo+
Solo
Chiron
Chiron
TheReaper73
Chiron
Level 21
God Stats
8W - 17L
1,500 SR
Queue Stats
219W - 299L
1,427 Elo+
Solo
Odin
Odin
redknight109
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,344 Elo+
Solo
Team Averages
Level 20
1,418 SR
1,371 Elo+

VS

Team Averages
Level 19
1,590 SR
1,542 Elo+
Tiamat
Tiamat
Co0bs
Tiamat
Level 25
God Stats
25W - 16L
1,762 SR
Queue Stats
388W - 280L
1,708 Elo+
Solo
Ullr
Ullr
Lowjax
Ullr
Level 10
God Stats
16W - 8L
1,480 SR
Queue Stats
701W - 645L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
NaDeZisT1
Cu Chulainn
Level 10
God Stats
7W - 5L
1,564 SR
Queue Stats
17W - 14L
1,509 Elo+
Solo
Pele
Pele
TacoGame07
Pele
Level 24
God Stats
5W - 3L
1,646 SR
Queue Stats
112W - 119L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
Tieluu
Zhong Kui
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
93W - 99L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IkeTheArt
Cerberus
6
0 / 8 / 1
4,559
414
1,899
8,153
2,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
MickBison
Mercury
8
0 / 3 / 1
4,919
447
1,802
6,282
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Nynjo
Kukulkan
11
0 / 3 / 0
5,837
531
1,333
6,178
2,707
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
9
1 / 4 / 0
5,081
462
2,367
9,115
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 4 / 1
4,798
436
2,752
6,851
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Co0bs
Tiamat
11
2 / 1 / 12
6,869
624
5,536
4,777
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
Lowjax
Ullr
12
10 / 0 / 2
7,620
693
9,356
4,640
1,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
NaDeZisT1
Cu Chulainn
11
2 / 1 / 5
6,620
602
3,169
6,491
3,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 0 / 1
6,833
621
3,442
5,649
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Tieluu
Zhong Kui
12
2 / 0 / 2
6,747
613
4,166
4,354
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
22
22
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Co0bs
Tiamat
2
1
12
8
L
Cerberus
IkeTheArt
Cerberus
0
8
1
0.06
W
Ullr
Lowjax
Ullr
10
0
2
11
L
Mercury
MickBison
Mercury
0
3
1
0.17
W
Cu Chulainn
NaDeZisT1
Cu Chulainn
2
1
5
4.5
L
Kukulkan
Nynjo
Kukulkan
0
3
0
0
W
6
0
1
6.5
L
Chiron
1
4
0
0.25
W
Zhong Kui
Tieluu
Zhong Kui
2
0
2
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,153
Damage
25,669
36,579
Taken
25,911
13,172
Mitigated
12,370
9,904
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Co0bs
Tiamat
5,536
1,276
0
1,936
4,777
3,192
667
1,487
3,290
16,844
0
L
Cerberus
IkeTheArt
Cerberus
1,899
444
0
719
8,153
2,612
0
1,969
6,159
8,239
0
W
Ullr
Lowjax
Ullr
9,356
4,660
0
2,153
4,640
1,507
1,173
412
4,203
0
46,329
L
Mercury
MickBison
Mercury
1,802
823
0
2,666
6,282
1,602
0
1,580
4,702
0
21,602
W
Cu Chulainn
NaDeZisT1
Cu Chulainn
3,169
523
0
1,867
6,491
3,279
0
0
6,241
0
28,978
L
Kukulkan
Nynjo
Kukulkan
1,333
549
0
1,698
6,178
2,707
0
3,164
2,989
35,558
0
W
3,442
1,115
0
2,428
5,649
1,640
0
0
5,599
0
34,675
L
Chiron
2,367
900
45
4,024
9,115
2,256
0
2,302
6,742
0
31,401
W
Zhong Kui
Tieluu
Zhong Kui
4,166
716
0
2,702
4,354
2,752
340
1,333
3,021
37,428
0
L
2,752
956
0
752
6,851
3,995
0
687
5,940
0
12,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,194
Gold Earned
34,689
242
Minions Killed
319
0
Camps Cleared
0
1,015,666
Distance Traveled
1,083,120
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,869
624
27
2
0
204,716
2
L
Cerberus
4,559
414
30
3
0
221,972
0
W
Ullr
7,620
693
83
8
0
208,949
2
L
Mercury
4,919
447
54
5
0
223,280
0
W
Cu Chulainn
6,620
602
63
6
0
239,021
2
L
Kukulkan
5,837
531
83
8
0
177,101
4
W
Pele
6,833
621
70
6
0
230,280
0
L
Chiron
5,081
462
49
4
0
192,532
0
W
Zhong Kui
6,747
613
76
7
0
200,154
0
L
Odin
4,798
436
26
2
0
200,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role