Player Matchup

Aphrodite
Aphrodite
Bellion420
Aphrodite
Level 21
God Stats
41W - 31L
1,487 SR
Queue Stats
174W - 110L
1,625 Elo+
Solo
Merlin
Merlin
Dyssebeia
Merlin
Level 27
God Stats
5W - 1L
1,917 SR
Queue Stats
17W - 8L
1,644 Elo+
Solo
Ra
Ra
KopsnijSteryda
Ra
Level 5
God Stats
14W - 16L
1,672 SR
Queue Stats
31W - 28L
1,798 Elo+
Party 1
Bastet
Bastet
KuRaMa35KYuBi
Bastet
Level 28
God Stats
50W - 24L
1,587 SR
Queue Stats
204W - 195L
1,356 Elo+
Solo
Ares
Ares
MaIineczeken
Ares
Level 27
God Stats
19W - 10L
1,729 SR
Queue Stats
57W - 48L
1,731 Elo+
Party 1
Team Averages
Level 22
1,678 SR
1,631 Elo+

VS

Team Averages
Level 19
1,557 SR
1,646 Elo+
Rama
Rama
Bot57653635756
Rama
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
278W - 137L
1,634 Elo+
Solo
Chang'e
Chang'e
Mucuni
Chang'e
Level 29
God Stats
3W - 2L
1,874 SR
Queue Stats
58W - 62L
1,582 Elo+
Solo
Xing Tian
Xing Tian
RarityPower
Xing Tian
Level 23
God Stats
16W - 24L
1,413 SR
Queue Stats
126W - 164L
1,352 Elo+
Solo
Arachne
Arachne
Tummetje
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,832 Elo+
Party 2
Anubis
Anubis
jeroentjjeee
Anubis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 22L
1,832 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bellion420
Aphrodite
17
8 / 2 / 24
10,625
1,063
16,494
11,728
7,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Dyssebeia
Merlin
17
4 / 2 / 20
10,082
1,008
13,786
9,063
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 3 / 23
10,285
1,029
14,639
8,935
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 1 / 18
10,828
1,083
11,513
9,480
5,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 1 / 26
12,300
1,230
15,433
16,893
21,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

271

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
11,008
1,101
10,737
13,356
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Mucuni
Chang'e
16
5 / 4 / 3
10,706
1,071
20,554
15,126
5,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
RarityPower
Xing Tian
14
0 / 7 / 3
9,254
925
4,415
20,731
18,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Tummetje
Arachne
13
0 / 10 / 0
8,076
808
4,596
15,851
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
15
0 / 13 / 6
9,035
904
10,369
17,836
10,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
23
36
Kills
9
9
Deaths
36
111
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bellion420
Aphrodite
8
2
24
10
L
4
2
2
2.5
W
Merlin
Dyssebeia
Merlin
4
2
20
7
W
4
3
23
5.17
W
12
1
18
21
W
8
1
26
21
L
Chang'e
Mucuni
Chang'e
5
4
3
1.63
L
Xing Tian
RarityPower
Xing Tian
0
7
3
0.21
L
Arachne
Tummetje
Arachne
0
10
0
0
L
Anubis
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,865
Damage
50,671
56,099
Taken
82,900
43,074
Mitigated
47,521
23,912
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bellion420
Aphrodite
16,494
1,236
7,415
7,235
11,728
7,844
0
8,856
2,872
26,719
0
L
10,737
8,111
0
2,475
13,356
7,710
0
9,450
3,906
0
39,209
W
Merlin
Dyssebeia
Merlin
13,786
910
445
292
9,063
4,074
0
5,142
3,921
45,405
0
W
14,639
1,782
3,007
1,343
8,935
4,239
0
4,875
4,060
38,834
0
W
11,513
4,298
1,549
1,332
9,480
5,033
0
6,105
3,375
0
17,567
W
15,433
1,058
0
1,294
16,893
21,884
0
10,360
6,533
21,925
0
L
Chang'e
Mucuni
Chang'e
20,554
247
2,061
3,849
15,126
5,737
0
12,197
2,929
37,950
0
L
Xing Tian
RarityPower
Xing Tian
4,415
501
0
1,318
20,731
18,135
0
12,257
8,474
23,654
0
L
Arachne
Tummetje
Arachne
4,596
3,168
0
1,675
15,851
5,935
0
11,443
4,408
0
13,750
L
Anubis
10,369
1,634
0
2,413
17,836
10,004
0
15,005
2,831
27,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,120
Gold Earned
48,079
198
Minions Killed
179
3
Camps Cleared
9
959,633
Distance Traveled
875,882
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,625
1,063
20
2
0
204,373
0
L
Rama
11,008
1,101
56
6
4
193,986
1
W
Merlin
10,082
1,008
75
8
2
171,931
0
W
Ra
10,285
1,029
73
7
0
189,597
0
W
Bastet
10,828
1,083
17
2
1
189,582
0
W
Ares
12,300
1,230
13
1
0
204,150
0
L
Chang'e
10,706
1,071
48
5
1
213,296
1
L
Xing Tian
9,254
925
28
3
1
190,028
0
L
Arachne
8,076
808
15
2
2
150,640
3
L
Anubis
9,035
904
32
3
1
127,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role